Holy Bastion: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Holy Bastion 1/5
Item Set Details:
(3) Applies Shield Block III.
• Increases Block Chance of caster by 15.0%.
(4) Applies Greater Overflow.
• Cannot be modified except by direct means
• Heals group members for 681.
• On a hostile ability cast this spell has a 18% chance to cast Greater Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Greater Healing Wave.
• Heals group members for 681.
• On a combat hit this spell may cast Greater Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Holy Bastion: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Holy Bastion 1/5
Item Set Details:
(3) Applies Shield Block III.
• Increases Block Chance of caster by 15.0%.
(4) Applies Greater Overflow.
• Cannot be modified except by direct means
• Heals group members for 681.
• On a hostile ability cast this spell has a 18% chance to cast Greater Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Greater Healing Wave.
• Heals group members for 681.
• On a combat hit this spell may cast Greater Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Holy Bastion: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Holy Bastion 1/5
Item Set Details:
(3) Applies Shield Block III.
• Increases Block Chance of caster by 15.0%.
(4) Applies Greater Overflow.
• Cannot be modified except by direct means
• Heals group members for 681.
• On a hostile ability cast this spell has a 18% chance to cast Greater Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Greater Healing Wave.
• Heals group members for 681.
• On a combat hit this spell may cast Greater Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Hard Rock Healing: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Hard Rock Healing 1/5
Item Set Details:
(3) Applies Shield Block II.
• Increases Block Chance of caster by 10.0%.
(4) Applies Overflow.
• Heals group members for 516.
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Healing Wave.
• Heals group members for 516.
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Hard Rock Healing: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Hard Rock Healing 1/5
Item Set Details:
(3) Applies Shield Block II.
• Increases Block Chance of caster by 10.0%.
(4) Applies Overflow.
• Heals group members for 516.
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Healing Wave.
• Heals group members for 516.
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Hard Rock Healing: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Hard Rock Healing 1/5
Item Set Details:
(3) Applies Shield Block II.
• Increases Block Chance of caster by 10.0%.
(4) Applies Overflow.
• Heals group members for 516.
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Healing Wave.
• Heals group members for 516.
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Hard Rock Healing: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Hard Rock Healing 1/5
Item Set Details:
(3) Applies Shield Block II.
• Increases Block Chance of caster by 10.0%.
(4) Applies Overflow.
• Heals group members for 516.
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Healing Wave.
• Heals group members for 516.
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Hard Rock Healing: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Hard Rock Healing 1/5
Item Set Details:
(3) Applies Shield Block II.
• Increases Block Chance of caster by 10.0%.
(4) Applies Overflow.
• Heals group members for 516.
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Healing Wave.
• Heals group members for 516.
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE
Bontis' Hoop of Thought
LEGENDARY
33 Primary Attributes
33 Stamina
210 Resistances
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.9 Potency
1.4 Reuse Speed
3.7 Multi Attack
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Reverent Rector's Plate Barbute of the Zealous
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Plate Armor (Head)
Mitigation
353
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Aowyen was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).