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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,069.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
Recruiter's Summoning Charm
TREASURED
Infused Stats:
Charges
5/5
Casting
15 seconds
Recast
10 minutes
Level
70
Effects:
Summon Ally
Applies Summon Ally on target Friend when Activated.
• Teleports target to caster
• This effect cannot be cast during combat
NO-TRADE NO-VALUE
Imbued Tranquil Matoppie Root Robe
HANDCRAFTED
152 Stamina
152 Primary Attributes
93 Combat Skills
15.5 Crit Bonus
7.8 Potency
Infused Stats:
Cloth Armor (Chest)
Mitigation
220
Level
90
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Sacred Shawl of the Othmir Shaman
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
10.7 Haste
238 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Sweet Palmfruit Shake
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and STA of target by 15.4. Increases Power Regen of target by 135.0.
Rhenium Earring of Intelligence
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
7.9 Potency
10.8 Casting Speed
25 Multi Attack
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Rhenium Earring of Intelligence
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
7.9 Potency
10.8 Casting Speed
25 Multi Attack
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Tranquil Matoppie Root Slippers
HANDCRAFTED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
3.1 Casting Speed
3.8 Reuse Speed
Infused Stats:
Cloth Armor (Feet)
Mitigation
197
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Giant Seasoned Fruit Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing damaging spell amount by 2%.
Tranquil Matoppie Root Cuffs
HANDCRAFTED
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
1.7 AE Auto
Infused Stats:
Cloth Armor (Forearms)
Mitigation
197
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Matoppie Root Gloves
HANDCRAFTED
139 Stamina
139 Primary Attributes
95 Combat Skills
7.7 Crit Bonus
7.7 Potency
Infused Stats:
Cloth Armor (Hands)
Mitigation
205
Level
90
Effects:
Haste
When Equipped:
• Increases Haste of caster by 25.0.
Adornment Slots:
White
ATTUNEABLE
Tranquil Matoppie Root Cap
HANDCRAFTED
139 Primary Attributes
139 Stamina
7.7 Crit Bonus
49.6 DPS
7.7 Potency
6.8 AE Auto
Infused Stats:
Cloth Armor (Head)
Mitigation
205
Level
90
Adornment Slots:
White
ATTUNEABLE
Rhenium Band of Intelligence
HANDCRAFTED
73 Primary Attributes
73 Stamina
523 Resistances
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
3.1 Casting Speed
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Intelligence
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,296 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Tranquil Matoppie Root Pantaloons
HANDCRAFTED
152 Stamina
152 Primary Attributes
15.5 Crit Bonus
29 Casting Speed
7.8 Potency
Infused Stats:
Cloth Armor (Legs)
Mitigation
220
Level
90
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Rhenium Torque of Intelligence
HANDCRAFTED
132 Primary Attributes
132 Stamina
49 Combat Skills
10.1 Crit Bonus
42.9 Crit Chance
15.8 Potency
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Green
ATTUNEABLE
Maligonian Staff of Symmetry
Created with perfect balance and form, this staff can equally be used as a focus for the arcane arts or the martial.
FABLED
192 Primary Attributes
192 Stamina
11.4 Crit Bonus
12.6 Crit Chance
19.6 Potency
31.2 Multi Attack
30.8 Reuse Speed
Infused Stats:
Staff
Two-Handed Crushing
Damage
174 - 987
(193.63 Rating)
Delay
6.0 seconds
Level
92
All Fighters, All Mages, All Priests, Beastlord
Effects:
Velium Tempest II
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Velium Tempest II on target of attack. Triggers about 2.0 times per minute.
• Inflicts 4,162 - 4,600 heat damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Corrosive Fog II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Corrosive Fog II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,082 - 1,196 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White, White
ATTUNEABLE
Wand of Withering Thorns
LEGENDARY
93 Stamina
93 Primary Attributes
6 Crit Chance
9.6 Potency
12.9 Max Health
5.5 Crit Bonus
14.7 Reuse Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
190 - 1,074
(157.94 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
92
All Mages, All Priests
Effects:
Focused Destruction II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Focused Destruction II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 660.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Focused Destruction II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 660.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
ATTUNEABLE
Rhenium Band of Intelligence
HANDCRAFTED
73 Primary Attributes
73 Stamina
523 Resistances
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
3.1 Casting Speed
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Intelligence
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,296 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Matoppie Root Shawl
HANDCRAFTED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
186
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Alchemist's Cinch of the Collegium
Ripped from the corpse of a Dracurion alchemist, this belt has been blackened and burnt through the invasion, yet still retains its durability.
FABLED
96 Stamina
96 Primary Attributes
24.1 DPS
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
14.8 Haste
Infused Stats:
Slots
Waist
Level
92
Effects:
Oracle III
When Equipped:
• Reduces resistibility of all spells by 6%.
•This effect will not stack with any other Oracle effect.
This character has 6,356 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 274 health per tick while out-of-combat.
This character has a Maximum Power pool of 6,181. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 272 power per tick while out-of-combat.
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 4,880 whatsits.
This character resists Noxious damage in the amount of 5,208 whatsits.
This character resists Arcane damage in the amount of 4,940 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 94% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 358, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 4.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 31.0333% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 4.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.