Sandstorm II (Apprentice)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
Target
Group (AE)
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
59
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 3.8.
• Increases Block Chance of group members (AE) by 9.5%.
• Increases Parry and Deflection of group members (AE) by 8.4.
• Increases Weapon Damage Overcap of group members (AE) by 7.5.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 1,347 - 1,646
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 1,347 - 1,646
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
NO-VALUE
Head Crush IV (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59
Berserker
Effects:
• Interrupts target
• Inflicts 104 - 312 crushing damage on target
Invocation VI (Apprentice)
Interrupts target enemy and deals divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59
Inquisitor
Effects:
• Interrupts target
• Inflicts 218 - 267 divine damage on target.
NO-VALUE
Imprecate VI (Apprentice)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
59
Defiler
Effects:
• Inflicts 218 - 267 disease damage on target.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs noxious damage by 561.
NO-VALUE
Ring of Ice II (Apprentice)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
Target
Enemy
Range
Up to 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
54
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 38.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.6.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 56.2 seconds and duration is reduced to 6.2 seconds.
• Resistibility increases against targets higher than level 73.
NO-VALUE
Heroic Dash IV (Apprentice)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
55
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 59 - 99 divine damage on target
• Increases Threat to target by 3,367
Riana's Relentless Tune IV (Apprentice)
Increases the Multi-Attack Chance of the dirge's group.
Target
Group (AE)
Power
115
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
56
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 16.4.
• Increases damage and healing of Combat Arts by 1.71.
NO-VALUE
Gouge IV (Apprentice)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
Target
Enemy
Range
Up to 5.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
57
Brigand
Effects:
• Inflicts 265 - 443 melee damage on target
• Decreases Parry of target by 32.5.
• Must be in front of or flanking
Indomitable Will IV (Apprentice)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
Target
Caster
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
55
Bruiser
Effects:
• Dispels 58 levels of physical and arcane hostile effects on caster
NO-VALUE
Rending II (Apprentice)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
54
Necromancer
Effects:
• Applies Rending to qualifying pets.
• On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
• Increases Haste of target by 15.5.
• Increases DPS of target by 15.5.
• When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 15.5.
• Increases DPS of target by 15.5.
• On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 15.5.
• Increases DPS of target by 15.5.
NO-VALUE NO-TRADE
Refusal of Atonement II (Apprentice)
Inflicts massive divine damage to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
129
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
25.2% Easier
Level
54
Paladin
Effects:
• Inflicts 397 - 661 divine damage on target.
Heal Servant V (Apprentice)
Heals the conjuror's pet.
Target
Caster's Pet
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
56
Conjuror
Effects:
• Dispels 65 levels of any hostile effects on target
• Heals target for 559.
NO-VALUE
Razor Edge IV (Apprentice)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
Target
Enemy
Range
Up to 5.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
57
Swashbuckler
Effects:
• Inflicts 265 - 443 melee damage on target
• Decreases Parry of target by 32.5.
• Must be in front of or flanking
Rejuvenating Celebration III (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
Target
Group (AE)
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
58
Troubador
Effects:
• Increases STA of group members (AE) by 38.2.
• Increases Combat Health Regen of group members (AE) by 71.2.
NO-VALUE
Retaliate II (Apprentice)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
111
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
54
Guardian
Effects:
• Inflicts 233 - 388 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 73.
NO-VALUE
Minor Pearl Transmuter's Slag
This item can be transmuted for adorning components.
TREASURED
Slots
Ear
Level
51
Effects:
Unstable Magics
Applies Unstable Magics when Equipped.
• This item contains powerful, unstable magics. It would be best to break it down via transmutation.
ORNATE NO-TRADE
Prophetic Ward III (Apprentice)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57
Mystic
Effects:
• Wards group members (AE) against 951 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 542.
NO-VALUE
Prismatic Chaos III (Apprentice)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
156
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
56
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 249 - 304 mental damage on target.
• Grants a total of 3 triggers of the spell.
NO-VALUE
Primal Fury III (Apprentice)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
54
Fury
Effects:
• Increases STR, AGI, WIS and INT of target by 40.1.
• Adds 1.5% to base avoidance.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 118.
• On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of target by 7.6%.
• Increases Haste of target by 31.0.
• Increases Multi Attack of target by 31.0.
NO-VALUE NO-TRADE
Searing Shot V (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 132 - 220 heat damage on target
• Inflicts 132 - 220 heat damage on target
• Requires bow or aim
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Item Discoveries |
Starlaz was first to discover 896 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).