EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
14
Thurgadin Tracker's Coat
LEGENDARY
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
19 DPS
4.9 Crit Chance
7.8 Potency
11.4 Haste
Infused Stats:
Chain Armor (Chest)
Mitigation
415
Level
90
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Wrap of the Far Reach
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
2.3 Reuse Speed
Infused Stats:
Slots
Cloak
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Desert Fever
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
60
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS and STA of target by 9.4. Increases Power Regen of target by 90.0.
Sathirian Ritualistic Ear Spike
LEGENDARY
46 Stamina
46 Primary Attributes
338 Resistances
10.1 DPS
7 Strikethrough
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Infused Stats:
Slots
Ear
Level
75
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Force Hoop
LEGENDARY
47 Stamina
47 Primary Attributes
347 Resistances
18 Combat Skills
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Outrider's Blue Iron Chain Shoes of Stealth
TREASURED
66 Stamina
66 Primary Attributes
3.1 Potency
0.8 Max Health
3.2 Crit Bonus
14 Haste
0.3 Reuse Speed
14.6 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
314
Level
75
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Pear Glazed Caiman Steak
HANDCRAFTED
Infused Stats:
Slots
Food
Level
60
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 9.4. Increases Health Regen of target by 127.5.
Thurgadin Tracker's Bracers
LEGENDARY
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
4.9 Crit Chance
7.8 Potency
12.1 Multi Attack
246 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
388
Level
90
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Bronze Embossed Leather Gloves
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
5.1 Haste
Infused Stats:
Leather Armor (Hands)
Mitigation
243
Level
71
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Mind's Eye Hood
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
5.9 Multi Attack
Infused Stats:
Cloth Armor (Head)
Mitigation
153
Level
73
Effects:
Arcane Recovery I
When Equipped:
• Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Signet of the Wandering Mind
LEGENDARY
45 Stamina
45 Primary Attributes
315 Resistances
17 Combat Skills
9.7 DPS
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.1 Haste
Infused Stats:
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Orange, Green
LORE-EQUIP ATTUNEABLE
Shackle of Clay
TREASURED
66 Stamina
66 Primary Attributes
1,591 Resistances
12 Combat Skills
2.4 Casting Speed
3.1 Potency
3.2 Crit Bonus
14.6 Multi Attack
3.6 Accuracy
167 Ability Mod
Infused Stats:
Slots
Wrist
Level
74
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Outrider's Blacksteel Chain Leggings of Stealth
LEGENDARY
66 Stamina
66 Primary Attributes
14.2 DPS
0.8 AE Auto
3.1 Potency
3.2 Crit Bonus
2.4 Casting Speed
14.6 Multi Attack
Infused Stats:
Chain Armor (Legs)
Mitigation
346
Level
77
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Rilissian Choker of Poison Vines
LEGENDARY
66 Stamina
66 Primary Attributes
12 Combat Skills
14.2 DPS
2.7 Crit Chance
3.1 Potency
3.2 Crit Bonus
14.6 Multi Attack
167 Ability Mod
Infused Stats:
Slots
Neck
Level
78
Adornment Slots:
White, Turquoise, Orange, Green
NO-TRADE
Stalker's Foil
FABLED
66 Stamina
66 Primary Attributes
12 Combat Skills
2.7 Crit Chance
3.1 Potency
3.2 Crit Bonus
0.3 Reuse Speed
3.6 Accuracy
167 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
50 - 282
(82.93 Rating)
Delay
4.0 seconds
Level
77
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Bow of the Transcended
LEGENDARY
66 Stamina
66 Primary Attributes
12 Combat Skills
2.7 Crit Chance
3.1 Potency
3.2 Crit Bonus
14.6 Multi Attack
0.3 Reuse Speed
167 Ability Mod
Infused Stats:
Bow
Ranged
Damage
128 - 723
(94.47 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
78
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Razorhoof Band
LEGENDARY
75 Primary Attributes
75 Stamina
1,233 Resistances
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
10.7 Haste
11.5 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Carved Barracuda Tooth Bracelet
LEGENDARY
75 Primary Attributes
75 Stamina
1,291 Resistances
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Thexian Steel Aegis
TREASURED
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
1.7 Block Chance
Infused Stats:
Round Shield
Slots
Secondary
Protection
297
Level
55
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Outrider's Blacksteel Chain Spaulders of Stealth
TREASURED
66 Stamina
66 Primary Attributes
12 Combat Skills
14.2 DPS
3.1 Potency
3.2 Crit Bonus
0.3 Reuse Speed
3.6 Accuracy
167 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
323
Level
77
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 68,601 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,973 health per tick while out-of-combat.
This character has a Maximum Power pool of 18,677. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 857 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,134 whatsits.
This character resists Noxious damage in the amount of 7,906 whatsits.
This character resists Arcane damage in the amount of 7,724 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 2078.4848484848
This character has a 54% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,022, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 29.9%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 9.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 12.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 28.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 10.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.