EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• The reuse time of Prayer to Tunare III is 1 minute
When Equipped:
• Heals caster for 10,690 health every 3 seconds
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP NO-TRADE NO-VALUE
Recharged Travel Lamp
LEGENDARY
368 Primary Attributes
708 Stamina
30 Crit Bonus
1 Resolve
8.5 Casting Speed
41.3 Crit Chance
31.6 Potency
17.2 Haste
1,527 Ability Mod
Infused Stats:
Slots
Charm
Level
100
Effects:
Elemental Focus III
Applies Elemental Focus III when Activated. Lasts for 8.0 seconds.
• Grants 480 potency to all elemental abilities.
• Removes 200 potency from arcane and noxious damage abilities.
• Cannot be modified except by direct means
• The reuse time of Elemental Focus III is 2 minutes
Adornment Slots:
White
NO-TRADE INFUSABLE
pristine horned leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
16
Umbral Vanguard Leather Gi
MASTERCRAFTED LEGENDARY
545 Primary Attributes
1,942 Stamina
53.6 Crit Bonus
25.2 Casting Speed
53.6 Potency
18.5 Max Health
1 Resolve
12 Block Chance
Infused Stats:
Leather Armor (Chest)
Mitigation
677
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Mitigating Deepstone Cloak
MASTERCRAFTED LEGENDARY
364 Primary Attributes
700 Stamina
424 Combat Skills
20.2 Crit Bonus
1 Resolve
57.1 Crit Chance
30.6 Potency
7 Mitigation Increase
17.8 Flurry
7 Block Chance
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Iced Pomegranate Ambrosia
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
85
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 21.5. Increases Power Regen of target by 142.8.
Bloodsoaked Stud
LEGENDARY
368 Primary Attributes
708 Stamina
28,885 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
26.4 DPS
22.4 Potency
14.4 Reuse Speed
763 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Prismatic Reaction
When Equipped:
• On a spell cast this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
• When a combat art is used this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
Adornment Slots:
White
NO-TRADE INFUSABLE
Annealed Silvril Link
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
23.1 DPS
22.4 Potency
34.4 Haste
18.7 Multi Attack
76.8 Weapon Damage
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Forerunners
LEGENDARY
335 Primary Attributes
778 Stamina
30.8 Crit Bonus
31 Potency
10.6 Max Health
7.3 Mitigation Increase
2,292 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
620
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Juicy Cranberry Cobbler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STR of target by 13.2. Increases Health Regen of target by 190.0.
Argent Interceptor's Bracers
LEGENDARY
475 Primary Attributes
1,582 Stamina
44.4 Crit Bonus
57.7 DPS
49 Potency
15.1 Max Health
2 Resolve
10 Mitigation Increase
Infused Stats:
Deity:
+9 sta
1.0% Potency
0.6% Crit Bonus
Leather Armor (Forearms)
Mitigation
626
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Xiocite Keshian Gauntlets
MASTERCRAFTED
283 Primary Attributes
577 Stamina
21.7 Crit Bonus
21.7 Potency
5.4 Mitigation Increase
35.4 Reuse Speed
8.2 Max Health
2.3 Extra Riposte
Infused Stats:
Leather Armor (Hands)
Mitigation
697
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
ATTUNEABLE
Xiocite Keshian Helm
MASTERCRAFTED
340 Primary Attributes
772 Stamina
29.4 Crit Bonus
29.4 Potency
7.2 Mitigation Increase
10.9 Max Health
3 Extra Riposte
4,733 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
697
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
ATTUNEABLE
Iron Leaf Ring
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
26.4 DPS
22.4 Potency
23.6 Mitigation Increase
7.2 Reuse Speed
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE INFUSABLE
TeAnara's Chain of Faith
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
67.4 Crit Bonus
1 Resolve
26.4 DPS
298.4 Potency
6.8 Mitigation Increase
5.6 Block Chance
7.2 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Umbral Vanguard Leather Pants
MASTERCRAFTED LEGENDARY
545 Primary Attributes
1,942 Stamina
53.6 Crit Bonus
25.2 Casting Speed
53.6 Potency
18.5 Max Health
1 Resolve
12 Block Chance
Infused Stats:
Leather Armor (Legs)
Mitigation
677
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Gem of the Abyss
LEGENDARY
372 Primary Attributes
715 Stamina
20.2 Crit Bonus
2 Resolve
13.5 DPS
41.3 Crit Chance
22.9 Potency
35.2 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+8 sta
0.2% Potency
1.0% Crit Bonus
+36.6 Abil Mod
Slots
Neck
Level
100
Effects:
Enraging Flames
When Equipped:
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Umbral Leather Fists
MASTERCRAFTED LEGENDARY
471 Primary Attributes
1,078 Stamina
28.7 Crit Bonus
1 Resolve
3.8 AE Auto
167.6 Crit Chance
31 Potency
13.5 Block Chance
59.2 Haste
Infused Stats:
Fists
One-Handed Crushing
Damage
130 - 736
(216.5 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Bruiser, Monk
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Ire Spikes
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
3.7 AE Auto
171.1 Crit Chance
32 Potency
13.5 Mitigation Increase
58 Haste
Infused Stats:
Deity:
+3 sta
0.5% Potency
0.5% Crit Bonus
Thrown Weapon
Ranged
Damage
388 - 2,196
(287.12 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSED
Green Hood Band of Roots
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
55.6 Crit Bonus
1 Resolve
26.4 DPS
22.4 Potency
6.8 Mitigation Increase
4.2 Block Chance
7.2 Reuse Speed
38.4 Weapon Damage
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE INFUSABLE
Ruthless Deadwood Wristband
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
55.6 Crit Bonus
1 Resolve
13.2 DPS
22.4 Potency
8.4 Flurry
34.4 Haste
15,459 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Umbral Leather Fists
MASTERCRAFTED LEGENDARY
471 Primary Attributes
1,078 Stamina
28.7 Crit Bonus
1 Resolve
3.8 AE Auto
167.6 Crit Chance
31 Potency
13.5 Block Chance
59.2 Haste
Infused Stats:
Fists
One-Handed Crushing
Damage
130 - 736
(216.5 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Bruiser, Monk
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 1,798,769 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 71,973 health per tick while out-of-combat.
This character has a Maximum Power pool of 106,273. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,425 power per tick while out-of-combat.
This character runs 21% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 176,702 whatsits.
This character resists Noxious damage in the amount of 176,802 whatsits.
This character resists Arcane damage in the amount of 179,929 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 101.91419141914
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 663.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 59,846, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 150%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 25.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 77.4059% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
124 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 11.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 44.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.