EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II account flags obtained by claiming those rewards on any character on the account.
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II character flags obtained by claiming those rewards on each character individuallly.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Coldforged Rune: Col Critical Thinking
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 12.561 seconds
• Increases Crit Bonus Overcap of group members (AE) by 275.7.
• Increases Potency of group members (AE) by 8,509.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 10,011.2.
• Increases Crit Bonus of caster by 475.4.
HEIRLOOM NO-VALUE
Coldforged Rune: Crevasse Focus Defense
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 7.8 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 713.0.
HEIRLOOM NO-VALUE
Revealed Purpose Charm of Endless Rage
FABLED
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
1.2 Flurry Multiplier
474.2 Crit Chance
42335.6 Potency
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Coldforged Adornment: Col Ability Mod
TREASURED
PRESTIGE
Adds the following to an item:
1,574,996 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
HEIRLOOM NO-VALUE
Zimaran Rune: Felfeather's Focus Defense
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
126
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 8 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 614.7.
HEIRLOOM NO-VALUE
Coldforged Rune: Coldwork Soul Shiver
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Soul Shiver 1/1
Soul Shiver
Effects:
Soul Shiver
Applies Soul Shiver when Activated.
• Fires a powerful beam straight ahead of the caster, dealing damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps attributes and causes the target to take 3% more Elemental, Noxious and Arcane damage for 15 seconds
• Suspends the passive effect for 60 seconds
• Cannot be modified except by direct means
• The casting time of Soul Shiver is 0.85 seconds and the reuse time of the spell is 1 minute
Item Set Details:
(1) Applies Soul Shiver: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 190.1.
• Increases Potency of caster by 4,004.5.
HEIRLOOM NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases Crit Bonus Overcap of caster by 434.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
NO-TRADE
Coldforged Adornment: Col Ability Mod
TREASURED
PRESTIGE
Adds the following to an item:
1,574,996 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
HEIRLOOM NO-VALUE
Constance the Balanced
TREASURED, Constance the Balanced
Adds the following to an item:
44 Overcap Fervor
Type:
Purple Adornment
Slots:
Cloak
Level
130
Coven Set 1/3
Item Set Details:
(2) Applies Toil of the Times.
• Increases Fervor of target by 93.1.
(3) Applies Trouble of the Ages.
• Increases Potency of target by 11,516.4.
LORE-EQUIP NO-TRADE
Crowberry Burbot Blend
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
130
Duration
5 hours
Effects:
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 7,654.0. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Coldforged Rune: Crevasse Gleeful Ire
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Shoulders, Feet, Wrist
Level
130
Effects:
Gleeful Ire
When Equipped:
• Increases Potency of caster by 14,316.1.
• Increases Max Health of caster by 39.4%.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Golden Sennegrass Charcuterie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
130
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Crit Bonus of target by 2,196.2. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
• In Scars of Destruction or previous expansion zones.
HEIRLOOM NO-VALUE
Metis the Younger Ascendant
A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Crook of the Fathom Lord [Rank V]
An ancient deific item containing a fraction of its creator's immense power! This item is fully upgraded and imbued with power from beyond the grave! Deific Rank V
ETHEREAL
PRESTIGE
7,720 Primary Attributes
13,014 Stamina
437,676 Power
696,458 Health
39.6 Casting Speed
1104.6 Crit Chance
94028.8 Potency
1020 Resolve
3,089 Overcap Crit Bonus
3,691,615 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
12358 - 18,537
(5149.2 Rating)
Delay
6.0 seconds
Level
130
All Fighters, All Mages, All Priests, Beastlord
Effects:
Blessing of the Fathom Lord
When Equipped:
• "Blessing of the Fathom Lord" protects the wearer from strong deific magics used by Tarew Marr!
• On any combat or spell hit this spell may cast Scoundrel's Slip on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Decreases threat priority of target encounter by 3 positions
• Inflicts 7,472 disease damage on target encounter instantly and every 5 seconds.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Coldforged Rune: Coldwork Rending Torrent
TREASURED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Rending Torrent
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Rending Torrent on target of spell. Lasts for 14.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 6,927 crushing damage on target.
• Inflicts 2,155 crushing damage on target every 2 seconds.
• Inflicts 6,927 cold damage on target.
• Inflicts 2,155 cold damage on target every 2 seconds.
• Increases physical and elemental damage done to target by 2.15%.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 14.0 seconds.
HEIRLOOM NO-VALUE
Miragul's Miracle Maker
CELESTIAL, Miragul's Mysteries
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary
Level
130
Effects:
Miragul's Miracle Maker
When Equipped:
• The Fervor granted by this effect is increased based on the tier of the user's Ballads of Zimara adventure class-specific Epic Spell, starting at 43.2
• Increases Fervor Overcap of caster by 43.2.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Coldforged Rune: Coldwork Aura of Intelligence
TREASURED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Aura of Intelligence
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Flash of Intelligence on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases INT of caster by 14,972.1.
• Increases Potency of caster by 12,246.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
This character has 10,865,931,871 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 434,639,181 health per tick while out-of-combat.
This character has a Maximum Power pool of 10,924,404. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 439,000 power per tick while out-of-combat.
This character runs 165% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,236,767 whatsits.
This character resists Noxious damage in the amount of 2,262,201 whatsits.
This character resists Arcane damage in the amount of 2,236,572 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4447.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 155,052,768, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 132.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
31.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 223.026% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.