Lockdown II (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Bewilderment III (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
44
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 63.
Brainburst II (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 45 - 60 mental damage on target.
• Inflicts 20 - 25 mental damage on target instantly and every 6 seconds.
Speechless III (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
44
Illusionist
Effects:
• Inflicts 420 - 513 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 63.
Brainburst V (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 223 - 301 mental damage on target.
• Inflicts 102 - 125 mental damage on target instantly and every 6 seconds.
Paranoia IV (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
41
Illusionist
Effects:
• Inflicts 247 - 371 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 60.
Paranoia II (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
13
Illusionist
Effects:
• Inflicts 72 - 108 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 32.
Regalia (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
40
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Rune of Thought III (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 52.1.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 155.
• Increases the damage and healing of all spells by 5.
Ultraviolet Beam VI (Grandmaster)
Deals instant mental damage. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
43
Illusionist
Effects:
• Inflicts 245 - 331 mental damage on target.
Chromatic Shower (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
50
Illusionist
Effects:
• Inflicts 193 - 236 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 69.
Speechless (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
16
Illusionist
Effects:
• Inflicts 136 - 167 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 35.
Rune of Thought (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 17.5.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 54.
• Increases the damage and healing of all spells by 5.
Dismay (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 15.1.
Nightmare (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
14
Illusionist
Effects:
• Inflicts 22 - 27 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 263.
Ultraviolet Beam IV (Grandmaster)
Deals instant mental damage. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
20
Illusionist
Effects:
• Inflicts 102 - 138 mental damage on target.
Rune of Thought II (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 33.9.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 100.
• Increases the damage and healing of all spells by 5.
Dismay II (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
35
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 26.5.
Theorems (Grandmaster)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
32
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 271 - 332 mental damage on target.
• Grants a total of 3 triggers of the spell.
Phantasmal Awe (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Resistability
1.2% Easier
Level
23
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 42.
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Item Discoveries |
Prelia was first to discover 25 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).