Ooze-Encrusted Footguards
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Feet)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Steel Chainmail Boots
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Feet)
Mitigation
92
Level
22
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Forged Tin Knuckles
HANDCRAFTED
Fists
One-Handed Crushing
Damage
1 - 4
(1.43 Rating)
Delay
4.0 seconds
Level
1
Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
Imbued Iron Morning Star
HANDCRAFTED
2 Stamina
3 Primary Attributes
Hammer
One-Handed Crushing
Damage
3 - 9
(7.15 Rating)
Delay
1.6 seconds
Level
10
All Fighters, All Priests
Effects:
Gleaming Strike
When Equipped:
• On a combat hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.8 times per minute.
• Inflicts 21 - 39 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
crystallized aqueous pantaloons
4 Stamina
4 Primary Attributes
Cloth Armor (Legs)
Mitigation
15
Level
10
Adornment Slots:
White
ATTUNEABLE
perennial brigandine handguards
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Hands)
Mitigation
28
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
perennial brigandine chestguard
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Chest)
Mitigation
30
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
renegade diabolist shoulder pads
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Shoulders)
Mitigation
45
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Headband of Vigor
TREASURED
4 Stamina
4 Primary Attributes
Leather Armor (Head)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Worked Forge
This item may be placed on the floor of all house types.
A worked forge.
LEGENDARY
NO-TRADE
Blood Infused Ring
TREASURED
8 Stamina
8 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
"Dragoon Zytl - Blood Rank"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.
Alleviation II (Apprentice)
Heals all allies near the inquisitor.
Target
Group (AE)
Power
133
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
28
Inquisitor
Effects:
• Heals group members (AE) for 217 - 265.
Litany (Apprentice)
Interrupts and deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
32
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 104 - 127 divine damage on target encounter.
Invocation IV (Apprentice)
Interrupts target enemy and deals divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Inquisitor
Effects:
• Interrupts target
• Inflicts 101 - 123 divine damage on target.
Heretic's Doom (Apprentice)
A medium damage spell which inflict heat damage to the target encounter.
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
26
Inquisitor
Effects:
• Inflicts 118 - 144 heat damage on target encounter.
Tenacity III (Apprentice)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Inquisitor
Effects:
• Increases STA of target by 24.7.
• Increases Multi Attack of target by 13.5.
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Item Discoveries |
Фаукен was first to discover 17 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).