Perfection of the Maestro VIII (Celestial)
CELESTIAL
Target
Group (AE)
Power
9516
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
128
Troubador
Effects:
• Increases Potency of group members (AE) by 26,234.4.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 12,782 - 15,622 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
HEIRLOOM NO-VALUE
Desolation Disruptor Mantle
LEGENDARY
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
1287.4 Crit Bonus
470 Resolve
36412.8 Potency
2,689,604 Ability Mod
Chain Armor (Shoulders)
Mitigation
766
Level
130
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Brambles XII (Adept)
TREASURED
Target
Caster
Power
6058
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
130
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 67,360
• Decreases Combat Mitigation of targets in Area of Effect by 152.8.
• Slows targets in Area of Effect by 42.0%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Budding Botanist's Rune: Infusion of Qua'ddathul
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
125
Effects:
Infusion of Qua'ddathul
Applies Infusion of Qua'ddathul when Activated. Lasts for 15 minutes.
• Increases All Attributes of caster by 15.3%.
• Cannot be modified except by direct means
• The casting time of Infusion of Qua'ddathul is 3.0 seconds and the reuse time of the spell is 15 minutes
NO-VALUE NO-TRADE
Budding Botanist's Rune: Soul Shiver
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
125
Soul Shiver 1/1
Soul Shiver
Effects:
Soul Shiver
Applies Soul Shiver when Activated.
• Fires a powerful beam straight ahead of the caster, dealing damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps attributes and causes the target to take 3% more Elemental, Noxious and Arcane damage for 15 seconds
• Suspends the passive effect for 60 seconds
• Cannot be modified except by direct means
• The casting time of Soul Shiver is 0.85 seconds and the reuse time of the spell is 1 minute
Item Set Details:
(1) Applies Soul Shiver: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 92.3.
• Increases Potency of caster by 1,981.3.
NO-VALUE NO-TRADE
Ancient Spirit's Summonstone
FABLED
PRESTIGE
3,170 Primary Attributes
5,455 Stamina
163,028 Power
259,420 Health
1268.2 Crit Bonus
440 Resolve
453.6 Crit Chance
33241.7 Potency
49.7 Flurry
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP ATTUNEABLE
Simian Pouch of Monkey Stuff
FABLED
PRESTIGE
3,730 Primary Attributes
6,418 Stamina
191,798 Power
305,201 Health
533.7 Crit Chance
39108 Potency
337.9 Max Health
440 Resolve
1,492 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
10506 - 15,759
(3283.2 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Mindful Melody (Master)
FABLED
Target
Group (AE)
Power
5385
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
142 seconds
Duration
46.5 seconds
Level
125
Troubador
Effects:
• Increases modifiable epic spell effects by 5.6%.
• Summon's a limited pet for each mage or priest group member.
• Increases effectiveness of mage and priest elemental, magical, and noxious damage abilities by 198.
• Increases effectiveness of the casters elemental, magical, and noxious damage abilities by 198.
• Must be engaged in combat
NO-VALUE NO-TRADE
Indemnification of the Master: Troubador
A mystical rune containing text and symbols detailing the process of increasing power.
MYTHICAL
NO-VALUE NO-TRADE LORE
Bard's Gambling Coin
This strange item appears to have some sort of value to traveling researchers within the Takish Badlands region.
MYTHICAL
NO-VALUE NO-TRADE LORE
Ceremonial Blade XI (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
6344
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
30.0% Easier
Level
123
Troubador
Effects:
• Inflicts 2,025 - 3,376 mental damage on target
• Inflicts 2,025 - 3,376 mental damage on target
Unbound Fervid Pouch
FABLED
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
459.2 Crit Chance
19866.9 Potency
135.3 Max Health
315 Resolve
127.2 Weapon Damage
1,189 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
8990 - 13,485
(2809.45 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
124
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Shadowbolt Earring of Endurance
FABLED
1,118 Primary Attributes
1,337 Stamina
64,109 Power
122,784 Health
162,955 Resistances
315 Combat Skills
322.4 Crit Bonus
180 Resolve
7097.3 Potency
27.6 Mitigation Increase
45.7 Reuse Speed
27.6 Block Chance
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Heretic's Doom IX (Adept)
A medium damage spell which inflict heat damage to the target encounter.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1247
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
119
Inquisitor
Effects:
• Inflicts 1,232 - 1,505 heat damage on target encounter.
Zander's Choral Rebuff VII (Ancient)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
897
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
37.9% Easier
Level
111
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 2.02%.
• Increases arcane damage done to target encounter by 2.02%.
• Decreases Combat Mitigation of target by 174.6.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 4,047.
HEIRLOOM NO-VALUE
Night Strike X (Celestial)
A stealth attack that deals great damage and decreases target's intelligence.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
871
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
30.0% Easier
Level
105
Troubador
Effects:
• Inflicts 2,643 - 4,405 melee damage on target
• Decreases INT of target by 277.1.
• You must be sneaking to use this ability.
NO-VALUE NO-TRADE
Night Strike X (Ancient)
A stealth attack that deals great damage and decreases target's intelligence.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
871
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
27.0% Easier
Level
105
Troubador
Effects:
• Inflicts 2,579 - 4,299 melee damage on target
• Decreases INT of target by 270.4.
• You must be sneaking to use this ability.
NO-VALUE NO-TRADE
Scourgesmith Cloth Pantaloons
LEGENDARY
544 Primary Attributes
1,942 Stamina
54.6 Crit Bonus
1 Resolve
55.3 Potency
18.5 Max Health
25.2 Casting Speed
12.4 Mitigation Increase
Cloth Armor (Legs)
Mitigation
596
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Ice Shrouded Shoulders of the Fumentar
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
13.5 Multi Attack
Chain Armor (Shoulders)
Mitigation
425
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Superannuated Shoulder Pads
Primal essences surge through this armor.
LEGENDARY
When unpacked, grants these items:
Ice Shrouded Shoulders of the Fumentar
HEIRLOOM NO-VALUE LORE
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Item Discoveries |
Rocker was first to discover 20 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).