Channeled Protection III (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
60
Channeler
Effects:
• On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
• Heals target for 1,554.
• Target will Dodge 13.4% of incoming attacks.
• Grants a total of 1 trigger of the spell.
Eye Shot IV (Grandmaster)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
FABLED
Target
Enemy
Range
2.0 - 10.0 meters
Power
134
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
58
Channeler
Effects:
• Inflicts 1,621 - 2,702 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Shadow Bind VI (Grandmaster)
FABLED
Target
Caster
Power
52
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
57
Channeler
Effects:
• Interrupts targets in Area of Effect
• Decreases Combat Mitigation of targets in Area of Effect by 2.9.
• Slows targets in Area of Effect by 67.7%.
Shield of Blackwood V (Grandmaster)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
FABLED
Target
Caster
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
53
Channeler
Effects:
• Applies Blackwood Shroud. Lasts for 3.0 seconds.
• Group members (AE) will Dodge 100.0% of incoming attacks.
• Prevents AOE (except when direct)
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 11,381
Healing Arrow VI (Grandmaster)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
210
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
51
Channeler
Effects:
• Applies Healing Arrow. Lasts for 8.0 seconds.
• Heals targets in Area of Effect for 1,079 - 1,319.
• Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
• Inflicts 76 - 128 ranged damage on target
• Requires bow or aim
Channeled Protection II (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
50
Channeler
Effects:
• On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
• Heals target for 1,239.
• Target will Dodge 13.4% of incoming attacks.
• Grants a total of 1 trigger of the spell.
Vengeful Arrow VII (Grandmaster)
Inflicts damage to the target from range. This combat art has no reuse time.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
52
Channeler
Effects:
• Inflicts 236 - 393 ranged damage on target
• Requires bow or aim
Marisha Kur's Blessing VI (Grandmaster)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
55
Channeler
Effects:
• Increases Max Health of group members (AE) by 831.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 577.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 1,247.
Barrage V (Grandmaster)
Inflicts damage on targets in front of the channeler.
FABLED
Target
Caster
Power
276
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
50
Channeler
Effects:
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Requires bow or aim
Tenacity V (Grandmaster)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Inquisitor
Effects:
• Increases STA of target by 101.3.
• Increases Multi Attack of target by 32.9.
Resolute Flagellant II (Grandmaster)
Cures impairments on the inquisitor's group.
FABLED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Inquisitor
Effects:
• Dispels 131 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Ministration VII (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
57
Inquisitor
Effects:
• Heals target for 788 - 963.
Condemn V (Grandmaster)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
71
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
52
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 3.2.
• Decreases Mitigation of target vs all damage by 524.
Heresy (Grandmaster)
A curse that inflicts target encounter, causing anyone that casts a spell powerful divine damage and knocking them down, for up to 3 triggers per enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
52
Inquisitor
Effects:
• On a spell cast this spell will cast Heretical Strike on target.
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 394 - 656 divine damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Fanatic's Faith IV (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Inquisitor
Effects:
• Increases STA of group members (AE) by 33.8.
• Increases Mitigation of group members (AE) vs arcane damage by 1,218.
Invocation V (Grandmaster)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
45
Inquisitor
Effects:
• Interrupts target
• Inflicts 275 - 336 divine damage on target.
Penance IV (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 233 - 285.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
purified silicate loam
Crafting equipment with this refined resource will grant a superior result.
TREASURED
This raw harvest looks as if it could be used for crafting level 70-79 items.
NO-VALUE
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Item Discoveries |
Olaputh was first to discover 18 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).