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This item appears to be able to be broken down into rage filled ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
9.9 Mitigation Increase
14.8 Haste
6.3 Reuse Speed
Infused Stats:
Slots
Charm
Level
90
All Fighters
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Spire Master's Totem
This item appears to be able to be broken down into rage filled ore.
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
14.3 Haste
6.1 Reuse Speed
297 Ability Mod
Infused Stats:
Slots
Charm
Level
90
All Fighters
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
bear hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
24
Brute's Gi of the Citadel
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
12.7 Max Health
5.9 Block Chance
Infused Stats:
Leather Armor (Chest)
Mitigation
438
Level
90
Bruiser
Effects:
Pestilential Rain III
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,664 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Serrated Subterfuge
When Equipped:
• This effect will not stack with itself.
• On any combat or spell hit this spell may cast Serrated Subterfuge on caster. Lasts for 8.0 seconds. Triggers about 2.2 times per minute.
• When damaged this spell will cast Serrated Subterfuge on target's attacker.
• Inflicts 2,676 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 5 triggers of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Cloak of the Spire
FABLED
Infused Stats:
Slots
Cloak
Effects:
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE
Spiced Torsis Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS of target by 13.2. Increases Power Regen of target by 120.0.
Dominant Taloned Earstud
FABLED
86 Primary Attributes
86 Stamina
1,551 Resistances
5.1 Crit Bonus
2.5 AE Auto
5.7 Crit Chance
8.6 Potency
13.2 Haste
Infused Stats:
Slots
Ear
Level
90
Effects:
Tactical Advance II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Tactical Advance II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Tactical Advance II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP ATTUNEABLE
Forceful Hoop of Explosive Furor
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
564 Resistances
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
14.8 Haste
306 Ability Mod
Infused Stats:
Slots
Ear
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Adversary's Aura of Death: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
90
All Fighters, All Scouts
Adversary's Aura of Death 1/2
Adversaryr's Ornaments
Item Set Details:
(2) +3% Crit Bonus +15% Multi Attack Chance +675 All +10% Block Chance
NO-VALUE
Sanctorum Foot Wraps of the Brute
This item appears to be able to be broken down into rage filled ore.
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
5.9 Block Chance
5.9 Reuse Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
409
Level
90
Bruiser
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Succulent Dip
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS of target by 17.8. Increases Health Regen of target by 190.0.
Dominant Empyrean Wrist Wraps
This item appears to be able to be broken down into rage filled ore.
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
13.1 Max Health
6.1 Block Chance
6.1 Reuse Speed
Infused Stats:
Leather Armor (Forearms)
Mitigation
405
Level
90
Bruiser, Monk
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Sanctorum Hand Wraps of the Brute
This item appears to be able to be broken down into rage filled ore.
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
5.9 Block Chance
288 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
409
Level
90
Bruiser
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Brute's Skullcap of the Citadel
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
5.7 Block Chance
5.7 Reuse Speed
Infused Stats:
Leather Armor (Head)
Mitigation
409
Level
90
Bruiser
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Dominant Band of Pitiless Clobbering
FABLED
86 Primary Attributes
86 Stamina
564 Resistances
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
14 Multi Attack
279 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Effects:
Phantasmal Siphon II
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon II on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,341 - 2,587 poison damage on target
• Heals caster for 1,170 - 1,294
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
LORE-EQUIP ATTUNEABLE
Modulated Forceful Ceremonial Diaku War Strap
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
564 Resistances
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
9.9 Mitigation Increase
306 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Combatant's Aura of Death: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
90
All Fighters, All Scouts
Combatant's Aura of Death 1/2
Combatant's Ornaments
Item Set Details:
(2) +675 All +3% Mitigation Increase +3% Crit Bonus +5% Multi Attack Chance +3% Ability Reuse Speed
NO-VALUE
Brute's Breeches of the Citadel
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
5.7 Block Chance
279 Ability Mod
Infused Stats:
Leather Armor (Legs)
Mitigation
438
Level
90
Bruiser
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Choker of the Relentless Marksman
This item appears to be able to be broken down into bloodmetal ore.
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
9.6 Mitigation Increase
14.3 Haste
6.1 Reuse Speed
Infused Stats:
Slots
Neck
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
HEIRLOOM ATTUNEABLE
Meat Pulverizer of Splattering Grease
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
5.7 Block Chance
279 Ability Mod
Infused Stats:
Fists
One-Handed Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Dominant Shards of Sullon's Prison
This item appears to be able to be broken down into rage filled ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
6.3 Block Chance
306 Ability Mod
Infused Stats:
Thrown Weapon
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
Beastlord, Bruiser, Monk
Effects:
Corrosive Fog II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Corrosive Fog II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,069 - 1,182 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Dominant Circlet of the Supreme Deadeye
This item appears to be able to be broken down into rage filled ore.
FABLED
92 Primary Attributes
92 Stamina
564 Resistances
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
14.8 Haste
15.6 Multi Attack
306 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Attacker's Aura of Death: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
90
All Fighters, All Scouts
Attacker's Aura of Death 1/2
Attacker's Ornaments
Item Set Details:
(2) +675 All +3% Extra Parry Chance +5% Crit Bonus +3% Flurry Chance +15% Multi Attack Chance
NO-VALUE
Tyrax's Bracelet of Polarity
This item appears to be able to be broken down into bloodmetal ore.
FABLED
90 Primary Attributes
90 Stamina
564 Resistances
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
13.1 Max Health
15.1 Multi Attack
297 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Myrmidon's Frozen Aura: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
90
All Fighters
Myrmidon's Frozen Aura 1/2
Myrmidon's Trinkets
Item Set Details:
(2) +500 All +1.5% Mitigation Increase
NO-VALUE
Mace of the Spiny Hide
FABLED
86 Primary Attributes
86 Stamina
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
12.2 Max Health
279 Ability Mod
Infused Stats:
Hammer
One-Handed Crushing
Damage
121 - 688
(134.98 Rating)
Delay
6.0 seconds
Level
90
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Forceful Empyrean Arm Wraps
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
24.2 DPS
6.3 Crit Chance
9.2 Potency
6.3 Block Chance
306 Ability Mod
Infused Stats:
Leather Armor (Shoulders)
Mitigation
405
Level
90
Bruiser, Monk
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Stalwart Strap of Disciplined Destruction
This item appears to be able to be broken down into warborne ore.
This character has 142,665 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,725 health per tick while out-of-combat.
This character has a Maximum Power pool of 24,349. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,136 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 7,488 whatsits.
This character resists Noxious damage in the amount of 9,053 whatsits.
This character resists Arcane damage in the amount of 7,584 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 60.4
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 20.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 8,368, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 52.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 2.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.