Reactive Shell (Grandmaster)
FABLED
Target
Caster
Power
7320
Casting
2.2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
48 seconds
Level
120
Bruiser
Effects:
• On avoiding an attack this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Flurry of Target by 1.6, multiplied by increment stacks.
• Increases Weapon Damage of target by 18.1, multiplied by increment stacks.
• Increases Weapon Damage Overcap of target by 18.1, multiplied by increment stacks.
• This ability may increment up to 10 times.
• This effect can only trigger once every 1.0 - 5.0 seconds.
• When any damage is received this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Flurry of Target by 1.6, multiplied by increment stacks.
• Increases Weapon Damage of target by 18.1, multiplied by increment stacks.
• Increases Weapon Damage Overcap of target by 18.1, multiplied by increment stacks.
• This ability may increment up to 10 times.
• This effect can only trigger once every 1.0 - 5.0 seconds.
Reactive Shell (Master)
FABLED
Target
Caster
Power
7320
Casting
2.2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
46.5 seconds
Level
120
Bruiser
Effects:
• On avoiding an attack this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Flurry of Target by 1.5, multiplied by increment stacks.
• Increases Weapon Damage of target by 17.3, multiplied by increment stacks.
• Increases Weapon Damage Overcap of target by 17.3, multiplied by increment stacks.
• This ability may increment up to 10 times.
• This effect can only trigger once every 1.0 - 5.0 seconds.
• When any damage is received this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Flurry of Target by 1.5, multiplied by increment stacks.
• Increases Weapon Damage of target by 17.3, multiplied by increment stacks.
• Increases Weapon Damage Overcap of target by 17.3, multiplied by increment stacks.
• This ability may increment up to 10 times.
• This effect can only trigger once every 1.0 - 5.0 seconds.
Sever IX (Celestial)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
1756
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
30.0% Easier
Level
110
Guardian
Effects:
• Inflicts 268 - 448 slashing damage on target
• Inflicts 287 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 36.9.
Savage Assault VI (Celestial)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
CELESTIAL
Target
Caster
Power
3904
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
30.0% Easier
Level
110
Bruiser
Effects:
• Inflicts 2,676 - 8,028 melee damage on targets in Area of Effect
NO-VALUE NO-TRADE
Planar Mastery: Bruiser
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
110
Bruiser
Effects:
Brutal Assault
When Equipped:
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Brutal Assault
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Bruiser
Effects:
Brutal Assault
When Equipped:
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
|
|
Item Discoveries |
Kamzek was first to discover 6 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).