Lich III (Apprentice)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80
Necromancer
Effects:
• Shapechanges caster into a demilich
• Increases power of caster by 3.8% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 139 disease damage on target.
• Heals caster for 103.
• Will trigger off of disease abilities.
Necrotic Reconstruction VII (Apprentice)
Transfers health from the necromancer to the pet.
Target
Caster's Pet
Health
486
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
80
Necromancer
Effects:
• Dispels 84 levels of any hostile effects on target
• Heals target for 513.
• Heals target for 86 every second.
Necromantic Pact VI (Apprentice)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Target
Caster
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
80
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 4.1.
• Decreases Mitigation of target vs noxious damage by 869.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 4.1.
• Decreases Mitigation of target vs noxious damage by 869.
Grisly Protection VI (Apprentice)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Target
Caster
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 9.5%.
• Increases Hate Gain of target by 39.4.
• Increases Aggression of target by 11.9.
• Increases Mitigation of target vs elemental damage by 760.
• Increases Mitigation of target vs noxious damage by 760.
• Increases Mitigation of target vs arcane damage by 760.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 885 - 1,082
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 31 disease damage on target.
• Heals caster for 26.
Encyclopedia of Mutagenica Vol II
This is the 2nd book of a three volume set.
NO-VALUE LORE
twitching tentacle
A merchant might pay a few coin for this item.
Draconic Dagger of the Sun
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Dagger
One-Handed Piercing
Damage
98 - 294
(97.92 Rating)
Delay
4.0 seconds
Level
80
All Mages, Assassin, Berserker, Brigand, Dirge, Guardian, Ranger, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Windswept Robes
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Cloth Armor (Chest)
Mitigation
178
Level
79
Effects:
Maniacal Infusion
When Equipped:
• On a hostile spell cast this spell may cast Maniacal Infusion on the group. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' next spell or combat art by up to 200.
• Dispelled when target casts a hostile spell
• Dispelled when target casts a combat art
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Draconic Pantaloons of Mirrors
TREASURED
46 Stamina
46 Primary Attributes
360 Resistances
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
0.8 Crit Bonus
83 Ability Mod
Cloth Armor (Legs)
Mitigation
180
Level
80
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Knuckles of Devotion
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Fists
One-Handed Crushing
Damage
72 - 217
(72.29 Rating)
Delay
4.0 seconds
Level
76
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Bracers of Storms
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Forearms)
Mitigation
274
Level
80
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Vest of Vision
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Chest)
Mitigation
356
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Hood of the Soldier
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Head)
Mitigation
316
Level
76
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
an accumulation of plasma
A merchant might pay a few coin for this item.
Ancient Mitts of the Knight
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Hands)
Mitigation
159
Level
76
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Breastplate of the Stoic
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Plate Armor (Chest)
Mitigation
522
Level
80
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Tunic of Grace
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Chest)
Mitigation
292
Level
80
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Lucan Moppet
This is a common puppet made by many Norrathian puppeteers.
NO-VALUE NO-TRADE LORE
Draconic Hood of Prophets
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Head)
Mitigation
335
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Inquisition (Adept)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
TREASURED
Target
Caster
Power
121
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
80
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 421 - 515.
• If Target is closer than 8 meters
• Heals group members (AE) for 156 - 190.
• If Target is between 8 and 15 meters away
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Item Discoveries |
Libnok was first to discover 418 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).