Chaos Anthem II (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
46
Troubador
Effects:
• Inflicts 90 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 51.4.
Torpor (Grandmaster)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
52
Mystic
Effects:
• Wards target against 552 points of all damage
• Heals target for 187 - 229 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Haze V (Grandmaster)
Impairment that decreases target's attack speed and offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
107
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
52
Mystic
Effects:
• Decreases Haste of target by 25.5.
• Decreases Crushing, Slashing and Piercing of target by 13.1.
Ancestral Mettle IV (Grandmaster)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Mystic
Effects:
• Increases STA of group members (AE) by 33.8.
• Increases Mitigation of group members (AE) vs noxious damage by 1,218.
Oberon (Grandmaster)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
390
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
50
Mystic
Effects:
• Wards target against 1,679 points of all damage
Premonition V (Grandmaster)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Mystic
Effects:
• Increases STA of target by 67.5.
• Increases Max Power of target by 757.1.
Plague V (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
53
Mystic
Effects:
• Inflicts 129 disease damage on target instantly and every 4 seconds.
• Inflicts 129 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 129 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Umbral Warding IV (Grandmaster)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Mystic
Effects:
• Wards group members (AE) collectively against 2,542 total points of all damage
Daelis' Dance of Blades III (Grandmaster)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
41
Troubador
Effects:
• Increases AGI of caster by 133.6.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 207.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,075.
• When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
• Inflicts 116 - 193 mental damage on target.
Elemental Concerto (Grandmaster)
Increases elemental resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
44
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 1,035.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 1,035.
Hunker Down VI (Grandmaster)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
79
Guardian
Effects:
• Decreases Haste of caster by 17.9.
• Increases Mitigation of caster vs physical damage by 1,394.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Assault VI (Grandmaster)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
75
Guardian
Effects:
• Inflicts 499 - 831 melee damage on targets in Area of Effect
Concussion V (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
73
Guardian
Effects:
• Inflicts 287 - 479 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 36.8.
Armored VI (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
72
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 27.5.
• Increases Defense and Parry of caster by 43.9.
• Increases Mitigation of caster vs noxious and arcane damage by 279.
• Increases Mitigation of caster vs elemental damage by 2,794.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Plague IV (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
39
Mystic
Effects:
• Inflicts 87 disease damage on target instantly and every 4 seconds.
• Inflicts 87 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 87 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Ursine Avatar II (Grandmaster)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
34
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 34.9.
• Increases WIS of caster by 88.0.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,357.
Dispatch II (Grandmaster)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
74
Brigand
Effects:
• Inflicts 734 - 1,223 melee damage on target
• Decreases Combat Mitigation of target by 11.3.
• Decreases Mitigation of target vs all damage by 5,257.
• Must be flanking or behind
Antagonize VII (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
160
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
88
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 7.6.
• Increases Haste of target by 77.0.
• Decreases Defense and Parry of target by 42.3.
• Increases Slashing, Piercing and Crushing of target by 48.7.
Fire Seed VI (Grandmaster)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
158
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
87
Conjuror
Effects:
• On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
• Inflicts 84 - 103 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 375 - 458 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
Flameshield VI (Grandmaster)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
86
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 61 heat damage on target.
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Item Discoveries |
Zhaphell was first to discover 62 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).