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• Increases Ranged Weapon Range of caster by 25.0%.
• 5% of all physical damage received by the caster is prevented.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rune of Order
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
12.2 Strikethrough
4.8 Crit Chance
7.2 Potency
4.8 Block Chance
11.2 Haste
Infused Stats:
Slots
Charm
Level
90
All Fighters, Beastlord
Effects:
Order
When Equipped:
• On any combat or spell hit this spell may cast Order on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Threat to target by 19,300
• Inflicts 2,913 crushing damage on target.
• Increases Reuse Speed of caster by 5.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
spotted leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• On a combat hit this spell may cast King's Legacy on the group. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Group members (AE) by 0.5.
• Increases Potency of group members (AE) by 6.0.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast King's Legacy on the group. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Group members (AE) by 0.5.
• Increases Potency of group members (AE) by 6.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Stonewill III
When Equipped:
• When damaged this spell has a 7% chance to cast Stonewill on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 2,000 points of all damage
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Stonewill on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Wards caster against 2,000 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
90
NO-VALUE
Cloak of Horaastaas
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
11.2 Haste
12 Multi Attack
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Effects:
Solid Reflexes III
When Equipped:
• On any combat or spell hit this spell may cast Solid Reflexes on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Reuse Speed of caster by 7.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Fearstalker Sweat Infusion
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 15.4. Target will Parry 2.5% of incoming attacks. Increases Power Regen of target by 135.0.
Monstrous Stud of Might
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
7.6 Mitigation Increase
217 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Effects:
Rancorous Ire
When Equipped:
• On any combat or spell hit this spell may cast Rancorous Ire on target of attack. Triggers about 2.0 times per minute.
• Increases threat priority of target by 1 position
• Inflicts 532 mental damage on target.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Earring of Elemental Dominance
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
10.4 Max Health
217 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Effects:
Rancorous Ire
When Equipped:
• On any combat or spell hit this spell may cast Rancorous Ire on target of attack. Triggers about 2.0 times per minute.
• Increases threat priority of target by 1 position
• When damaged this spell has a 7% chance to cast Undeniable Malice on target's attacker. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 4,640
• Inflicts 1,390 mental damage on target.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Undeniable Malice on target of attack. Triggers about 1.4 times per minute.
• Increases Threat to target by 4,640
• Inflicts 1,390 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Ring of Solid Determination
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
10.4 Max Health
4.8 Reuse Speed
Infused Stats:
Slots
Finger
Level
90
Effects:
Manaweave III
When Equipped:
• On a hit this spell may cast Manaweave on caster. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Increases power of caster by 276 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Brilliantly Adorned Kaborite Bangle
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
4.8 Crit Chance
7.2 Potency
10.4 Max Health
7.6 Mitigation Increase
217 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Effects:
Endurance of Yael
When Equipped:
• Increases Unconscious Health of caster by 2,300.0.
• When damaged this spell has a 7% chance to cast Stonewill on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 2,000 points of all damage
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Stonewill on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Wards caster against 2,000 points of all damage
• Cannot be modified except by direct means
Fatal Lifetap III
When Equipped:
• On any combat or spell hit this spell may cast Fatal Lifetap on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,589 - 2,383 poison damage on target
• Heals caster for 1,058 - 1,587
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Avoidance (Superior)
FABLED
Adds the following to an item:
3 Extra Riposte
Type:
White Adornment
Slots:
Neck
Level
70
NO-VALUE
Enoxus, Cloud Cleaver
FABLED
148 Primary Attributes
148 Stamina
3.2 Crit Bonus
37.6 DPS
9.6 Crit Chance
14.4 Potency
10.2 Flurry
24 Multi Attack
Infused Stats:
Great Sword
Two-Handed Slashing
Damage
185 - 1,048
(176.09 Rating)
Delay
7.0 seconds
Level
90
Berserker, Guardian, Paladin, Shadowknight
Effects:
Righteous Censure
When Equipped:
• On a melee hit this spell may cast Righteous Censure on the group. Lasts for 20.0 seconds. Triggers about 1.6 times per minute.
• Increases Accuracy of group members (AE) by 5.0%.
• Increases Casting Speed of group members (AE) by 5.0%.
• Increases Max Health of group members (AE) by 2,151.0.
• Makes caster immune to Stun effects
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Fiery Bow of Underfoot Rending
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
12 Multi Attack
Infused Stats:
Bow
Ranged
Damage
226 - 1,283
(167.71 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Flames of Rending
When Equipped:
• On a ranged hit this spell may cast Flames of Rending on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,648 heat damage on target.
• Increases Strikethrough of caster by 5.0%.
• Increases Potency of caster by 10.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Exquisite Ulteran Diamond Band
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
4.8 Crit Chance
7.2 Potency
7.6 Mitigation Increase
10.4 Max Health
217 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Effects:
Utter Destruction
When Equipped:
• On any combat or spell hit this spell may cast Utter Destruction on caster. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 5.0.
• Increases Strikethrough of caster by 5.0%.
• Increases DPS of caster by 45.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Exquisitely Formed Kaborite Bracelet
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
4.8 Crit Chance
7.2 Potency
7.6 Mitigation Increase
4.8 Reuse Speed
10.4 Max Health
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Effects:
Deep Cogency
When Equipped:
• On a melee hit this spell may cast Deep Cogency on caster. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Gladiator's Bloodbound Spaulders
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
4.8 Crit Chance
7.2 Potency
7.6 Mitigation Increase
10.4 Max Health
217 Ability Mod
Infused Stats:
Plate Armor (Shoulders)
Mitigation
684
Level
90
Berserker, Guardian, Paladin, Shadowknight
Effects:
Courageous Charge II
When Equipped:
• On a hostile spell hit this spell has a 33% chance to cast Courageous Charge on target of spell.
• Inflicts 5,296 mental damage on target.
• If over 85% Health
• Cannot be modified except by direct means
• When a combat art is used this spell has a 33% chance to cast Courageous Charge on target of combat art. This effect normalizes based off of a three second triggering event.
• Inflicts 5,296 mental damage on target.
• If over 85% Health
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Ethereal Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Rot Covered Girdle
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
11.3 Strikethrough
4.4 Crit Chance
6.8 Potency
10.2 Haste
Infused Stats:
Slots
Waist
Level
90
Effects:
Defiant Stand II
When Equipped:
• When damaged this spell has a 7% chance to cast Defiant Stand on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 10.0%.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Defiant Stand on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
This character has 147,145 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,906 health per tick while out-of-combat.
This character has a Maximum Power pool of 24,644. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,006 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 7,645 whatsits.
This character resists Noxious damage in the amount of 7,375 whatsits.
This character resists Arcane damage in the amount of 7,330 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 6.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,472, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 5%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 19.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 16.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 20.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.