Chains of Torment VI (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
12.0% Easier
Level
73
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 19.4%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 92.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
• Resistibility increases against targets higher than level 92.
Control Undead II (Apprentice)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
271
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
12.0% Easier
Level
74
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.47.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Bloody Ritual VI (Apprentice)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 56 instantly and every 4 seconds.
Lifetap V (Apprentice)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Target
Enemy
Range
Up to 35.0 meters
Power
347
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
76
Necromancer
Effects:
• Inflicts 719 disease damage on target.
• Heals caster for 511.
Transfer Life IV (Apprentice)
Transfers health from the necromancer to target ally.
Target
Friend
Range
Up to 20.0 meters
Health
1824
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
74
Necromancer
Effects:
Consumption II (Apprentice)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
Target
Caster's Pet
Power
278
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
76
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 192 disease damage on target.
• Heals caster for 102.
• Heals group members' pets for 102.
Awaken Grave IV (Apprentice)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
75
Necromancer
Effects:
• Summons a limited pet to aid the caster
Unholy Covenant VI (Apprentice)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75
Necromancer
Effects:
• Increases Max Power of group members (AE) by 369.1.
• Increases Mitigation of group members (AE) vs noxious damage by 599.
Grim Sorcerer V (Apprentice)
Summons an evil warlock spirit to obey the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
75
Necromancer
Effects:
• Summons a pet grim sorcerer
Fear V (Apprentice)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
77
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 96.
Howl of the Damned VI (Apprentice)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Target
Caster
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
78
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 38.4.
• Decreases Defense and Parry of target by 36.3.
• Increases Disruption and Subjugation of target by 33.3.
• Increases Focus of target by 34.5.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 269 disease damage on target.
• Heals caster for 97.
Miragul's Dark Heart Summoning (Apprentice)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
Range
Up to 40.0 meters
Power
900
Casting
10 seconds
Recovery
0.5 seconds
Recast
600 seconds
Level
73
Necromancer
Effects:
• Summon 1 Dark Heart
• Must not be engaged in combat
Mortality Mark V (Apprentice)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
78
Necromancer
Effects:
• Increases all damage done to target by 0.95%.
• Decreases Combat Mitigation of target by 0.4.
• Decreases WIS of target by 60.6.
• Increases WIS and STA of caster by 60.6.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 195.
Blighted Horde V (Apprentice)
Summons a pack of rotting creatures on the necromancer's victim.
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
77
Necromancer
Effects:
• Summons 3 limited pets to aid the caster
Pandemic VII (Apprentice)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
208
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
76
Necromancer
Effects:
• Inflicts 86 - 105 disease damage on target encounter instantly and every 3 seconds.
Rending IV (Apprentice)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
78
Necromancer
Effects:
• Applies Rending to qualifying pets.
• On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
• When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
• On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
• Increases Haste of target by 19.2.
• Increases DPS of target by 19.2.
Nightshade IV (Apprentice)
Summons a shadowy bard to serve the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Necromancer
Effects:
• Summons a pet nightshade
Teachings of the Underworld VI (Apprentice)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 61.7.
• Increases Ability Mod of group members (AE) by 337.8.
Undead Horde II (Apprentice)
Summons an army of undead kin at the cost of health over-time to the necromancer.
Target
Enemy
Range
Up to 30.0 meters
Health
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
78
Necromancer
Effects:
• Summons 12 limited pets to aid the caster
Undead Knight VII (Apprentice)
Summons an undead fighter to obey the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
77
Necromancer
Effects:
• Summons a pet undead knight
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Item Discoveries |
Libnok was first to discover 418 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).