Penance IV (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 233 - 285.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Repentance III (Grandmaster)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
46
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 270 - 449 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Forced Obedience III (Grandmaster)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
48
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 21.8.
Inquest (Grandmaster)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 1.7%.
• This effect cannot be critically applied.
• Increases power of caster by 1.1 - 1.4% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
Fire Seed (Grandmaster)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
23
Conjuror
Effects:
• On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
• Inflicts 16 - 20 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 73 - 89 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
Elemental Aspect II (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Conjuror
Effects:
• Increases Max Power of group members (AE) by 121.0.
• Increases Mitigation of group members (AE) vs elemental damage by 282.
Essence Shift II (Grandmaster)
Converts health from a summoned minion into power for the conjuror.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
27
Conjuror
Effects:
• Inflicts 241 magic damage on target.
• Increases power of caster by 119.
Antagonize (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
25
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
11
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 3.4.
• Increases Haste of target by 30.8.
• Decreases Defense and Parry of target by 4.9.
• Increases Slashing, Piercing and Crushing of target by 5.5.
Fiery Annihilation III (Grandmaster)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
17
Conjuror
Effects:
• Inflicts 88 heat damage on target.
• Inflicts 20 heat damage on target every 4 seconds.
Earthquake (Grandmaster)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
FABLED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
16
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Interrupts targets in Area of Effect
• Inflicts 96 - 289 magic damage on targets in Area of Effect.
Vision of Madness (Grandmaster)
Grants the berserker a chance to avert death, by quickly replenishing the berserker's health when they would have taken fatal damage. This effect is more powerful if the berserker is already in a state of berserk.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
55
Berserker
Effects:
• On death this spell will cast Madness on caster. Lasts for 5.0 seconds.
• Heals caster for 5,500.
• If target is not berserk
• Heals caster for 11,000.
• If target is berserk
• Grants a total of 1 trigger of the spell.
Antagonize II (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
49
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
25
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 3.9.
• Increases Haste of target by 38.6.
• Decreases Defense and Parry of target by 11.3.
• Increases Slashing, Piercing and Crushing of target by 12.6.
Alin's Serene Serenade III (Grandmaster)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 111
• If not fighter
• Decreases Hate Gain of group members (AE) by 31.2.
• If not fighter
Incinerate III (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
17
Wizard
Effects:
• Inflicts 17 - 28 heat damage on target instantly and every 2 seconds.
Cease (Grandmaster)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2 seconds
Resistability
24.0% Easier
Level
10
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 629 - 769
• Stifles target
• Epic targets gain an immunity to Stifle effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 29.
Divine Arbitration (Grandmaster)
Equalizes the health totals of the templar's group. The sum of all hit points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
FABLED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Templar
Effects:
• Distributes the group members' total combined health evenly among all the members
Open Wounds (Grandmaster)
The berserker will attack all enemies in an area surrounding the berserker with every normal combat attack for up to 4 enemies. The berserker's attack speed is increased and he or she will inflict additional damage every few seconds to all enemies near him or her.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
58
Berserker
Effects:
• Applies Open Wounds instantly and every 4 seconds.
• Inflicts 542 - 1,007 slashing damage on targets in Area of Effect.
• Increases Haste of caster by 65.7.
• Increases AE Autoattack of Caster by 100.0%.
Mend V (Grandmaster)
Heals a percentage of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
48
Monk
Effects:
• Dispels 90 levels of noxious hostile effects on target
• Heals target for 48.1 - 55.3% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Tsunami (Grandmaster)
For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind.
FABLED
Target
Caster
Power
16470
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20.6 seconds
Level
55
Monk
Effects:
• Caster will Riposte 100.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• Makes caster immune to strikethrough attacks.
Tower of Stone (Grandmaster)
Allows the guardian to use a tower shield to absorb all damage they would have otherwise received if the damage was greater than 10% of their total health for up to 4 hits.
FABLED
Target
Caster
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
58
Guardian
Effects:
• Applies Stoneskin Reaction. Lasts for 1.0 seconds.
• Reduces all damage done to target by 100%.
• Triggers when a Stoneskin is consumed. Suspends all other stoneskins that match the damage types of this effect.
• Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 4 attacks.
|
|
Item Discoveries |
Melodius was first to discover 1,987 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).