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Rejuvenating Celebration V (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
110
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
82

Troubador
Effects:
  Increases STA of group members (AE) by 102.0.
  Increases Combat Health Regen of group members (AE) by 198.6.

Singing Shot VI (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
81

Troubador
Effects:
  Inflicts 314 - 523 mental damage on target
  Inflicts 314 - 523 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 100.

Night Strike VIII (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
85

Troubador
Effects:
  Inflicts 1,104 - 1,840 melee damage on target
  Decreases INT of target by 180.2.
  You must be sneaking to use this ability.

Graceful Avoidance VI (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
111
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
83

Troubador
Effects:
  Increases Defense of group members (AE) by 44.5.

Arcane Symphony VI (Grandmaster)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
84

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 2,114.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 2,114.

Painful Lamentations VI (Grandmaster)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
221
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
81

Troubador
Effects:
  Interrupts target encounter
  Inflicts 837 - 1,396 mental damage on target encounter.

Song of Magic VII (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
165
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
82

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 41.3.
  Increases Focus of group members (AE) by 87.4.

Chaos Anthem V (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
44
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
83

Troubador
Effects:
  Inflicts 193 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 116.4.

Elemental Concerto IV (Grandmaster)
Increases elemental resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
110
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
82

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs elemental damage by 2,044.
  Increases Mitigation of raid and group members (AE) vs elemental damage by 2,044.

Chaos Anthem III (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
60

Troubador
Effects:
  Inflicts 125 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 79.0.

Night Strike VI (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
63

Troubador
Effects:
  Inflicts 729 - 1,216 melee damage on target
  Decreases INT of target by 124.5.
  You must be sneaking to use this ability.

Bria's Entrancing Sonnet IV (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
63
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
42 seconds
Resistability
8.8% Easier
Level
62

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 76 and below
  Does not affect Epic targets

Arcane Symphony IV (Grandmaster)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
126
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
62

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 1,458.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 1,458.

Sandra's Deafening Strike VIII (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
81

Troubador
Effects:
  Inflicts 372 - 621 mental damage on target
  Decreases power of target by 347 - 579.
  Increases power of caster by 231 - 385.

Bria's Entrancing Sonnet VI (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
84
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
8.8% Easier
Level
84

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 98 and below
  Does not affect Epic targets

Graceful Avoidance III (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46

Troubador
Effects:
  Increases Defense of group members (AE) by 23.2.

Zander's Choral Rebuff (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
35

Dirge, Troubador
Effects:
  Increases noxious damage done to target encounter by 1.68%.
  Increases arcane damage done to target encounter by 1.68%.
  Decreases Combat Mitigation of target by 2.0.
  Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 588.

Allegretto IV (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
115
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
56

Troubador
Effects:
  Increases Haste of group members (AE) by 25.1.

Demoralizing Processional III (Grandmaster)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
84

Troubador
Effects:
  Decreases AGI, STR, INT and WIS of target encounter by 177.4.
  Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 44.7.

Rejuvenating Celebration II (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 49.4.
  Increases Combat Health Regen of group members (AE) by 90.7.
Echord
120 Troubador
Item Discoveries
Echord was first to discover 30 items* on their server**.
Item Discovery Date
Rejuvenating Celebration V (Grandmaster)2017-05-23 10:10:21 AM
Singing Shot VI (Grandmaster)2017-05-23 10:08:09 AM
Night Strike VIII (Grandmaster)2017-08-12 01:10:21 PM
Graceful Avoidance VI (Grandmaster)2017-06-26 11:02:44 AM
Arcane Symphony VI (Grandmaster)2017-06-26 11:08:25 AM
Painful Lamentations VI (Grandmaster)2017-05-23 10:07:36 AM
Song of Magic VII (Grandmaster)2017-06-26 10:59:49 AM
Chaos Anthem V (Grandmaster)2017-06-26 11:01:22 AM
Elemental Concerto IV (Grandmaster)2017-05-23 10:09:47 AM
Chaos Anthem III (Grandmaster)2017-05-12 02:47:51 PM
Night Strike VI (Grandmaster)2017-08-21 01:52:44 PM
Bria's Entrancing Sonnet IV (Grandmaster)2017-05-12 02:49:10 PM
Arcane Symphony IV (Grandmaster)2017-08-21 01:52:05 PM
Sandra's Deafening Strike VIII (Grandmaster)2017-05-23 10:08:44 AM
Bria's Entrancing Sonnet VI (Grandmaster)2017-08-12 01:07:46 PM
Graceful Avoidance III (Grandmaster)2017-05-10 05:06:58 PM
Zander's Choral Rebuff (Grandmaster)2016-11-20 05:59:22 PM
Allegretto IV (Grandmaster)2017-05-13 03:40:46 PM
Demoralizing Processional III (Grandmaster)2017-08-12 01:08:18 PM
Rejuvenating Celebration II (Grandmaster)2016-11-30 10:09:54 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).