(Temporary 45 Day) Scorched Swag
These toasty parcels are in pretty rough shape, looks like firework burns! They may still have some value if you can find someone to restore them.
Temporary Item 45 Days
Creates Items:
(Temporary 10 day) Apotheosis of Scorch [Heroic]
(Temporary 10 day) Apotheosis of Scorch [Solo]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Emergence from Stone [Raid]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Foundation of Knowledge [Heroic II]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Foundation of Knowledge [Heroic I]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Foundation of Knowledge [Solo]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Terrene Threshold [Heroic II]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Terrene Threshold [Heroic I]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: Terrene Threshold [Signature]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: The Sacred Gift [Event Heroic II]
(Temporary 10 day) Lockout Scorcher: Buried Takish'Hiz: The Sacred Gift [Signature]
(Temporary 10 day) Lockout Scorcher: Raj'Dur Plateaus: Blood and Sand [Heroic I]
(Temporary 10 day) Lockout Scorcher: Raj'Dur Plateaus: Blood and Sand [Signature]
(Temporary 10 day) Lockout Scorcher: Raj'Dur Plateaus: The Hunt [Raid]
(Temporary 10 day) Lockout Scorcher: Raj'Dur Plateaus: The Sultan's Dagger [Heroic I]
(Temporary 10 day) Lockout Scorcher: Raj'Dur Plateaus: The Sultan's Dagger [Signature]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of Night [Heroic II]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of Night [Heroic I]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of Night [Solo]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of the Storm [Heroic II]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of the Storm [Heroic I]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Eye of the Storm [Solo]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Grave Grange [Event Heroic II]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: Grave Grange [Solo]
(Temporary 10 day) Lockout Scorcher: Sandstone Delta: The Standing Storm [Raid]
(Temporary 10 day) Lockout Scorcher: Sultan's Mahallah: Daggers Drawn [Raid]
(Temporary 10 day) Lockout Scorcher: Takish Badlands: Kigathor's Glade [Heroic I]
(Temporary 10 day) Lockout Scorcher: Takish Badlands: Kigathor's Glade [Solo]
(Temporary 10 day) Lockout Scorcher: Takish Badlands: Overgrowth [Heroic I]
(Temporary 10 day) Lockout Scorcher: Takish Badlands: Overgrowth [Solo]
(Temporary 10 day) Lockout Scorcher: Takish Badlands: The Boundless Gulf [Raid]
(Temporary 10 day) Lockout Scorcher: Takish'Hiz Arena: Renewal of Ro [Solo]
(Temporary 10 day) Lockout Scorcher: Takish'Hiz Arena: Renewal of Ro [Tradeskill]
(Temporary 10 day) Scorched Pudding
NO-VALUE NO-TRADE
Sign of Pacification IX (Adept)
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
2333
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
123
Templar
Effects:
• Decreases Combat Mitigation of target by 169.8.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 142.
Scream of Death III (Grandmaster)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
169
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
84
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 444 disease damage on target every 3 seconds.
• Inflicts 296 disease damage on target every 3 seconds.
• Inflicts 739 - 1,232 melee damage on target
• Inflicts 148 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Misfortune's Kiss VIII (Grandmaster)
A stealth attack that deals great damage and reduces the target's wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
85
Dirge
Effects:
• Inflicts 1,104 - 1,840 melee damage on target
• Decreases WIS of target by 120.1.
• You must be sneaking to use this ability.
Jarol's Sorrowful Requiem VI (Grandmaster)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
221
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
81
Dirge
Effects:
• Inflicts 614 - 1,023 disease damage on target encounter.
Daro's Sorrowful Dirge V (Grandmaster)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
82
Dirge
Effects:
• Decreases Haste of target encounter by 30.6.
• Slows target encounter by 34.7%.
Songster's Luck VII (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
165
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
82
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 43.7.
Wail of the Banshee III (Grandmaster)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
292
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
80
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 657 - 1,094 disease damage on target.
• Inflicts 219 disease damage on target encounter instantly and every 4 seconds.
Noxious Symphony VI (Grandmaster)
Increases noxious resistance of all the dirge's allies.
FABLED
Range
Up to 10.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
84
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 2,114.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 2,114.
Verlien's Keen of Despair VI (Grandmaster)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.9.
• Decreases Mitigation of target vs noxious damage by 2,772.
Riana's Relentless Tune VI (Grandmaster)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
162
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
80
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 37.0.
• Increases damage and healing of Combat Arts by 9.24.
Jael's Dreadful Deprivation VI (Grandmaster)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
81
Dirge
Effects:
• Inflicts 314 - 523 disease damage on target
• Inflicts 314 - 523 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 100.
Darksong Blade VIII (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
96
Dirge
Effects:
• Inflicts 410 - 683 disease damage on target
• Inflicts 410 - 683 disease damage on target
• Inflicts 136 disease damage on target instantly and every 6 seconds.
Luda's Nefarious Wail IX (Grandmaster)
Does a moderate amount of disease damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
177
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
98
Dirge
Effects:
• Inflicts 1,225 - 2,042 disease damage on target.
Cacophony of Blades IV (Grandmaster)
A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon.
FABLED
Target
Group (AE)
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
96
Dirge
Effects:
• Increases Haste of group members (AE) by 82.0.
• On a hit this spell will cast Blade Chime on target of attack.
• Inflicts 188 - 314 disease damage on target
Wail of the Banshee II (Grandmaster)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
257
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
70
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 541 - 902 disease damage on target.
• Inflicts 180 disease damage on target encounter instantly and every 4 seconds.
Clara's Chaotic Cacophony V (Grandmaster)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
77
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 1.7.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 5.5.
• Decreases Mitigation of target encounter vs physical damage by 1,423.
Jarol's Sorrowful Requiem V (Grandmaster)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
195
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
71
Dirge
Effects:
• Inflicts 507 - 845 disease damage on target encounter.
Daro's Sorrowful Dirge IV (Grandmaster)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
72
Dirge
Effects:
• Decreases Haste of target encounter by 28.9.
• Slows target encounter by 34.3%.
Jael's Dreadful Deprivation V (Grandmaster)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
71
Dirge
Effects:
• Inflicts 259 - 431 disease damage on target
• Inflicts 259 - 431 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 90.
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Item Discoveries |
Melodique was first to discover 65 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).