Hidden Shot IX (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
8588
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
118
Ranger
Effects:
• Inflicts 22,624 - 37,707 ranged damage on target
• If any of the following are true:
• I need to be stealthed!
• Requires bow or aim
Survival Instincts IX (Master)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
113
Ranger
Effects:
• Increases AGI of caster by 2,360.1.
• Adds 3.2% to base avoidance.
• Gives caster an extra 15.8% mitigation to their worn armor.
• Decreases Slashing and Piercing of caster by 35.9.
• Increases Parry of caster by 90.5.
• Increases Defense of caster by 120.7.
Shaderenewing Interceder's Wand
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,298 Primary Attributes
1,841 Stamina
34,960 Power
77,720 Health
18 AE Auto
385.9 Crit Chance
1308.7 Potency
34.3 Mitigation Increase
150 Resolve
121.3 Haste
84 Overcap Crit Bonus
Spell Autoattack Weapon (Focus)
Ranged
Damage
1602 - 2,402
(500.48 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
115
All Mages, All Priests
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,726 heat damage on target.
• Inflicts 3,726 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Expert's Duty of the Eldritch Defender
LEGENDARY
558 Primary Attributes
1,022 Stamina
6,000 Power
15,000 Health
37,312 Resistances
49 Crit Bonus
14 Resolve
1 Ability Doublecast
77.2 Crit Chance
158.6 Potency
24.1 Flurry
45.9 Haste
20.4 Reuse Speed
17.8 Weapon Damage
Slots
Accolade
Level
100
HEIRLOOM ORNATE ATTUNEABLE MERC-ONLY INFUSABLE
Expert's Mercury-stained Shoes
LEGENDARY
664 Primary Attributes
2,073 Stamina
6,000 Power
45,000 Health
144.4 Crit Bonus
14 Resolve
159.4 Potency
16.5 Mitigation Increase
22.8 Max Health
4,335 Ability Mod
Cloth Armor (Feet)
Mitigation
624
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Focus: Pandemic VIII
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Head, Chest, Hands, Legs, Feet
Level
90
Necromancer
Effects:
Focus: Pandemic VIII
When Equipped:
• Improves the base damage of Pandemic VIII by 20%.
• This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM NO-VALUE
Focus: Lich IV
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Head, Chest, Hands, Legs, Feet
Level
90
Necromancer
Effects:
Focus: Lich IV
When Equipped:
• Improves the base damage and heal of Lich IV by 15%.
• This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM NO-VALUE
Focus: Soulrot IX
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Head, Chest, Hands, Legs, Feet
Level
90
Necromancer
Effects:
Focus: Soulrot IX
When Equipped:
• Improves the base damage of Soulrot by 25%.
• This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM NO-VALUE
Ring of Incendiary Mettle
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
9.3 Haste
191 Ability Mod
Slots
Charm
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Belt of the Crimson Demon
FABLED
68 Primary Attributes
68 Stamina
24 Combat Skills
1.5 Crit Bonus
4.2 Crit Chance
6.6 Potency
9.7 Haste
10.5 Multi Attack
Slots
Waist
Level
90
Effects:
Quickening
When Equipped:
• On any combat or spell hit this spell may cast Quickening on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Reuse Speed of caster by 5.0%.
• Increases Casting Speed of caster by 8.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Black, Turquoise
LORE ATTUNEABLE NO-VALUE
Nature's Renewal V (Master)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 1,430.
• Heals target for 357 every 2 seconds.
• Increases WIS of target by 123.2.
• Grants a total of 1 trigger of the spell.
Defensive Haven VII (Adept)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
TREASURED
Target
Caster
Power
163
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
90
Conjuror
Effects:
• Applies Defensive Haven to qualifying pets.
• Wards target against 151 points of all damage
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 12.0%.
• Increases Hate Gain of target by 42.4.
• Increases Aggression of target by 18.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 1,080.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 1,346 - 1,582
glowing runed book minion
Summoned by erudite conjurors within the Erudin halls, these minions are powerful and well read!
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
Bracelet of Gamaz
FABLED
66 Primary Attributes
66 Stamina
1,256 Resistances
24 Combat Skills
1.4 Crit Bonus
15.9 DPS
4 Crit Chance
6.4 Potency
9.3 Haste
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Handler Pin'Tannil's Beam Ring
These are special rings used by beam handlers who control some of the nastiest population within the research halls! Supposedly they keep the handler grounded, since they themselves tend to be a common path for electric current...
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
Trophy: Vazaelle, the Mad
This item may be placed on the wall of all house types.
FABLED
Rent Status Reduction
500
NO-TRADE LORE
Enervated Vazaelle, the Mad
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Staff
Main Hand Crushing
Damage
151 - 454
(120.96 Rating)
Delay
5.0 seconds
Level
80
Necromancer
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE
Sleight of Hand II (Master)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
FABLED
Target
Friend
Range
Up to 50.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3.1 seconds
Level
90
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 3,404
• If profession other than Fighter
• Increases Threat to target by 4,044
• If Fighter
• Increases Fervor of caster by 1.4.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Allegretto VII (Adept)
Increases the attack speed of the troubador's group.
TREASURED
Target
Group (AE)
Power
181
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
90
Troubador
Effects:
• Increases Haste of group members (AE) by 25.4.
Puppetmaster II (Adept)
The coercer summons four small puppet pets that look like the coercer's current target. The coercer mocks their enemy with them by having them attack it.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
163
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
90
Coercer
Effects:
• Summons 4 limited pets to aid the caster
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Item Discoveries |
Mephistoe was first to discover 26 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).