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Increases STA and AGI of target by 84.7. Increases Haste of target by 15.0. Increases DPS of target by 15.0. Increases Health Regen of target by 247.8.
Visionary Tempered Azure Vambrace of Discipline
MASTERCRAFTED FABLED
167 Stamina
183 Primary Attributes (1 boost)
7.4 Crit Chance
10.1 Potency (1 boost)
10.3 Crit Bonus (2 boosts)
12 Haste
18.15.5% Multi Attack
14 Damage Per Second
Infused Stats:
Chain Armor (Forearms)
Mitigation
491
Level
92
All Scouts
Effects:
Keen Edge
When Equipped:
• Increases STA of caster by 50.0.
• Increases Crushing, Slashing, Piercing and Ranged of caster by 40.0.
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP REFORGED
Astral Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Harrowed Madness
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Harrowed Madness
When Equipped:
• This effect will not stack with similar effects.
• On a critical spell hit this spell may cast Harrowed Madness on caster. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 5.5%.
• Increases Potency of caster by 9.0.
• Increases DPS of caster by 45.0.
• Increases Haste of caster by 45.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Harrowed Madness on caster. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 5.5%.
• Increases Potency of caster by 9.0.
• Increases DPS of caster by 45.0.
• Increases Haste of caster by 45.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Gleaming Bow of Fireshine
A great bow of the ancient Faydarks.
ETHEREAL
122 Primary Attributes
122 Stamina
7.5 Crit Bonus
3.8 AE Auto
8.6 Crit Chance
12.6 Potency
20.3 Haste
21.16.3% Multi Attack
17.6 Damage Per Second
Infused Stats:
Bow
Ranged
Damage
282 - 1,595
(208.54 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Channeler
Effects:
Silver Conflagration III
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Silver Conflagration III on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 11,079 - 12,245 heat damage on target encounter.
• Decreases Mitigation of target encounter vs elemental damage by 2,301.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Eternal Damnation
When Equipped:
• Increases AGI and STR of caster by 45.0.
• Increases Crit Bonus of caster by 6.1.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
REFORGED
Astral Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Rune: Greater Wild Swings I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
All Fighters, All Scouts
Effects:
Greater Wild Swings I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Greater Wild Swings I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AE Autoattack of Caster by 40.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Greater Wild Swings I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AE Autoattack of Caster by 40.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Visionary Tempered Azure Ring of Discipline
MASTERCRAFTED FABLED
167 Stamina
192 Primary Attributes (2 boosts)
6,831 Resistances
7.4 Crit Chance
10.5 Potency (1 boost)
10.7 Crit Bonus (2 boosts)
18.15.2% Multi Attack
7.6 Ability Reuse Speed
174 Ability Mod
Infused Stats:
Slots
Finger
Level
92
All Scouts
Effects:
Sublime Power
When Equipped:
• Increases Crit Bonus of caster by 3.0.
• Increases Multi Attack of caster by 40.0.
• Increases Haste of caster by 40.0.
• Increases Ability Mod of caster by 525.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
LORE-EQUIP REFORGED EXPERIMENTED REFINED
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Pearl of Puncturing Ice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+30 agi +26 sta
+9% Damage Per Second +1.4% Potency +1.6% Crit Bonus +7% Attack Speed +0.3% Ability Reuse Speed +123 Ability Modifier
Progress to Next Level:
38
3.11%
NO-VALUE
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Ornament of the Ancient Sentinel
FABLED
124 Primary Attributes
124 Stamina
2,079 Resistances
7.7 Crit Bonus
33.2 DPS
8.8 Crit Chance
12.8 Potency
9.2 Flurry
21.67.7% Multi Attack
7.7 Ability Casting Speed
Infused Stats:
Slots
Wrist
Level
95
All Fighters, All Scouts
Effects:
Cogent VI
When Equipped:
• Increases AGI, INT, STR and WIS of caster by 60.0.
• Increases Potency of caster by 4.0.
•This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Astral Adornment of Weaponry (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Astral Adornment of Weaponry (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Shield of the Ancient Warder
FABLED
203 Primary Attributes
203 Stamina
12.1 Crit Bonus
41.5 DPS
6.2 AE Auto
65.8 Crit Chance
12.1 Potency
20.74.1% Block Chance
24.9 Haste
10.5 Ability Reuse Speed
Infused Stats:
Round Shield
Slots
Secondary
Protection
1,204
Level
95
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow
HEIRLOOM REFORGED
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Utter Annihilation
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Utter Annihilation
When Equipped:
• This effect will not stack with similar effects.
• On a critical spell hit this spell may cast Utter Annihilation on caster. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Increases Crit Bonus of caster by 6.0.
• Increases Strikethrough of caster by 6.0%.
• Increases DPS of caster by 50.0.
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Utter Annihilation on caster. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
This character has 202,462 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 8,366 health per tick while out-of-combat.
This character has a Maximum Power pool of 67,625. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,884 power per tick while out-of-combat.
This character runs 85% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 55,552 whatsits.
This character resists Noxious damage in the amount of 55,837 whatsits.
This character resists Arcane damage in the amount of 55,647 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 435.80882352941
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 352.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,456, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 36.6%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 91.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
2.55 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
302 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 46.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 28.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.