Shield of Blackwood II (Adept)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
TREASURED
Target
Caster
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
23
Channeler
Effects:
• Applies Blackwood Shroud. Lasts for 3.0 seconds.
• Group members (AE) will Dodge 100.0% of incoming attacks.
• Prevents AOE (except when direct)
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,853
stein of ale
NO-VALUE NO-TRADE
Bracer of the Guard's Strength
LEGENDARY
5 Stamina
5 Primary Attributes
2 Combat Skills
Slots
Wrist
Level
10
Adornment Slots:
White
NO-TRADE
Mighty Footman's Bracers
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Plate Armor (Forearms)
Mitigation
60
Level
10
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Lucanic Defender's Belt
TREASURED
4 Stamina
4 Primary Attributes
Slots
Waist
Level
10
Adornment Slots:
White, Black
NO-TRADE
Prayer of Healing II (Master)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
48
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
16
Paladin
Effects:
• Heals group members (AE) for 197 - 241.
• Increases Max Health of group members (AE) by 108.2.
Seeping Scimitar
TREASURED
2 Stamina
2 Primary Attributes
Sword
One-Handed Slashing
Damage
1 - 7
(1.44 Rating)
Delay
6.0 seconds
Level
1
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Hunker Down II (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
27
Guardian
Effects:
• Decreases Haste of caster by 12.7.
• Increases Mitigation of caster vs physical damage by 324.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Steel Epee
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Rapier
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Viperous Scourge
FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Great Hammer
One-Handed Crushing
Damage
5 - 15
(8.11 Rating)
Delay
2.5 seconds
Level
10
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Curse of Darkness (Master)
A temporary group buff that triggers additional poison damage for every spell cast.
FABLED
Target
Group (AE)
Power
24
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
25
Warlock
Effects:
• On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
• Inflicts 51 - 63 poison damage on target encounter.
Beatdown II (Adept)
A melee attack that strikes nearby enemies surrounding the bruiser.
TREASURED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21
Bruiser
Effects:
• Inflicts 64 - 107 melee damage on targets in Area of Effect
Call of Shielding (Master)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Guardian
Effects:
• Increases STA of raid and group members (AE) by 18.4.
• Increases Defense of raid and group members (AE) by 8.6.
carbonite brigandine helm
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Head)
Mitigation
55
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
firwood tome
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Antagonize II (Adept)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
TREASURED
Target
Caster
Power
49
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
25
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 2.8.
• Increases Haste of target by 27.6.
• Decreases Defense and Parry of target by 11.3.
• Increases Slashing, Piercing and Crushing of target by 9.0.
Gnoll Fur Boots
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Leather Armor (Feet)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
giant bone chit coin of halas
giant bone chit coin of Halas, a coin used by barbarians long ago.
Halas coin
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Oakmyst spider silk gloves
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Hands)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
reinforced leatherfoot headguard
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Head)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Cyrus was first to discover 22 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).