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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Chest
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 3.
NO-VALUE NO-TRADE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Feet
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
(7) Applies Protection of the Chaosborn.+10% Crit Bonus
• Grants protection from powerful celestial energy and allows the target to bypass certain planar protection magic.
NO-VALUE NO-TRADE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Adds fire damage to Tainted Mutation, Granite Protector, Ethermancy and Ethermancy II.
HEIRLOOM NO-VALUE LORE-EQUIP
Celestial Voidwrought Rune: Forearms
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Forearms
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
• Adds fire damage to Tainted Mutation, Granite Protector, Ethermancy and Ethermancy II.
HEIRLOOM NO-VALUE LORE-EQUIP
Celestial Voidwrought Rune: Hands
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Hands
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
• Increases the damage and healing of Feedback Loop by 20.
NO-VALUE NO-TRADE LORE
Celestial Voidwrought Rune: Head
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Head
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
• Ethereal Gift will grant 20 Crit Bonus Overcap to the casters group.
NO-VALUE NO-TRADE LORE
Celestial Voidwrought Rune: Legs
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Legs
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
This will grow in power as you complete Heroic Chaos Descending Weekly Missions.
LEGENDARY, Amethyst of the All-Mother
PRESTIGE
Adds the following to an item:
733 Stamina
829 Primary Attributes
4 Ability Doublecast
21 Strikethrough
5.5 Mitigation Increase
55 Crit Bonus
4 Fervor
31 Max Health
94,809 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+877 int +822 sta
+4.1% Ability Doublecast +5.8% Mitigation Increase +70% Crit Bonus +32.7% Max Health +22.5% Strikethrough +4.6% Fervor +106,768 Ability Modifier
Progress to Next Level:
7
0%
NO-VALUE NO-TRADE
Planar Amalgamation's Basher
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
117.8 DPS
404.4 Crit Chance
1189 Potency
142.5 Resolve
133 Haste
133 Multi Attack
63 Overcap Crit Bonus
Infused Stats:
Deity:
+707 sta
400.0% Potency
Physical:
+687 sta
112.5% Potency
Mace
One-Handed Crushing
Damage
773 - 1,160
(483.33 Rating)
Delay
4.0 seconds
Level
110
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
One Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Arbiter of the Earth
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
117.8 DPS
404.4 Crit Chance
1189 Potency
37.8 Mitigation Increase
142.5 Resolve
68.2 Reuse Speed
63 Overcap Crit Bonus
Infused Stats:
Deity:
+746 sta
400.0% Potency
Physical:
+670 sta
112.5% Potency
Bow
Ranged
Damage
1121 - 1,682
(350.41 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,050 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSED
Celestial Adornment of Increased Criticals (2H)
MASTERCRAFTED FABLED
Adds the following to an item:
52.2 Crit Bonus
10 Overcap Crit Bonus
Placement:
Ranged, Thrown, Two-Handed
Type:
White Adornment
Slots:
Primary, Ranged
Level
110
NO-VALUE NO-TRADE
Rune of Championship [V]
FABLED, Championship
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
210 Max Health
440,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Celestial Rune of Reactionary Strike
FABLED, Reaction Strike
Adds the following to an item:
5 Ability Doublecast
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
Effects:
Reactionary Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 4,103 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 5.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL
1,410 Primary Attributes
1,981 Stamina
26,159 Power
58,146 Health
20.1 AE Auto
416.4 Crit Chance
1546.8 Potency
135 Resolve
134.3 Haste
93 Overcap Crit Bonus
9,188 Ability Mod
Infused Stats:
Deity:
+775 sta
+3,032.0 Abil Mod
400.0% Potency
Physical:
+682 sta
112.5% Potency
+4,291.8 Abil Mod
Dagger
Off Hand Piercing
Damage
812 - 1,218
(507.49 Rating)
Delay
4.0 seconds
Level
110
All Scouts
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Removes the negative effects of Juggernaut.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Removes the attack speed and movement speed reduction of Torpor.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases the damage and healing of Sniper Shot by 100.
• Increases the damage and healing of Aria of Magic by 30.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Increases the damage and healing of Assassinate by 100.
• Increases the damage and healing of all abilities by 8.
• Increases the damage and healing of Blade Chime by 100.
• Savage Ruin will now affect the beastlords group.
• Channel will increase the groups fervor and fervor overcap by 50.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Adds a large ward to Vector of Life.
• Increases the damage and healing of Savage by 45.
• Increases the damage and healing of Fusion by 150.
• Aria of Magic will now trigger from combat arts.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Increases the damage and healing of Curse of Darkness by 120.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases effectiveness of Dispatch by 100.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Lay on Hands will grant fervor to the group.
• Honed Reflexes will grant the caster 10 Fervor.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Adds damage to all hate and hate position abilities.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Increases base duration of Blighted Horde to 12 seconds.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Lay on hands will now heal the Paladin's group.
• Increases the auto-attack multiplier of Focused Offensive.
• Juggernaut will grant crit bonus overcap.
• Removes the mitigation reduction of Pledge of Armament.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Juggernaut will now affect the entire group.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Increases the ward amount of Outward Calm.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Torpor will heal and ward for an increased amount.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Removes the trigger limit and increases the damage of Fae Fire.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Celestial Rune of Greater Mysteries
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
110
Effects:
Celestial Mystery
Applies Celestial Mystery when Equipped.
• Increases Fervor of caster by 70.0.
NO-VALUE NO-TRADE
One Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Astral Gloom-Hardened Spaulders
Gains experience as Astral Gloom-Hardened Shards are collected by the wearer. Each Planar Level increases the base Ability Modifier, Potency, and Crit Bonus Overcap by 10%. You may only wear two Ethereal Relics.
• Adds fire damage to Tainted Mutation, Granite Protector, Ethermancy and Ethermancy II.
NO-VALUE LORE-EQUIP NO-TRADE
Celestial Voidwrought Rune: Shoulders
This rune reacts to the energy found within epic Chaos Descending zones and uses that energy to increase the wearers power. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
FABLED
Adds the following to an item:
Type:
Black Adornment
Slots:
Shoulders
Level
110
Voidwrought Runes 1/7
Voidwrought Runes
Item Set Details:
(1) Applies Protection of the Voidwrought.+10% Crit Bonus
This character has 177,913,845 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 7,117,121 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,635,807. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 65,978 power per tick while out-of-combat.
This character runs 165% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 846,943 whatsits.
This character resists Noxious damage in the amount of 846,998 whatsits.
This character resists Arcane damage in the amount of 846,778 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2790.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,689,762, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 397.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
387.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.396 seconds, a 41.6% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,121 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 49.4 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 73.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.