Taunting Blow VI (Apprentice)
A melee attack that increases the target's hate towards the guardian if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
66
Guardian
Effects:
• Inflicts 59 - 99 melee damage on target
• Increases Threat to target by 2,983 - 3,504
Sentinel IV (Apprentice)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
Target
Group Friend
Range
Up to 10.0 meters
Power
84
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
62
Guardian
Effects:
• If profession other than Fighter
Bash VI (Apprentice)
An attack that knocks the enemy down and stuns them for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
69
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 156 - 261 crushing damage on target
Battle Tactics IV (Apprentice)
Increases the stamina of the guardian's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
61
Guardian
Effects:
• Increases STA of group members (AE) by 48.2.
Retaliate III (Apprentice)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
68
Guardian
Effects:
• Inflicts 308 - 513 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 87.
Shout V (Apprentice)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
64
Guardian
Effects:
• Increases Threat to target encounter by 2,891 - 3,391
Precise Strike IV (Apprentice)
A very accurate melee attack that rarely misses.
Target
Enemy
Range
Up to 5.0 meters
Power
83
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68
Guardian
Effects:
• Inflicts 246 - 410 melee damage on target
Moderate IV (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
85
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
63
Guardian
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 21.5.
Ruin V (Apprentice)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
67
Guardian
Effects:
• Inflicts 106 - 176 slashing damage on target
• Inflicts 44 - 53 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 9.5.
Slam IV (Apprentice)
A high damage crushing melee attack.
Target
Enemy
Range
Up to 5.0 meters
Power
117
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
64
Guardian
Effects:
• Inflicts 401 - 669 crushing damage on target
Gut Kick V (Apprentice)
An extra high damage single enemy attack.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
61
Guardian
Effects:
• Interrupts target
• Inflicts 119 - 198 crushing damage on target
Call to Arms V (Apprentice)
Increases the offensive combat skills of the guardian's group.
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 1.6.
Call of Shielding IV (Apprentice)
Increases the defense skill and stamina of all the Guardian's allies.
Range
Up to 50.0 meters
Power
134
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
66
Guardian
Effects:
• Increases STA of raid and group members (AE) by 41.4.
• Increases Defense of raid and group members (AE) by 14.1.
Assault V (Apprentice)
A melee attack that strikes nearby enemies surrounding the guardian.
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Guardian
Effects:
• Inflicts 225 - 375 melee damage on targets in Area of Effect
Sever V (Apprentice)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
70
Guardian
Effects:
• Inflicts 47 - 79 slashing damage on target
• Inflicts 64 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 11.9.
Iron Will IV (Apprentice)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
Target
Caster
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70
Guardian
Effects:
• Increases STA of caster by 39.2.
• Reduces slow effects on caster by 14.3%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,026.
Heroic Dash V (Apprentice)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
69
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 78 - 130 divine damage on target
• Increases Threat to target by 4,317
Righteousness V (Apprentice)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
64
Paladin
Effects:
• Increases Threat to target encounter by 2,891 - 3,391
• Decreases Combat Mitigation of target encounter by 0.6.
• Decreases Mitigation of target encounter vs arcane damage by 608.
Blessed Weapon V (Apprentice)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
66
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 208 - 347 divine damage on target.
• Inflicts 179 - 298 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Devout Sacrament IV (Apprentice)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
Target
Caster
Power
259
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
68
Paladin
Effects:
• Heals caster for 1,246 - 1,523.
• Increases Max Health of caster by 449.2.
|
|
Item Discoveries |
Orson was first to discover 482 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).