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Act of War VII (Grandmaster)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
105

Inquisitor
Effects:
  On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 3.0 times per minute.
  Inflicts 721 divine damage on target.

Band of Thugs V (Grandmaster)
Calls upon a small group of thugs that bully the enemies of an encounter for a limited duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
32940
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
240 seconds
Duration
10 seconds
Level
108

Brigand
Effects:
  Summons 3 limited pets to aid the caster

Lunar Attendant VI (Grandmaster)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
FABLED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
103

Mystic
Effects:
  Summons a limited pet to aid the caster

Fusion V (Grandmaster)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
FABLED
Target
Caster
Power
2694
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
35.4% Easier
Level
108

Wizard
Effects:
  Throws target back
  If Target is not Epic
  Inflicts 10,359 - 17,264 cold damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 127.

Aneurysm IX (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
898
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
24.0% Easier
Level
108

Illusionist
Effects:
  Inflicts 1,105 - 1,350 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
  Resistibility increases against targets higher than level 127.

Decree VI (Grandmaster)
Deals instant divine damage and interrupts the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
2635
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
110

Paladin
Effects:
  Interrupts target encounter
  Inflicts 803 - 1,338 divine damage on target encounter.

Furnace of Ro V (Grandmaster)
Summons flames near the caster. Anyone near these flames will continually take Heat damage until they leave the area.
FABLED
Target
Caster
Power
14135
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
104

Wizard
Effects:
  Summons a limited pet to aid the caster

Dashing Swathe VIII (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
2634
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
104

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 3,507 - 5,846 melee damage on targets in Area of Effect

Vengeful Arrow XII (Grandmaster)
Inflicts damage to the target from range. This combat art has no reuse time.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
910
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
102

Channeler
Effects:
  Inflicts 709 - 1,181 ranged damage on target
  Requires bow or aim

Impale IX (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1821
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
109

Assassin
Effects:
  Inflicts 661 - 1,103 piercing damage on target
  Inflicts 139 - 231 piercing damage on target instantly and every 4 seconds.

Tap Veins V (Grandmaster)
Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight.
FABLED
Target
Caster
Power
720
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
104

Shadowknight
Effects:
  Applies Tap.
  Inflicts 2,672 disease damage on target.
  Heals caster for 1,526.

Fervent Faith V (Grandmaster)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
FABLED
Target
Caster
Recast
90 seconds
Duration
5.6 seconds
Level
104

Inquisitor
Effects:
  Dispels 287 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster

Antagonize IX (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
598
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
108

Conjuror
Effects:
  Applies Antagonize to qualifying pets.
  Increases Potency of target by 62.1.
  Increases Haste of target by 84.0.
  Decreases Defense and Parry of target by 52.0.
  Increases Slashing, Piercing and Crushing of target by 61.6.

Perfect Shrill X (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
508
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
108

Troubador
Effects:
  Inflicts 2,302 - 3,837 mental damage on target.

Bloody Reminder IX (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
1691
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
108

Ranger
Effects:
  Inflicts 224 - 374 melee damage on target
  Inflicts 460 piercing damage on target instantly and every 2.6 seconds.

Chilling Claws IX (Grandmaster)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
FABLED
Target
Group (AE)
Power
2362
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
108

Beastlord
Effects:
  On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 3.0 times per minute.
  Inflicts 552 - 675 cold damage on target.

Taunting Assault VI (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1013
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
101

Guardian
Effects:
  Inflicts 524 - 874 melee damage on target encounter
  Increases Threat to target encounter by 9,369

Dark Pact IX (Grandmaster)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
109

Warlock
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 57.3.

Dark Pyre IX (Grandmaster)
Deals disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
808
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
35.4% Easier
Level
107

Warlock
Effects:
  Inflicts 478 - 888 disease damage on target.
  Inflicts 287 - 533 disease damage on target every 2 seconds.

One Hundred Hand Punch VIII (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1170
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
104

Bruiser
Effects:
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
  Inflicts 170 - 510 melee damage on target
Togin
130 Defiler
Item Discoveries
Togin was first to discover 754 items* on their server**.
Item Discovery Date
Act of War VII (Grandmaster)2018-01-12 01:10:06 AM   
Band of Thugs V (Grandmaster)2018-01-11 01:44:39 AM   
Lunar Attendant VI (Grandmaster)2018-01-10 01:11:10 AM   
Fusion V (Grandmaster)2018-01-09 06:02:42 PM   
Aneurysm IX (Grandmaster)2018-01-09 01:40:17 AM
Decree VI (Grandmaster)2018-02-25 11:59:14 PM
Furnace of Ro V (Grandmaster)2018-03-14 03:12:31 AM
Dashing Swathe VIII (Grandmaster)2018-01-23 11:12:43 PM
Vengeful Arrow XII (Grandmaster)2018-02-23 11:56:15 PM
Impale IX (Grandmaster)2018-01-11 01:41:18 AM
Tap Veins V (Grandmaster)2018-02-10 02:40:04 AM
Fervent Faith V (Grandmaster)2018-02-16 09:29:34 PM
Antagonize IX (Grandmaster)2018-01-05 01:26:36 AM   
Perfect Shrill X (Grandmaster)2018-01-04 01:27:36 AM   
Bloody Reminder IX (Grandmaster)2018-01-07 03:06:35 AM
Chilling Claws IX (Grandmaster)2018-01-10 10:45:12 PM
Taunting Assault VI (Grandmaster)2018-02-19 01:34:03 AM
Dark Pact IX (Grandmaster)2017-12-31 03:30:42 AM   
Dark Pyre IX (Grandmaster)2018-02-16 09:27:09 PM
One Hundred Hand Punch VIII (Grandmaster)2017-12-30 09:43:05 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).