Righteous Preacher's Immortal Plate Greaves
LEGENDARY
30 Stamina
30 Primary Attributes
11 Combat Skills
1 Crit Chance
1.6 Potency
0.3 Crit Bonus
2.9 Multi Attack
Plate Armor (Legs)
Mitigation
385
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Runed Wristguard of a Fallen God
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
12 Multi Attack
217 Ability Mod
Slots
Wrist
Level
90
All Fighters
Effects:
Strength of Pingyuan Diqu
When Equipped:
• On a combat hit this spell may cast Strength of Pingyuan Diqu on caster. Lasts for 20.0 seconds. Triggers about 1.8 times per minute.
• Increases STR of caster by 75.0.
• Increases Haste of caster by 40.0.
• Increases DPS of caster by 55.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Flood-Weathered Gauntlets
FABLED
72 Primary Attributes
72 Stamina
26 Combat Skills
1.6 Crit Bonus
18.1 DPS
4.6 Crit Chance
7 Potency
10 Max Health
Plate Armor (Hands)
Mitigation
671
Level
90
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Undeniable Malice II
When Equipped:
• When damaged this spell has a 7% chance to cast Undeniable Malice on target's attacker. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 3,640
• Inflicts 1,192 mental damage on target.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Undeniable Malice on target of attack. Triggers about 1.4 times per minute.
• Increases Threat to target by 3,640
• Inflicts 1,192 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Blood Shield of the Seer
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
4.4 Crit Chance
6.8 Potency
10.2 Haste
Tower Shield
Slots
Secondary
Protection
2,050
Level
90
Berserker, Guardian, Paladin, Shadowknight
Effects:
Defiant Stand
When Equipped:
• On any combat or spell hit this spell may cast Defiant Stand on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
• When damaged this spell has a 7% chance to cast Defiant Stand on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bracelet of Proofing
FABLED
70 Primary Attributes
70 Stamina
511 Resistances
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
4.4 Crit Chance
6.8 Potency
203 Ability Mod
Slots
Wrist
Level
90
Effects:
Defiant Stand
When Equipped:
• On any combat or spell hit this spell may cast Defiant Stand on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
• When damaged this spell has a 7% chance to cast Defiant Stand on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Spell Curse V (Master)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
240
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
88
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 636 - 777 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Runic Armor VII (Master)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
84
Mystic
Effects:
• Wards group members (AE) against 180 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 1,654.
• If not fighter
Disorientation VII (Adept)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
TREASURED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
89
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 17,460
• Decreases Combat Mitigation of caster by 1.6.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Ball Lightning II (Adept)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
TREASURED
Target
Caster
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
90
Fury
Effects:
• Summons a limited pet to aid the caster
Lifetap VI (Adept)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
391
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
86
Necromancer
Effects:
• Inflicts 1,096 disease damage on target.
• Heals caster for 803.
Slurred Insult VIII (Adept)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
82
Bruiser
Effects:
• Increases Threat to target by 6,197 - 7,432
Mountain Stance IV (Master)
Stuns you in place while greatly increasing your physical mitigation.
FABLED
Target
Caster
Power
158
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
78
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 2,621.
• Dazes caster
• Roots caster
Lanet's Excruciating Scream V (Master)
Inflicts damage and dazes the target for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
150
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
74
Dirge
Effects:
• Inflicts 408 - 680 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 93.
Arrow Rip IV (Master)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
72
Ranger
Effects:
• Inflicts 492 - 821 melee damage on target
• Returns the last arrow used to the ranger.
Harl's Rousing Tune VII (Master)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
156
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
77
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 100.3.
• Adds 2.5% to base avoidance.
Grasping Bones V (Master)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.3 seconds
Resistability
5.2% Easier
Level
72
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.9 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 91.
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Item Discoveries |
Dialudar was first to discover 16 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).