Crouching Tiger II (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.4% to base avoidance.
• Caster will deflect 9.5% of incoming attacks.
• Increases Parry of caster by 4.6.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 2.7.
• Increases Defense and Deflection of caster by 4.6.
• Increases Mitigation of caster vs arcane damage by 328.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Flow Like Wind (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4
Monk
Effects:
• Increases Haste of caster by 11.5.
• Increases Fervor of caster by 0.6.
• Decreases Defense of caster by 1.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 2.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Calm Tranquility (Apprentice)
Increases the attack and casting speeds of all the Monk's allies.
Range
Up to 50.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 2.5%.
• Increases Haste of raid and group members (AE) by 6.3.
Silent Threat II (Apprentice)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9
Monk
Effects:
• Increases Threat to target by 552 - 675
Waking Dragon (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1
Monk
Effects:
• Inflicts 4 - 7 melee damage on target
Mend (Apprentice)
Replenishes some of target's health and cures noxious impairments.
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
3
Monk
Effects:
• Dispels 8 levels of noxious hostile effects on target
• Heals target for 18.1 - 20.8% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Crouching Tiger (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.4% to base avoidance.
• Caster will deflect 9.5% of incoming attacks.
• Increases Parry of caster by 1.7.
• Decreases Slashing, Piercing and Crushing of caster by 1.8.
• Increases Aggression of caster by 1.0.
• Increases Defense and Deflection of caster by 1.7.
• Increases Mitigation of caster vs arcane damage by 146.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Crescent Strike (Apprentice)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
Target
Caster
Power
18
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7
Monk
Effects:
• Inflicts 19 - 32 magic damage on targets in Area of Effect
Challenge (Apprentice)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8
Monk
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 369 - 451
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Dancing Blade II (Apprentice)
An attack made from the side that deals moderate damage and lowers their spell resistances.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
19
Troubador
Effects:
• Inflicts 55 - 92 melee damage on target
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 120.
• Must be flanking or behind
Singing Shot (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Troubador
Effects:
• Inflicts 26 - 43 mental damage on target
• Inflicts 26 - 43 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Song of Magic II (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 4.8.
• Increases Focus of group members (AE) by 9.7.
Graceful Avoidance (Apprentice)
Increases the defense skill of the troubador's group.
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Troubador
Effects:
• Increases Defense of group members (AE) by 5.1.
Sandra's Deafening Strike III (Apprentice)
A quick attack that deals mental damage and absorbs some power from the target.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Troubador
Effects:
• Inflicts 29 - 48 mental damage on target
• Decreases power of target by 27 - 45.
• Increases power of caster by 16 - 27.
Painful Lamentations (Apprentice)
Does a medium amount of mental damage to the target encounter and interrupts them.
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
15
Troubador
Effects:
• Interrupts target encounter
• Inflicts 66 - 110 mental damage on target encounter.
Raxxyl's Rousing Tune (Apprentice)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
Target
Group (AE)
Power
8
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
2
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 5.5.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 12.
Night Strike (Apprentice)
A stealth attack that deals great damage and decreases target's intelligence.
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
2
Troubador
Effects:
• Inflicts 12 - 20 melee damage on target
• Decreases INT of target by 1.7.
• You must be sneaking to use this ability.
Song of Magic (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 1.5.
• Increases Focus of group members (AE) by 3.0.
Sandra's Deafening Strike (Apprentice)
A quick attack that deals mental damage and absorbs some power from the target.
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
1
Troubador
Effects:
• Inflicts 5 - 8 mental damage on target
• Decreases power of target by 4 - 6.
• Increases power of caster by 2 - 4.
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Item Discoveries |
Bink was first to discover 637 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).