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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 725.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine chaos imbued swiftcloth hex doll
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Slots
Charm
Level
72
Effects:
Hex of Chaos
Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 725.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine horned leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
16
Elegant Praetor's Robes
LEGENDARY
45 Stamina
45 Primary Attributes
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
5 Haste
Infused Stats:
Cloth Armor (Chest)
Mitigation
173
Level
77
Effects:
Arcane Recovery II
When Equipped:
• Reduces reuse time of hostile spells by 2 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Cloak of the Burning Prince
LEGENDARY
Infused Stats:
Slots
Cloak
Level
67
Effects:
Fury of Ro
When Equipped:
• Increases spell damage by 65.
Adornment Slots:
White
LORE NO-TRADE
Tottering Brute
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and INT of target by 13.2. Increases Power Regen of target by 120.0.
Force Hoop
LEGENDARY
46 Stamina
46 Primary Attributes
347 Resistances
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
7 Strikethrough
0.8 Crit Bonus
Infused Stats:
Slots
Ear
Level
77
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Bangle of Thuuga
FABLED
45 Stamina
45 Primary Attributes
338 Resistances
17 Combat Skills
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
89 Ability Mod
Infused Stats:
Slots
Ear
Level
75
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Vine-wrapped Boots
FABLED
39 Primary Attributes
39 Stamina
15 Combat Skills
0.6 Crit Bonus
1.6 Casting Speed
1.8 Crit Chance
2.6 Potency
66 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
164
Level
70
All Mages
Effects:
Powerfont
When Equipped:
• On a damage spell hit this spell has a 10% chance to cast Powerfont on caster. Lasts for 7.0 seconds.
• Powerfont will increase the damage of hostile spells by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Crispy Fried King Prawn Heads
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and WIS of target by 13.2. Increases Health Regen of target by 190.0.
Woven Silk Underlay
LEGENDARY
47 Primary Attributes
47 Stamina
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
2.1 Casting Speed
95 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
149
Level
71
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Full Moon Gloves
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
2.9 Crit Chance
4.9 Potency
7.4 Multi Attack
Infused Stats:
Cloth Armor (Hands)
Mitigation
166
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Tranquil Swiftcloth Cap
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Cloth Armor (Head)
Mitigation
151
Level
72
Adornment Slots:
White, Turquoise
ATTUNEABLE
Band of the Silenced Howl
LEGENDARY
54 Primary Attributes
54 Stamina
385 Resistances
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
6.6 Max Health
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
LORE NO-TRADE
Smoldering Epiphanic Polishing Stone
TREASURED
Adds the following to an item:
100 Power
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Tormented Bracelet of Doom
LEGENDARY
45 Primary Attributes
45 Stamina
338 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Wrist
Level
75
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Black Velvet Leggings
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
2.9 Crit Chance
4.9 Potency
129 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
178
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Mark of the Awakened Intellect
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Infused Stats:
Slots
Neck
Level
68
All Mages, All Priests
Effects:
Awakened Intellect
Applies Awakened Intellect when Equipped.
• Increases Crit Chance of caster by 2.0.
• Increases Combat Power Regen of caster by 5.0.
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Energy Wielder Wand
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
148 - 839
(123.38 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
80
All Mages, All Priests
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Grease-Streaked Wrench
TREASURED
35 Primary Attributes
468 Resistances
1 Crit Chance
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
72
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
NO-TRADE
Painsmith's Empowered Ring
TREASURED
30 Primary Attributes
30 Stamina
242 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Infused Stats:
Slots
Finger
Level
69
Effects:
Sorcerous Alacrity I
When Equipped:
• Reduces cast time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Doom Magus Wristlet
LEGENDARY
45 Primary Attributes
45 Stamina
338 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Wrist
Level
75
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Bonedigger Mining Torch
TREASURED
30 Primary Attributes
30 Stamina
231 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
66
All Mages, All Priests, Paladin, Shadowknight
Effects:
Arcane Recovery I
When Equipped:
• Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise
NO-TRADE
Wrap of the Combine
LEGENDARY
47 Primary Attributes
47 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
95 Ability Mod
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
158
Level
75
Effects:
Sorcerous Alacrity II
When Equipped:
• Reduces cast time of hostile spells by 2 percent.
This character has 7,609 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 494 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,907. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 647 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 4,917 whatsits.
This character resists Noxious damage in the amount of 3,015 whatsits.
This character resists Arcane damage in the amount of 3,936 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 39% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 936, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 14.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.