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• On a hostile ability cast this spell has a 14% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
• Heals group members (AE) for 114.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Spirit-gorged Flail
LEGENDARY
62 Primary Attributes
62 Stamina
24 Combat Skills
0.6 Crit Bonus
11.2 DPS
2.2 Crit Chance
3.4 Potency
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
51 - 154
(81.87 Rating)
Delay
2.5 seconds
Level
68
All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Tome of Dark Magic
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
40
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ruined Ring
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Infused Stats:
Slots
Finger
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Constable's Bracelet
LEGENDARY
31 Primary Attributes
31 Stamina
238 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Infused Stats:
Slots
Wrist
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
Devoured-hide Shoulderguards
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
4.3 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
238
Level
70
All Fighters, All Priests, All Scouts
Effects:
Lesser Overloaded Heal
When Equipped:
• On a healing spell cast this spell may cast Overloaded Heal on caster. Triggers about 2.8 times per minute.