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Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Bolstered Charm
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
633.3 Crit Bonus
195 Resolve
368 Crit Chance
4703.3 Potency
14.4 Multi Attack
12.1 Block Chance
Infused Stats:
Slots
Charm
Level
120
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 12.3.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Grim Shadowstalker's Tunic
LEGENDARY
2,688 Primary Attributes
5,488 Stamina
97,012 Power
154,369 Health
115.4 DPS
205 Resolve
6474.3 Potency
43.2 Weapon Damage
370 Overcap Crit Bonus
Infused Stats:
Leather Armor (Chest)
Mitigation
766
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Shaper's Bolstered Cloak
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
266 Combat Skills
633.3 Crit Bonus
195 Resolve
368 Crit Chance
4703.3 Potency
32.5 Max Health
13.6 Mitigation Increase
Infused Stats:
Slots
Cloak
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Lichenade
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Shaper's Vicious Earring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
13.6 Reuse Speed
38,794 Ability Mod
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Bolstered Earring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
14.4 Multi Attack
13.6 Mitigation Increase
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Boots
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
14.4 Casting Speed
4855.8 Potency
195 Resolve
291 Overcap Crit Bonus
38,794 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
656
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Fruticose Fried Angler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Shaper's Bracers
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
94.3 DPS
4855.8 Potency
195 Resolve
14.4 Multi Attack
291 Overcap Crit Bonus
Infused Stats:
Leather Armor (Forearms)
Mitigation
656
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Shaded Manascrambler's Leather Gloves
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
210 Resolve
15.2 Casting Speed
6312.5 Potency
326 Overcap Crit Bonus
62,070 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
757
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Shaper's Helm
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
11 Ability Doublecast
4855.8 Potency
195 Resolve
13.6 Reuse Speed
291 Overcap Crit Bonus
Infused Stats:
Leather Armor (Head)
Mitigation
656
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Furious Ring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
14.4 Haste
30.6 Weapon Damage
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
10 Crit Bonus
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE NO-TRADE
Bracelet of Comprehension
LEGENDARY
2,284 Primary Attributes
4,666 Stamina
82,459 Power
131,213 Health
149,520 Resistances
276 Combat Skills
683.9 Crit Bonus
205 Resolve
14.9 Casting Speed
5643.9 Potency
54,311 Ability Mod
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE
Shaper's Pants
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
5395.3 Potency
195 Resolve
17 Haste
36 Weapon Damage
342 Overcap Crit Bonus
Infused Stats:
Leather Armor (Legs)
Mitigation
702
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Furious Necklace
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
266 Combat Skills
633.3 Crit Bonus
195 Resolve
17 AE Auto
368 Crit Chance
4703.3 Potency
11 Flurry
Infused Stats:
Slots
Neck
Level
120
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Shroom Slicer
LEGENDARY
2,741 Primary Attributes
5,532 Stamina
100,743 Power
160,306 Health
382.7 Crit Chance
7857.7 Potency
17.2 Mitigation Increase
215 Resolve
15.4 Block Chance
397 Overcap Crit Bonus
Infused Stats:
Sword
One-Handed Slashing
Damage
2101 - 3,152
(1313.28 Rating)
Delay
4.0 seconds
Level
120
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,077 disease damage on target encounter instantly and every second.
• Inflicts an additional 47 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM
Veilwalker's Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
35.8 Crit Bonus
8 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Neck, Ranged, Charm
Level
110
NO-VALUE NO-TRADE
Shaper's Bow
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
195 Resolve
368 Crit Chance
5612.7 Potency
38.3 Max Health
36 Weapon Damage
342 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
1001 - 3,003
(500.48 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,222 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Veilwalker's Adornment of Increased Criticals (2H)
MASTERCRAFTED FABLED
Adds the following to an item:
71.6 Crit Bonus
16 Overcap Crit Bonus
Placement:
Ranged, Thrown, Two-Handed
Type:
White Adornment
Slots:
Primary, Ranged
Level
110
NO-VALUE NO-TRADE
Shaper's Bolstered Ring
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
4703.3 Potency
12.1 Block Chance
32.5 Max Health
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Vicious Bracelet
LEGENDARY
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
131,835 Resistances
266 Combat Skills
633.3 Crit Bonus
195 Resolve
14.4 Casting Speed
4703.3 Potency
38,794 Ability Mod
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE
Shaper's Buckler
LEGENDARY
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
195 Resolve
17 Casting Speed
368 Crit Chance
5612.7 Potency
342 Overcap Crit Bonus
45,640 Ability Mod
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
1,381
Level
120
All Priests, All Scouts
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 57,859,890 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,315,222 health per tick while out-of-combat.
This character has a Maximum Power pool of 3,018,671. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 121,135 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 849,046 whatsits.
This character resists Noxious damage in the amount of 849,046 whatsits.
This character resists Arcane damage in the amount of 882,651 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 4062.3076923077
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 3683.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,679,996, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 64.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 75.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 42% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 33.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.