You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Sniper Shot III (Ancient)
The most lethal ranged stealthed attack in the ranger's arsenal.
MYTHICAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
347
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
86

Ranger
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 9,870 - 16,450 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Inquisition II (Ancient)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
MYTHICAL
Target
Caster
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
90

Inquisitor
Effects:
  Applies Inquisition instantly and every 1.5 seconds.
  Heals group members (AE) for 845 - 1,033.
  If Target is closer than 8 meters
  Heals group members (AE) for 312 - 381.
  If Target is between 8 and 15 meters away

Snap of the Wrist VII (Ancient)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
88

Swashbuckler
Effects:
  Inflicts 560 - 933 melee damage on target
  Inflicts 560 - 933 melee damage on target

Focused Intervention III (Ancient)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
MYTHICAL
Target
Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 1,418 - 1,733.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Back into the Fray III (Ancient)
Replenishes target ally's health. If target ally is under 50% health, the amount replenished is doubled.
MYTHICAL
Target
Friend
Range
Up to 20.0 meters
Power
227
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
82

Fury
Effects:
  Heals target for 1,812 - 2,215.
  If over 50% Health
  Heals target for 3,624 - 4,430.
  If at 50% Health or less

Harbinger's Immortal Ward
FABLED
140 Stamina
140 Primary Attributes
13 Combat Skills
7.7 Casting Speed
45.6 Crit Chance
8.4 Potency
8.4 Crit Bonus
23.2 Multi Attack
3.8 Reuse Speed
Buckler (Shield)

Slots
Secondary

Protection
578

Level
91

All Priests
Adornment Slots:
White, White
NO-TRADE  NO-VALUE  

Vicar's Immortal Ward
LEGENDARY
97 Stamina
97 Primary Attributes
14 Combat Skills
5.3 Casting Speed
31.5 Crit Chance
5.8 Potency
5.8 Crit Bonus
12 Multi Attack
2.6 Reuse Speed
Buckler (Shield)

Slots
Secondary

Protection
511

Level
90

All Priests
Adornment Slots:
White
NO-TRADE  NO-VALUE  
Okoc
95 Warden
Item Discoveries
Okoc was first to discover 7 items* on their server**.
Item Discovery Date
Sniper Shot III (Ancient)2015-04-04 09:54:24 PM
Inquisition II (Ancient)2015-04-12 07:13:28 PM
Snap of the Wrist VII (Ancient)2015-04-09 09:49:27 PM
Focused Intervention III (Ancient)2015-04-06 07:11:52 PM
Back into the Fray III (Ancient)2015-04-05 08:15:15 PM
Harbinger's Immortal Ward2012-08-12 09:47:49 PM
Vicar's Immortal Ward2012-08-10 07:59:12 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).