Singing Shot IV (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
58
Troubador
Effects:
• Inflicts 202 - 337 mental damage on target
• Inflicts 202 - 337 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Tap Essence III (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
56
Troubador
Effects:
• Inflicts 129 - 216 mental damage on target encounter.
• Increases power of group members (AE) by 107 - 179.
Painful Lamentations IV (Grandmaster)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
158
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
57
Troubador
Effects:
• Interrupts target encounter
• Inflicts 529 - 882 mental damage on target encounter.
Song of Magic V (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
121
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
59
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 29.7.
• Increases Focus of group members (AE) by 59.5.
Daelis' Dance of Blades IV (Grandmaster)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
FABLED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
55
Troubador
Effects:
• Increases AGI of caster by 180.6.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 277.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,441.
• When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
• Inflicts 169 - 281 mental damage on target.
Demoralizing Processional (Grandmaster)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
55
Troubador
Effects:
• Decreases AGI, STR, INT and WIS of target encounter by 105.8.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 27.7.
Depressing Chant IV (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 67.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.1.
• Decreases Mitigation of target vs arcane damage by 1,714.
Vexing Verses IV (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50
Troubador
Effects:
• Inflicts 67 - 112 magic damage on target.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Casting Speed of target by 33.6%.
• Decreases Defense of target by 25.2.
• Target will lose 33% more power when power is consumed.
• 33% of target's power consumed will also be drained from target's health.
Lullaby (Grandmaster)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
28 seconds
Resistability
24.0% Easier
Level
50
Troubador
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 24 seconds and duration is reduced to 9.3 seconds.
• Resistibility increases against targets higher than level 69.
Raxxyl's Rousing Tune V (Grandmaster)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
FABLED
Target
Group (AE)
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
52
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 68.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 262.
Perfect Shrill V (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
54
Troubador
Effects:
• Inflicts 825 - 1,375 mental damage on target.
Aria of Magic III (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
50
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 150 - 250 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Ancient Terror (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
39
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 58.
Abomination III (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
35
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 16.1.
• Decreases Max Health of target by 1.0%.
Shroud of Armor III (Grandmaster)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Defiler
Effects:
• Wards group members (AE) against 112 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 319.
• If not fighter
Root III (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
35
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 62.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 54.
Regenerating Spores (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 57 - 70 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 115 - 140 instantly and every 2 seconds.
• If at 50% Health or less
Aegolism III (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Templar
Effects:
• Increases STA of target by 43.6.
• Increases Crushing, Piercing, Slashing and Ranged of target by 7.6.
Blaze of Faith (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
32
Templar
Effects:
• Inflicts 234 divine damage on target encounter.
Mark of Divinity II (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
32
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 538.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 23 instantly and every 2 seconds.
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Item Discoveries |
Melodius was first to discover 1,983 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).