Provoke VII (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
72
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 6,904 - 8,297
Curse of Void V (Grandmaster)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
80
Warlock
Effects:
• Increases noxious damage done to target by up to 1.51.
Provoke VIII (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
82
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 8,420 - 10,149
Taunting Assault III (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
71
Guardian
Effects:
• Inflicts 230 - 383 melee damage on target encounter
• Increases Threat to target encounter by 5,705
Overpower VI (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Guardian
Effects:
• Inflicts 253 - 422 melee damage on target
Dancing Blade VI (Grandmaster)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
74
Troubador
Effects:
• Inflicts 489 - 815 melee damage on target
• Decreases Combat Mitigation of target by 2.6.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 854.
• Must be flanking or behind
Armored VII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 32.8.
• Increases Defense and Parry of caster by 52.4.
• Increases Mitigation of caster vs noxious and arcane damage by 321.
• Increases Mitigation of caster vs elemental damage by 3,213.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Lightning Strike VII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Ranger
Effects:
• Inflicts 380 - 633 heat damage on target
Forward Charge VII (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82
Guardian
Effects:
• Increases STR of caster by 229.2.
• Increases Fervor of caster by 2.1.
• Decreases Defense of caster by 25.8.
• Increases Slashing, Piercing and Crushing of caster by 65.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Rejuvenating Celebration IV (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
97
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
72
Troubador
Effects:
• Increases STA of group members (AE) by 85.2.
• Increases Combat Health Regen of group members (AE) by 163.3.
Sandra's Deafening Strike VII (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
71
Troubador
Effects:
• Inflicts 307 - 512 mental damage on target
• Decreases power of target by 286 - 477.
• Increases power of caster by 174 - 290.
Song of Magic VI (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
72
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 36.3.
• Increases Focus of group members (AE) by 73.2.
Vexing Verses VI (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
75
Troubador
Effects:
• Inflicts 112 - 187 magic damage on target.
• Decreases Combat Mitigation of target by 1.1.
• Decreases Casting Speed of target by 33.6%.
• Decreases Defense of target by 38.6.
• Target will lose 44% more power when power is consumed.
• 44% of target's power consumed will also be drained from target's health.
Demoralizing Processional II (Grandmaster)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
74
Troubador
Effects:
• Decreases AGI, STR, INT and WIS of target encounter by 149.7.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 38.0.
Allegretto V (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70
Troubador
Effects:
• Increases Haste of group members (AE) by 28.6.
Perfect Shrill VII (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
78
Troubador
Effects:
• Inflicts 1,320 - 2,200 mental damage on target.
Singing Shot V (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
71
Troubador
Effects:
• Inflicts 259 - 431 mental damage on target
• Inflicts 259 - 431 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 90.
Night Strike VII (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
75
Troubador
Effects:
• Inflicts 914 - 1,524 melee damage on target
• Decreases INT of target by 152.5.
• You must be sneaking to use this ability.
Ceremonial Blade VI (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
76
Troubador
Effects:
• Inflicts 307 - 512 mental damage on target
• Inflicts 307 - 512 mental damage on target
Tap Essence IV (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
70
Troubador
Effects:
• Inflicts 169 - 282 mental damage on target encounter.
• Increases power of group members (AE) by 140 - 234.
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Item Discoveries |
Zhaphell was first to discover 62 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).