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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
20
Fishbone Mail Vestment of the Othmir
LEGENDARY
75 Primary Attributes
75 Stamina
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
238 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
401
Level
86
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Wispy Wanderer's Wrap
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
3.6 Casting Speed
4.4 Crit Chance
6.8 Potency
10.2 Haste
Infused Stats:
Slots
Cloak
Level
90
Effects:
Toxic Tempest III
When Equipped:
• On any combat or spell hit this spell may cast Toxic Tempest on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,648 poison damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rivervale Mudslide
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
80
Duration
5 hours and 3 minutes
Effects:
Target will Dodge 2.7% of incoming attacks. Increases Power Regen of target by 144.0.
NO-VALUE
Fugivity Infused Spirit Shards
LEGENDARY
75 Primary Attributes
75 Stamina
473 Resistances
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Needletooth Bone Earring
LEGENDARY
45 Stamina
45 Primary Attributes
315 Resistances
17 Combat Skills
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
Infused Stats:
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Ritual Habit Boots
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
12.9 Casting Speed
6.7 Crit Chance
10.2 Potency
16.3 Reuse Speed
2.7 Multi Attack
9,118 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
414
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
REFORGED
Demonicus Steaks
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
80
Duration
5 hours and 3 minutes
Effects:
Target will Dodge 2.7% of incoming attacks. Increases Health Regen of target by 190.0.
NO-VALUE
Thurgadin Tracker's Bracers
LEGENDARY
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
4.9 Crit Chance
7.8 Potency
12.1 Multi Attack
246 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
388
Level
90
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Corrupted Soul Chainlink Gloves
LEGENDARY
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
23.1 DPS
6 Crit Chance
9.6 Potency
14.9 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
409
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Haste
When Equipped:
• Increases Haste of caster by 30.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Withering Soul Chainlink Coif
LEGENDARY
100 Primary Attributes
100 Stamina
31 Combat Skills
5.9 Crit Bonus
25.52.9% DPS
6.7 Crit Chance
10.2 Potency
16.5 Multi Attack
1,401 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
409
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE REFORGED
Ethereal Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
164 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
86
NO-VALUE
Druzaic Enscribed Ring
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
6.3 Flurry
14.1 Haste
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
LORE-EQUIP NO-TRADE
Wristlet of Waning Hopes
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
6.3 Flurry
14.1 Haste
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP NO-TRADE
Corrupted Soul Chainlink Legguards
LEGENDARY
93 Stamina
93 Primary Attributes
29 Combat Skills
23.1 DPS
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.91.8% Multi Attack
6,035 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
448
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
NO-TRADE REFORGED
Twisted Thoughts Amulet
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
25.5 DPS
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
7 Flurry
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
NO-TRADE
Dagger of Withering Hopes
LEGENDARY
100 Primary Attributes
100 Stamina
31 Combat Skills
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
15.7 Haste
Infused Stats:
Spear
One-Handed Piercing
Damage
72 - 411
(120.77 Rating)
Delay
4.0 seconds
Level
92
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Hurried Strikes II
When Equipped:
• Increases Haste of caster by 11.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Witherstring Bow
LEGENDARY
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
6 Crit Chance
9.6 Potency
14.1 Haste
14.9 Multi Attack
Infused Stats:
Bow
Ranged
Damage
204 - 1,155
(150.96 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
91
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Signet of Betrayal
FABLED
48 Primary Attributes
48 Stamina
360 Resistances
19 Combat Skills
0.9 Crit Bonus
11 DPS
2.6 Crit Chance
3.9 Potency
6.8 Multi Attack
Infused Stats:
Slots
Finger
Level
80
Effects:
Dire Consequences
When Equipped:
• On any combat or spell hit this spell may cast Dire Consequences on target of attack. Triggers about 2.0 times per minute.
• Has a chance to betray the wearer by calling unwanted attention to itself.
• Decreases Threat to target by 3,125
• Must be at the top of the hate list of your current target.
• Increases Threat to target by 2,640
• Must be not at the top of the hate list of your current target.
• Inflicts 1,080 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rhenium Bangle of Intelligence
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,296 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
Ethereal Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
88
NO-VALUE
Dirk of Withered Dreams
LEGENDARY
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
6 Crit Chance
9.6 Potency
14.1 Haste
14.9 Multi Attack
Infused Stats:
Spear
One-Handed Piercing
Damage
72 - 411
(120.77 Rating)
Delay
4.0 seconds
Level
91
All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Turning Tide Chainlink Vambraces
FABLED
102 Stamina
102 Primary Attributes
26.3 DPS
6.9 Crit Chance
10.4 Potency
6.1 Crit Bonus
1731.5% Multi Attack
10,056 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
463
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM REFORGED
Discounter's Sash of the Drakizslath
As a sign of good will, the merchant society of Dracur randomly select a commoner to adorn this belt about their waist and are given discounts for a day within Tozzkalem.
FABLED
100 Stamina
100 Primary Attributes
25.5 DPS
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
Infused Stats:
Slots
Waist
Level
92
Effects:
Tactical Advance II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Tactical Advance II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Tactical Advance II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
This character has 79,883 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,489 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,557. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,226 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 15,482 whatsits.
This character resists Noxious damage in the amount of 15,249 whatsits.
This character resists Arcane damage in the amount of 15,063 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 62,564, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 14.9%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 22.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 51.5% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 23.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.