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Applies Undercover Assault III when Activated. Lasts for 18.0 seconds.
• Automatically reduces the caster's threat by 80% of all damage inflicted
• Increases Weapon Damage of caster by 115.0.
• Increases the crit bonus of attacks by 115%.
• On any combat or spell hit this spell will cast Undercover Assault on target of attack.
• Decreases threat priority of target by 1 position
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 18.0 - 27.0 seconds.
• Cannot be modified except by direct means
• The reuse time of Undercover Assault III is 2 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Summoner's Rod
LEGENDARY
372 Primary Attributes
715 Stamina
30 Crit Bonus
2 Resolve
27 DPS
41.3 Crit Chance
32.3 Potency
35.2 Haste
19.4 Multi Attack
Infused Stats:
Deity:
+10 sta
1.0% Potency
0.2% Crit Bonus
Slots
Charm
Level
100
Effects:
Spectral Annihilation
Applies Spectral Annihilation when Activated.
• Inflicts 2,634,400 mental damage on target.
• This effect can be cast while casting other abilities
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spectral Annihilation is 15.0 seconds
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
pristine rawhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
5
Splitiron Brigantine Coat
HANDCRAFTED
500 Primary Attributes
1,786 Stamina
50.2 Crit Bonus
1 Resolve
50.8 Potency
17 Max Health
198 Haste
99 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
714
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Darkness Forever
FABLED
395 Primary Attributes
744 Stamina
441 Combat Skills
20.2 Crit Bonus
4 Resolve
61.8 Crit Chance
34.6 Potency
18.9 Flurry
36.7 Haste
Infused Stats:
Deity:
+4 sta
0.5% Potency
0.2% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Gazer Vitreous Infusion
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 15.4. Target will Dodge 2.5% of incoming attacks. Increases Power Regen of target by 135.0.
Silvered Hoop of the Extinct
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Ear
Level
100
Effects:
Uplifting Swings III
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Swings III on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Weapon Damage of caster by 3.7, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Earring of Insulting Blows
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Ear
Level
100
Effects:
Uplifting Blows II
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Blows II on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Flurry of Caster by 1.1, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Mechnamagnus Destroyer Boots
LEGENDARY
375 Primary Attributes
913 Stamina
30.8 Crit Bonus
93.8 DPS
32.3 Potency
49.3 Reuse Speed
5.9 Weapon Damage
Infused Stats:
Chain Armor (Feet)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Splitiron Brigantine Bracers
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
1 Resolve
39.7 Casting Speed
44.1 Potency
13.5 Max Health
2,979 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
666
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Splitiron Brigantine Gloves
HANDCRAFTED
427 Primary Attributes
1,426 Stamina
40 Crit Bonus
1 Resolve
44.1 Potency
158.9 Haste
6.5 Weapon Damage
5,958 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
666
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Shimmering Aggressor's Helm
LEGENDARY
475 Primary Attributes
1,582 Stamina
44.4 Crit Bonus
2 Resolve
41.5 Casting Speed
49 Potency
165.6 Haste
7.3 Weapon Damage
Infused Stats:
Deity:
+1 sta
0.1% Potency
0.1% Crit Bonus
Chain Armor (Head)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Redirecting Ring of Aberrant Magic
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
8.7 Casting Speed
22.9 Potency
17.6 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+3 sta
0.9% Potency
0.1% Crit Bonus
+12.7 Abil Mod
Slots
Finger
Level
100
Effects:
Channeled Redirection
When Equipped:
• Reduces elemental, noxious and arcane damage done to caster by 6.5%.
• Damage reduction from this effect will not stack with itself.
• When any magical damage is received this spell will cast Channeled Redirection II on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of caster by 134.0.
• Cannot be modified except by direct means
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
• This effect can only trigger once every 30.0 seconds.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Hollowed Metamorphic Rock
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
8.9 Casting Speed
21.6 Potency
18 Haste
1,591 Ability Mod
Infused Stats:
Deity:
+7 sta
0.8% Potency
0.8% Crit Bonus
+21.3 Abil Mod
Slots
Wrist
Level
100
Effects:
Uplifting Power
When Equipped:
• Increases Potency of caster by 90.0.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Splitiron Brigantine Leggings
HANDCRAFTED
500 Primary Attributes
1,786 Stamina
50.2 Crit Bonus
1 Resolve
141.8 DPS
12.3 AE Auto
50.8 Potency
17 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
714
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Martial Bornite Torque
HANDCRAFTED
334 Primary Attributes
644 Stamina
18.5 Crit Bonus
1 Resolve
25.8 DPS
39.9 Crit Chance
20.6 Potency
33.7 Haste
18.6 Multi Attack
Infused Stats:
Slots
Neck
Level
100
Effects:
Firm Stance
When Equipped:
• Increases the wearer's Crit Bonus by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Electrified Gnemlin Dagger
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
54.5 DPS
181.5 Crit Chance
35.7 Potency
27.7 Reuse Speed
1,950 Ability Mod
Infused Stats:
Deity:
+6 sta
0.8% Potency
0.4% Crit Bonus
+25.0 Abil Mod
Dagger
One-Handed Piercing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
The Fire Gazer's Scales
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
15.4 Casting Speed
171.1 Crit Chance
32.7 Potency
29 Haste
2,332 Ability Mod
Infused Stats:
Deity:
+8 sta
0.6% Potency
1.0% Crit Bonus
+18.5 Abil Mod
Thrown Weapon
Ranged
Damage
410 - 2,326
(304.01 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 6.0.
• Increases DPS of caster by 17.0.
• Increases AE Autoattack of Caster by 22.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Ring of Aberrant Magic
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
8.7 Casting Speed
22.9 Potency
17.6 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+3 sta
0.1% Potency
0.3% Crit Bonus
+48.0 Abil Mod
Slots
Finger
Level
100
Effects:
Allied Energy
When Equipped:
• Increases the wearer's Potency by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Picaroon's Wily Wristlet
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Wrist
Level
100
Effects:
Practiced Aim II
When Equipped:
• On any combat or spell hit this spell may cast Practiced Aim II on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Crit Bonus by 0.8 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 48 Crit Bonus.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Antique Bone Blade
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
43.5 DPS
124.6 Crit Chance
22.5 Potency
62.3 Haste
Infused Stats:
Spear
One-Handed Piercing
Damage
205 - 1,163
(228.07 Rating)
Delay
6.0 seconds
Level
100
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Winds of Obol
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Winds of Obol
When Equipped:
• This effect does not stack with itself when adorned on multiple items
This character has 1,283,312 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 51,354 health per tick while out-of-combat.
This character has a Maximum Power pool of 134,386. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,690 power per tick while out-of-combat.
This character runs 110% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 169,542 whatsits.
This character resists Noxious damage in the amount of 169,942 whatsits.
This character resists Arcane damage in the amount of 169,792 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 746.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 36,104, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 82.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
67.75 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
670 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 54.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 67.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.