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Applies Noxious Focus III when Activated. Lasts for 8.0 seconds.
• Grants 480 potency to all noxious abilities.
• Removes 200 potency from arcane and elemental damage abilities.
• Cannot be modified except by direct means
• The reuse time of Noxious Focus III is 2 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Blood Quencher
FABLED
261 Primary Attributes
543 Stamina
27 Crit Bonus
4 Casting Speed
38.5 Crit Chance
27.3 Potency
6.2 Mitigation Increase
33.4 Haste
Infused Stats:
Slots
Charm
Level
100
Effects:
Magical Shielding III
Applies Magical Shielding III when Activated. Lasts for 10.0 seconds.
• Uses the caster's power to restore health to the target group member. Heals 60% of all incoming damage. 6.6% of the amount healed is subtracted from the caster's power. Terminates if the caster doesn't have the power to absorb the attack.
• Cannot be modified except by direct means
• The reuse time of Magical Shielding III is 30.0 seconds
While you hold this strange feathered cloak in your hands, you sense a great yearning, as if you need to do something specific with it. It's as if it is calling out to a greater focus.
LEGENDARY
350 Stamina
215 Primary Attributes
274 Combat Skills
0.5 Ability Doublecast
38.1 Crit Chance
10.2 Potency
10.2 Crit Bonus
11.4 Flurry
Infused Stats:
Slots
Cloak
Level
98
Adornment Slots:
White, Purple
LORE NO-TRADE
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Strong Evervictorious Rum
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing heal and ward amount by 2%.
Mire Hoops
LEGENDARY
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
98
Effects:
Loose Limbs
When Equipped:
• On any combat or spell hit this spell may cast Loose Limbs on target of attack. Lasts for 15.0 seconds. Triggers about 3.0 times per minute.
• Decreases DPS of target by 25.0.
• This spell will not stack if cast by multiple casters.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE
Electrified Adornment of Endurance
TREASURED
Adds the following to an item:
52 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Valdoon's Fang
FABLED
261 Primary Attributes
543 Stamina
20,072 Resistances
60 Combat Skills
20.2 Crit Bonus
23.1 DPS
20.6 Potency
6.2 Mitigation Increase
5.9 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Effects:
Confidence III
When Equipped:
• Increases the wearer's worn armor mitigation and block chance by 5. This effect increases to 11 if they have 2 or more grouped allies within 10 meters of them.
• When avoiding an attack, the wearer will stun their attacker for 2.5 seconds. This can only trigger once every 10 seconds. Does not apply to epic targets.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP NO-VALUE
Astral Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
HEIRLOOM NO-VALUE
Lubber's Chance
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+185 agi +164 sta
+5.2% Potency +5.2% Crit Bonus
Progress to Next Level:
15
78.97%
NO-VALUE
The Emperor's Command
FABLED
261 Primary Attributes
543 Stamina
20,072 Resistances
60 Combat Skills
20.2 Crit Bonus
8 Casting Speed
20.6 Potency
15.7 Haste
1,300 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Effects:
Overwhelming Advantage III
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 15 for every enemy who is engaged with the wearer, up to 60 maximum
• Increases the wearer's Potency by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.