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A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
TREASURED
Infused Stats:
Slots
4
NO-VALUE NO-TRADE
Spire Scaler Leather Jerkin of the Draconian Warlord
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
Waste Walker Hoop of the Dracomancer
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
40321.4 Potency
31.5 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Dimensional Regalia of the Collector
LEGENDARY
PRESTIGE
3,281 Primary Attributes
5,531 Stamina
186,012 Power
295,994 Health
346,060 Resistances
589 Combat Skills
1312.6 Crit Bonus
510 Resolve
39962.1 Potency
31.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Primeval Critical Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus II
When Equipped:
• Increases Crit Bonus of caster by 1,242.2.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• Reduces all damage done to caster by up to 3,422,064.75.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Blueberry Goose Breast
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
130
Duration
5 hours
Effects:
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Crit Bonus of target by 1,098.1. Increases Potency of target by 7,654.0. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
• The Fervor granted by this effect is increased based on the tier of the user's Ballads of Zimara adventure class-specific Epic Spell, starting at 43.2
• Increases Fervor Overcap of caster by 43.2.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Waste Walker Crossbow of the Dragon Hawk
LEGENDARY
3,861 Primary Attributes
6,507 Stamina
219,970 Power
350,030 Health
1.3 Flurry Multiplier
552.4 Crit Chance
47437.1 Potency
495 Resolve
1,545 Overcap Crit Bonus
Infused Stats:
Ranged
Damage
7062 - 10,593
(4413.6 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
130
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Zimaran Adornment: Nilborien's Crit Bonus
TREASURED
Adds the following to an item:
167.9 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
128
HEIRLOOM
Tishan's Zimaran Rune: Noxious Rending
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Waste Walker Signet of the Draconian Warlord
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
40321.4 Potency
336 Max Health
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
HEIRLOOM LORE-EQUIP
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Tishan's Zimaran Rune: Force Projection
Adds the following to an item:
1216.4 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
NO-VALUE NO-TRADE
Spiritstone of Collected Scars
This will grow in power as you collect Fragments of Collected Ballads.
LEGENDARY, Collection Collector
PRESTIGE
Adds the following to an item:
2,389 Stamina
3,986 Primary Attributes
23.7 Ability Doublecast
1278.1 Potency
53.7 Max Health
342.4 Crit Bonus
31.9 Fervor
25 Overcap Fervor
104 Overcap Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
130
Effects:
Collected Collections
When Equipped:
• Increases Fervor of caster by 16.7.
• Increases Fervor Overcap of caster by 16.7.
• Cannot be modified except by direct means
Spirit Stone Stats:
+3,986 agi +2,389 sta
+23.7% Ability Doublecast +1278.1% Potency +342.4% Crit Bonus +53.7% Max Health +31.9% Fervor +24.7% Fervor Overcap
An orator of great renown, Metis sought an equitable and peaceful solution in all matters of Hooluk statecraft. She lived to see her daughter fall from the sky when war came to the Aerie.
This character has 9,832,436,481 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 393,299,194 health per tick while out-of-combat.
This character has a Maximum Power pool of 172,346,763. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,895,889 power per tick while out-of-combat.
This character runs 68% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,349,002 whatsits.
This character resists Noxious damage in the amount of 2,232,471 whatsits.
This character resists Arcane damage in the amount of 2,282,735 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 4413.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 123,649,968, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 25%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 56.1 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 96.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 137.726% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.