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• Increases in-combat movement speed of caster by 22.0%.
• Increases Crit Chance of caster by 22.0.
• This effect will not stack with similar adornments. but does stack with most other in-combat movement speed bonuses.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
Candle of Indestructible Wax
FABLED
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
11.6 Casting Speed
6 Crit Chance
9.6 Potency
336 Ability Mod
Infused Stats:
Slots
Charm
Level
92
All Mages, All Priests
Effects:
Major Rain of Blades
When Equipped:
• On any combat or spell hit this spell may cast Major Rain of Blades on target of attack. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 4,429 - 4,895 slashing damage on target encounter.
• Inflicts 633 - 699 slashing damage on target encounter every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
Swift Slicer
TREASURED
Damage
+95 Piercing
Hit Bonus
+10%
Infused Stats:
NO-TRADE NO-VALUE
Primal Robe
FABLED
124 Stamina
124 Primary Attributes
33.2 DPS
8.8 Crit Chance
12.8 Potency
7.7 Crit Bonus
20.9 Haste
21.6 Multi Attack
Infused Stats:
Cloth Armor (Chest)
Mitigation
254
Level
95
All Mages
Adornment Slots:
White, Turquoise, Yellow, White, Yellow
HEIRLOOM
Astral Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
27 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Astral Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
27 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Rune: Potency II
FABLED
Adds the following to an item:
4 Potency
Type:
Yellow Adornment
Slots:
Chest, Shoulders, Forearms
Level
90
HEIRLOOM NO-VALUE
Cloak of Elemental Enslavement
FABLED
110 Primary Attributes
110 Stamina
34 Combat Skills
6.8 Crit Bonus
15 Casting Speed
7.8 Crit Chance
11.2 Potency
18.4 Haste
19 Reuse Speed
Infused Stats:
Slots
Cloak
Level
92
All Mages, All Priests
Effects:
Major Violence and Ruination
When Equipped:
• This effect will not stack with itself.
• On a critical spell hit this spell may cast Major Violence and Ruination on target of spell. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,265 - 1,399 slashing damage on target.
• Inflicts 696 - 769 slashing damage on target every 2 seconds.
• Inflicts an additional 126 - 139 slashing damage on target every tick.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Major Violence and Ruination on target of attack. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,265 - 1,399 slashing damage on target.
• Inflicts 696 - 769 slashing damage on target every 2 seconds.
• Inflicts an additional 126 - 139 slashing damage on target every tick.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Chillblossom Brandy
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and STA of target by 17.6. Increases Power Regen of target by 150.0.
HEIRLOOM
Enscribed Earring of the Crazed
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
12.7 Casting Speed
11.1 Potency
11.1 Crit Bonus
5.1 Spell Reuse Speed
390 Ability Mod
Infused Stats:
Slots
Ear
Level
95
Effects:
Gnomish Distraction
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On a critical spell hit this spell may cast Gnomish Distraction on target of spell. Triggers about 2.0 times per minute.
• Decreases Threat to target by 5,224 - 5,775
• Inflicts 9,124 - 10,084 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Gnomish Distraction on target of attack. Triggers about 2.0 times per minute.
• Decreases Threat to target by 5,224 - 5,775
• Inflicts 9,124 - 10,084 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Bone Spike of Discernment
FABLED
124 Primary Attributes
124 Stamina
2,079 Resistances
7.7 Crit Bonus
16.8 Casting Speed
8.8 Crit Chance
12.8 Potency
18.9 Max Health
568 Ability Mod
Infused Stats:
Slots
Ear
Level
95
Effects:
Vitriolic Animus I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Vitriolic Animus I on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,926 - 3,234 disease damage on target instantly and every 2 seconds.
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Major Siphoning Eulogy on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,139 - 1,259 piercing damage on target instantly and every 3 seconds.
• Heals caster for 1,247 - 1,378 instantly and every 3 seconds.
• Increases Crit Bonus of caster by 7.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Silvered Reapings
FABLED
203 Stamina
203 Primary Attributes
9,108 Resistances
12.1 Potency
12.1 Crit Bonus
13.8 Casting Speed
6 Spell Reuse Speed
406 Ability Mod
Infused Stats:
Slots
Wrist
Level
95
Effects:
Silvered Reaping
When Equipped:
• Increases Combat Mana Regen of caster by 10.0%.
• Increases Max Power of caster by 1,440.0.
• Increases Disruption, Ministration, Subjugation and Ordination of caster by 8.0.
This character has 162,354 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,751 health per tick while out-of-combat.
This character has a Maximum Power pool of 61,772. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,639 power per tick while out-of-combat.
This character runs 27% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 57,512 whatsits.
This character resists Noxious damage in the amount of 56,002 whatsits.
This character resists Arcane damage in the amount of 56,382 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 366% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 7,682, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 76.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
30.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.465 seconds, a 14% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
190 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 12% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 9.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.