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• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Tranquil Sea Tequila
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
98
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 223.1. Increases STA of target by 291.7. Increases Max Health of target by 1.3%. Increases Potency of target by 6.0. Increases Power Regen of target by 354.6.
Starfire Crystal Stud
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
41 DPS
1528.6 Potency
54 Haste
24.7 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Khalizevva Signant Hoop
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
1528.6 Potency
13.5 Mitigation Increase
31.2 Flurry
14.6 Weapon Damage
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Chain Boots of Tthuhnicsferae
LEGENDARY
804 Primary Attributes
2,028 Stamina
5,045 Power
50,491 Health
348.6 Potency
16 Resolve
279.2 Haste
8.5 Weapon Damage
16 Overcap Crit Bonus
8,514 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
695
Level
103
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Handama Wrapped Fillet
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 3.
NO-VALUE NO-TRADE
Blessed Arcanium Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
41 DPS
1528.6 Potency
54 Haste
14.6 Weapon Damage
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Plane Touched Adornment of Health
ETHEREAL
PRESTIGE
Adds the following to an item:
17.6 Max Health
Type:
White Adornment
Slots:
Finger, Ear, Neck, Wrist
Level
100
NO-VALUE NO-TRADE
Awe Leather Bracelet
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
54 Haste
22,830 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Pride Pakiat Reinforced Legs
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
47.5 Casting Speed
393.7 Potency
22.5 Mitigation Increase
15 Resolve
22.8 Max Health
19 Overcap Crit Bonus
Infused Stats:
Chain Armor (Legs)
Mitigation
731
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Electrified Adornment of Extra Attacks
TREASURED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Spineripper's Torque
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
211.9 Crit Bonus
16 Resolve
44.6 DPS
9.5 AE Auto
105.1 Crit Chance
1766.2 Potency
18.7 Casting Speed
Infused Stats:
Slots
Neck
Level
103
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE
Electrified Adornment of Damaging
TREASURED
Adds the following to an item:
16.9 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
95
NO-VALUE NO-TRADE
Metetherial Mace
LEGENDARY
705 Primary Attributes
1,217 Stamina
4,008 Power
13,374 Health
141.7 Crit Bonus
15 Resolve
30 Casting Speed
271.6 Crit Chance
192.9 Potency
44.6 Haste
4,093 Ability Mod
Infused Stats:
Mace
One-Handed Crushing
Damage
213 - 639
(212.93 Rating)
Delay
4.0 seconds
Level
100
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 2.6%.
• Inflicts 1,699 magic damage on target instantly and every second.
• Inflicts an additional 44 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Invigorated Torpor
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Mystic
Effects:
Invigorated Torpor
When Equipped:
• Removes the attack speed and movement speed reduction of Torpor.
• Grants weapon damage bonus overcap to the target.
• Torpor will heal and ward for an increased amount.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Pride Pakiat Battle Wand
LEGENDARY
799 Primary Attributes
1,379 Stamina
4,540 Power
15,144 Health
160.6 Crit Bonus
15 Resolve
84.2 DPS
283 Crit Chance
218.5 Potency
95 Haste
47.5 Multi Attack
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
565 - 1,694
(282.39 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 2.6%.
• Inflicts 1,699 magic damage on target instantly and every second.
• Inflicts an additional 44 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Khalizevva Signant Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
31.2 Flurry
13.5 Block Chance
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Fate's Braided Bracelet
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
1528.6 Potency
13.5 Mitigation Increase
24.7 Reuse Speed
13.5 Block Chance
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Pride Pakiat Field Buckler
LEGENDARY
868 Primary Attributes
1,497 Stamina
6,922 Power
23,084 Health
174.3 Crit Bonus
21 Resolve
6.9 AE Auto
307 Crit Chance
237.1 Potency
103.2 Haste
26.1 Block Chance
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
1,528
Level
100
All Priests, All Scouts
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,787 heat damage on target.
• Inflicts 3,787 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
This character has 2,674,501 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 107,004 health per tick while out-of-combat.
This character has a Maximum Power pool of 313,476. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 12,686 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 213,106 whatsits.
This character resists Noxious damage in the amount of 211,482 whatsits.
This character resists Arcane damage in the amount of 213,574 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 425.35714285714
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 1057.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 108,288, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 47% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
112.241 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
814 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 9 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 6.177% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.