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Iron Will III (Apprentice)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56

Guardian
Effects:
  Increases STA of caster by 31.2.
  Reduces slow effects on caster by 10.9%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 821.
NO-VALUE  

Hidden Shot III (Apprentice)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 746 - 1,244 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Charging Tiger IV (Apprentice)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
55

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 107 - 179 melee damage on target

Spine Shot IV (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
57

Assassin
Effects:
  Inflicts 512 - 853 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Bash V (Apprentice)
An attack that knocks the enemy down and stuns them for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
55

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 119 - 198 crushing damage on target
NO-VALUE  

Master of the Hunt IV (Apprentice)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58

Fury
Effects:
  Increases STA of group members (AE) by 19.1.
  Increases Mitigation of group members (AE) vs elemental damage by 689.
NO-VALUE  

Spell Curse II (Apprentice)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
Target
Enemy
Range
Up to 35.0 meters
Power
150
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
54

Coercer
Effects:
  When damaged with a spell this spell will cast Lash on target.
  Inflicts 196 - 240 mental damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
NO-VALUE  

Snaring Shot II (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 147 - 246 ranged damage on target
  Slows target by 38.3%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Demolish II (Apprentice)
A high damage attack that stifles the target for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
54

Berserker
Effects:
  Inflicts 139 - 419 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 73.
NO-VALUE  

Body Like Mountain III (Apprentice)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
54

Monk
Effects:
  Increases Mitigation of caster vs physical damage by 257.
  Roots caster

Skeletal Grasp II (Apprentice)
Roots the target and surrounding encounter members. Any damage received by the target has a chance at breaking the effect.
Target
Enemy
Range
Up to 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
54

Warlock
Effects:
  Roots target encounter
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 56.2 seconds and duration is reduced to 6.2 seconds.
  Resistibility increases against targets higher than level 73.
NO-VALUE  

Siphon Strength III (Apprentice)
Draws strength and intelligence from the target and grants it to the shadowknight.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
58

Shadowknight
Effects:
  Decreases STR and INT of target by 42.7.
  Increases STR and INT of caster by 43.1.
  Decreases Fervor of target by 0.2.
  Increases Fervor of caster by 0.4.

Willow Wisp IV (Apprentice)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
19.5 seconds
Level
55

Warden
Effects:
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 6,768
  Decreases Combat Mitigation of targets in Area of Effect by 0.5.
  Roots targets in Area of Effect
  Epic targets gain an immunity to Root effects of 58.5 seconds and duration is reduced to 6.5 seconds.
NO-VALUE  

Signet of Intellect IV (Apprentice)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
Target
Group (AE)
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54

Coercer
Effects:
  Increases INT and AGI of group members (AE) by 40.1.
  Adds 1.5% to base avoidance.
NO-VALUE  

Brambles IV (Apprentice)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
55

Fury
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 6,768
  Decreases Combat Mitigation of targets in Area of Effect by 0.5.
  Slows targets in Area of Effect by 33.2%.
  Stifles targets in Area of Effect
  10% chance to dispel when target receives hostile action
  10% chance to dispel when target takes damage
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
NO-VALUE  

Earthquake IV (Apprentice)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Target
Caster
Power
241
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Conjuror
Effects:
  Applies Knockdown on termination. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Interrupts targets in Area of Effect
  Inflicts 238 - 713 magic damage on targets in Area of Effect.
NO-VALUE  

Rune of Thought IV (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
Target
Group (AE)
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 40.1.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 118.
  Increases the damage and healing of all spells by 5.
NO-VALUE  

Dark Pact IV (Apprentice)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54

Warlock
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 15.4.
NO-VALUE  

Echoes of the Ancients III (Apprentice)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
54

Mystic
Effects:
  Increases all damage done to target encounter by 1.42%.
  Interrupts target encounter
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target encounter vs elemental damage by 513.
  Decreases Mitigation of target encounter vs noxious damage by 513.
NO-VALUE  

Paranoia V (Apprentice)
Temporarily stuns the illusionist's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
55

Illusionist
Effects:
  Inflicts 204 - 306 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 74.
NO-VALUE  
Starlaz
120 Ranger
Item Discoveries
Starlaz was first to discover 896 items* on their server**.
Item Discovery Date
Iron Will III (Apprentice)2005-09-14 08:13:13 AM
Hidden Shot III (Apprentice)2005-09-14 08:13:10 AM
Charging Tiger IV (Apprentice)2005-09-14 08:13:09 AM
Spine Shot IV (Apprentice)2005-09-14 09:29:23 AM
Bash V (Apprentice)2005-09-14 08:13:08 AM
Master of the Hunt IV (Apprentice)2005-09-14 09:29:22 AM
Spell Curse II (Apprentice)2005-09-14 08:13:03 AM
Snaring Shot II (Apprentice)2005-09-14 09:29:14 AM
Demolish II (Apprentice)2005-09-14 08:13:02 AM
Body Like Mountain III (Apprentice)2005-09-14 08:13:00 AM
Skeletal Grasp II (Apprentice)2005-09-14 08:12:59 AM
Siphon Strength III (Apprentice)2005-09-14 09:29:06 AM
Willow Wisp IV (Apprentice)2005-09-14 08:12:57 AM
Signet of Intellect IV (Apprentice)2005-09-14 08:12:56 AM
Brambles IV (Apprentice)2005-09-14 08:12:48 AM
Earthquake IV (Apprentice)2005-09-14 09:28:26 AM
Rune of Thought IV (Apprentice)2005-09-14 08:12:47 AM
Dark Pact IV (Apprentice)2005-09-14 08:12:45 AM
Echoes of the Ancients III (Apprentice)2005-09-14 08:12:44 AM
Paranoia V (Apprentice)2005-09-14 08:12:41 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).