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Fancy Footwork IV (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 22.6.
  Increases Aggression of caster by 8.6.
  Increases Defense and Parry of caster by 17.1.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.

Miracle Shot III (Apprentice)
A ranged arrow attack that does not require line of sight.
Target
Enemy
Range
2.0 - 25.0 meters
Power
82
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
60

Ranger
Effects:
  Inflicts 384 - 641 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Aery Hunter III (Apprentice)
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60

Conjuror
Effects:
  Summons a pet aery hunter
NO-VALUE  

Cunning Defense IV (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Assassin
Effects:
  Increases AGI of caster by 44.6.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 25.6.
  Increases Defense of caster by 34.2.

Velium Winds VI (Apprentice)
Deals instant cold damage and reduces the movement speed of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 40.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 218 - 267 cold damage on target.
NO-VALUE  

Word of Redemption IV (Apprentice)
Heals all allies near the templar.
Target
Group (AE)
Power
335
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56

Templar
Effects:
  Heals group members (AE) for 654 - 799.
NO-VALUE  

Winter's Sting (Apprentice)
Deals instant cold damage to an enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
59

Warden
Effects:
  Inflicts 250 - 305 cold damage on target.

Winds of Healing IV (Apprentice)
Heals all allies near the warden.
Target
Group (AE)
Power
288
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
56

Warden
Effects:
  Heals group members (AE) for 310 - 379.
  Heals group members (AE) for 52 - 64 every second.
NO-VALUE  

Will of the Heavens IV (Apprentice)
Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned.
Target
Caster
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
3.8 seconds
Level
55

Monk
Effects:
  Dispels 58 levels of elemental, noxious and arcane hostile effects on caster
  Makes caster immune to Root effects
  Makes caster immune to Daze effects
  Makes caster immune to Stun effects

Healstorm IV (Apprentice)
Replenishes health over time for a short duration to the warden's group.
Target
Group (AE)
Power
288
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
56

Warden
Effects:
  Heals group members (AE) for 203 - 249 instantly and every 2 seconds.
NO-VALUE  

Whirling Blades IV (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Assassin
Effects:
  Increases Fervor of caster by 2.5.
  Decreases Defense of caster by 17.7.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 25.2.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 156 - 260 melee damage on target

Weapon Counter III (Apprentice)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
Target
Caster
Power
79
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
58

Berserker
Effects:
  When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
  Inflicts 101 - 169 melee damage on target
  Grants a total of 3 triggers of the spell.

Wall of Rage IV (Apprentice)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55

Berserker
Effects:
  Decreases Haste of caster by 15.5.
  Increases Mitigation of caster vs physical damage by 523.
  On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Slows targets in Area of Effect by 38.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
NO-VALUE  

Hunker Down IV (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55

Guardian
Effects:
  Decreases Haste of caster by 15.5.
  Increases Mitigation of caster vs physical damage by 523.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
NO-VALUE  

Harvest Mana III (Apprentice)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
56

Wizard
Effects:
  Increases power of caster by 0.7 - 0.8% of caster's max power.
  Increases power of caster by 0.5 - 0.6% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster
NO-VALUE  

Vital Transfer IV (Apprentice)
Converts some of the wizard's health into power.
Target
Caster
Health
448
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
55

Wizard
Effects:
  Increases power of caster by 1.8 - 2.0% of caster's max power.
  This effect cannot be critically applied.
NO-VALUE  

Battery and Assault V (Apprentice)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
54

Brigand
Effects:
  Inflicts 150 - 251 melee damage on target
  Inflicts 150 - 251 melee damage on target
NO-VALUE  

Verdant Whisper II (Apprentice)
Cures impairments on the warden's group.
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56

Warden
Effects:
  Dispels 74 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!
NO-VALUE  

Vehement Skin II (Apprentice)
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Target
Caster's Pet
Power
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
54

Conjuror
Effects:
  Increases Defense of target by 15.4.
  Will absorb physical damage. This spell will absorb a total of 3 attacks.
NO-VALUE  

Uppercut III (Apprentice)
Launches a punch attack that knocks down the target on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
58

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 169 - 509 melee damage on target
Starlaz
120 Ranger
Item Discoveries
Starlaz was first to discover 896 items* on their server**.
Item Discovery Date
Fancy Footwork IV (Apprentice)2005-09-14 09:32:56 AM
Miracle Shot III (Apprentice)2005-09-14 09:32:58 AM
Aery Hunter III (Apprentice)2005-09-14 09:32:55 AM
Cunning Defense IV (Apprentice)2005-09-14 09:32:54 AM
Velium Winds VI (Apprentice)2005-09-14 09:32:27 AM
Word of Redemption IV (Apprentice)2005-09-14 08:15:33 AM
Winter's Sting (Apprentice)2005-09-14 09:32:22 AM
Winds of Healing IV (Apprentice)2005-09-14 08:15:27 AM
Will of the Heavens IV (Apprentice)2005-09-14 08:15:25 AM
Healstorm IV (Apprentice)2005-09-14 08:15:23 AM
Whirling Blades IV (Apprentice)2005-09-14 09:32:12 AM
Weapon Counter III (Apprentice)2005-09-14 09:32:09 AM
Wall of Rage IV (Apprentice)2005-09-14 08:15:14 AM
Hunker Down IV (Apprentice)2005-09-14 08:15:12 AM
Harvest Mana III (Apprentice)2005-09-14 08:15:07 AM
Vital Transfer IV (Apprentice)2005-09-14 08:15:05 AM
Battery and Assault V (Apprentice)2005-09-14 08:14:26 AM
Verdant Whisper II (Apprentice)2005-09-14 08:14:23 AM
Vehement Skin II (Apprentice)2005-09-14 08:14:22 AM
Uppercut III (Apprentice)2005-09-14 09:31:21 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).