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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.8.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE REFORGED
Jar of Slime
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
211.9 Crit Bonus
16 Resolve
44.6 DPS
105.1 Crit Chance
1766.2 Potency
27 Reuse Speed
14.7 Block Chance
Infused Stats:
Deity:
+19 sta
2.8% Potency
Slots
Charm
Level
103
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Infused Stoneweave Robes
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
393.7 Potency
22.8 Max Health
15 Resolve
341.6 Haste
170.8 Multi Attack
19 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Mantle of the Grandmaster Sage
MASTERCRAFTED FABLED
PRESTIGE
Infused Stats:
Slots
Cloak
Level
100
Sage
Effects:
Grandmaster's Proficiency
Applies Grandmaster's Proficiency when Activated. Lasts for 7 days.
• Decreases experimental critical failure chance by 5.0%.
• Increases the amount of durability gained by 5.0.
• Increases success chance by 1.6%.
• The casting time of Grandmaster's Proficiency is 5.0 seconds
Grandmaster's Fury
When Equipped:
• Increases INT of caster by 551.0.
• Increases STR of caster by 551.0.
• Increases WIS of caster by 551.0.
• Increases AGI of caster by 551.0.
• Increases STA of caster by 939.0.
• Increases Resolve of caster by 20.0.
• Increases Flurry of Caster by 22.9.
• Increases Crit Chance of caster by 77.7.
• Increases Crit Bonus of caster by 91.9.
• Increases Potency of caster by 1,250.4.
• Increases Max Power of caster by 4,428.0.
• Increases Max Health of caster by 7,382.0.
• Increases Crushing of caster by 489.0.
• Increases Piercing of caster by 489.0.
• Increases Slashing of caster by 489.0.
• Increases Ranged of caster by 489.0.
• Increases Ability Mod of caster by 8,161.0.
•Your adventure level must be 100 or above to receive adventuring statistic bonuses.
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Icariine
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
99
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 451.9. Increases STA of target by 590.9. Increases Max Health of target by 2.6%. Increases Potency of target by 12.0. Increases Power Regen of target by 359.1.
Earring of the Greenmist
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
77,867 Health
35,881 Resistances
90 Combat Skills
40.9 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
14.9 Weapon Damage
Infused Stats:
Deity:
+24 sta
2.5% Potency
0.5% Crit Bonus
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Earring of the Icelord
MYTHICAL, Ascended Elementalist
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
42 Haste
16.3 Weapon Damage
Infused Stats:
Deity:
+16 sta
7.3% Potency
Slots
Ear
Level
100
Effects:
Ascended Elementalist
When Equipped:
• Reduces the cast time of all Elementalist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Infused Stoneweave Walkers
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
190.7 DPS
341.6 Potency
15 Resolve
115.3 Reuse Speed
8.3 Weapon Damage
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Feet)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Urzarach Curry
HANDCRAFTED
Infused Stats:
Slots
Food
Level
99
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 451.9. Increases STA of target by 556.2. Increases Potency of target by 12.0. Increases Crit Chance of target by 139.0. Increases Health Regen of target by 359.1.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+100% Damage Per Second +12.6% Potency +12.6% Crit Bonus +18% Weapon Damage Bonus
100
0%
NO-VALUE
Aether-shard Warhammer
LEGENDARY
799 Primary Attributes
1,379 Stamina
4,540 Power
15,144 Health
160.6 Crit Bonus
15 Resolve
6.3 AE Auto
283 Crit Chance
218.5 Potency
23.9 Mitigation Increase
95 Haste
Infused Stats:
Mace
One-Handed Crushing
Damage
213 - 639
(212.93 Rating)
Delay
4.0 seconds
Level
100
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,645 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Prismatic Mastery
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Illusionist
Effects:
Prismatic Mastery
When Equipped:
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Warslik's Doomward
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
186.9 Crit Chance
55.6 Potency
31.6 Haste
20.1 Casting Speed
4,018 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
598 - 1,794
(299 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,065 crushing damage on target.
• Increases Crit Bonus of caster by 34.5.
• Increases Potency of caster by 54.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Signet of Warslik
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
77,867 Health
35,881 Resistances
90 Combat Skills
40.9 Crit Bonus
9 Resolve
528 Potency
8.5 Mitigation Increase
20.1 Flurry
14.9 Weapon Damage
Infused Stats:
Deity:
+27 sta
2.2% Potency
1.6% Crit Bonus
Slots
Finger
Level
100
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Ancient's Mantle Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
60 DPS
8.6 Potency
8.6 Crit Bonus
14 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+416 agi +272 sta
+100% Damage Per Second +10.6% Potency +10.6% Crit Bonus +16% Weapon Damage Bonus
100
0%
NO-VALUE
Bracelet of the Greenmist
LEGENDARY
465 Primary Attributes
852 Stamina
3,000 Power
5,000 Health
35,881 Resistances
90 Combat Skills
197 Crit Bonus
9 Resolve
29.2 DPS
528 Potency
38.3 Haste
14.9 Weapon Damage
Infused Stats:
Deity:
+30 sta
0.4% Potency
1.6% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Ascendent Vylardin's Defense
ETHEREAL
PRESTIGE
733 Primary Attributes
1,387 Stamina
4,649 Power
7,751 Health
117.7 Crit Bonus
20 Resolve
237 Crit Chance
143.3 Potency
39.98.3% Haste
27 Casting Speed
3.9 AE Auto
150 Overcap Crit Bonus
4,654 Ability Mod
Infused Stats:
Physical:
+36 sta
+156.1 Abil Mod
1.3% Crit Bonus
Bonus:
+494 sta
26.8% Potency
27.2% Crit Bonus
+1,717.5 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Curuvar'Renda
When Equipped:
• On any combat or spell hit this spell may cast Curuvar'Renda on target of attack. Triggers about 3.0 times per minute.
• Applies Curuvar'Renda. Lasts for 6.0 seconds.
• Increases Fervor of target by 5.0.
• Inflicts 6,676 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE INFUSED REFORGED
Electrified Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
This character has 19,230,226 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 769,385 health per tick while out-of-combat.
This character has a Maximum Power pool of 348,484. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 14,150 power per tick while out-of-combat.
This character runs 165% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 253,829 whatsits.
This character resists Noxious damage in the amount of 253,389 whatsits.
This character resists Arcane damage in the amount of 254,672 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1569.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 974,194, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 253.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
219.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.38 seconds, a 48% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
776 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 41% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 75.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.