Bodyguard III (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 15.1.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 11.3.
• Increases Defense and Deflection of caster by 15.1.
• Increases Mitigation of caster vs noxious damage by 1,008.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
One Hundred Hand Punch II (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
Shoulder Charge II (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
27
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 60 - 181 melee damage on target
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Item Discoveries |
Misterfurious was first to discover 3 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).