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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 21.8.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Essence of the Everliving Reaver
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
48.6 Crit Bonus
14 Resolve
0.3 Ability Doublecast
62 Crit Chance
739.4 Potency
9.4 Mitigation Increase
12.9 Flurry
19 Reuse Speed
1,805 Ability Mod
Infused Stats:
Deity:
+64 sta
1.6% Potency
0.3% Crit Bonus
+130.0 Abil Mod
Slots
Charm
Level
100
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 43.7.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 25.2.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Bloody Tooth Outrider's Coat
MASTERCRAFTED LEGENDARY
645 Primary Attributes
2,167 Stamina
2,880 Power
14,400 Health
53.6 Crit Bonus
9 Resolve
142.4 Potency
19 Max Health
224.9 Haste
108.223.8% Multi Attack
63.5 Damage Per Second
Infused Stats:
Chain Armor (Chest)
Mitigation
731
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
INFUSABLE REFORGED REFINED
Greater Ashiirian Cloak
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
473 Combat Skills
78.7 Crit Bonus
14 Resolve
0.9 Ability Doublecast
6.2 AE Auto
72 Crit Chance
638 Potency
12.9 Flurry
10,881 Ability Mod
Infused Stats:
Deity:
+60 sta
0.8% Potency
1.5% Crit Bonus
+264.1 Abil Mod
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Fishbone Earring
LEGENDARY, Fishbone Earring
551 Primary Attributes
939 Stamina
6,646 Power
22,158 Health
47,952 Resistances
59.9 Crit Bonus
20 Resolve
977 Potency
10.8 Mitigation Increase
22.94.5% Flurry
16.3 Weapon Damage
5.7 AE Autoattack Chance
Infused Stats:
Slots
Ear
Level
100
Effects:
Water Breathing
Applies Water Breathing when Activated. Lasts for 12 hours.
• Allows caster to breathe under water
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Heridal's Gardening Hoop
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
40,714 Resistances
99 Combat Skills
49.5 Crit Bonus
14 Resolve
882 Potency
9.4 Mitigation Increase
21.3 Flurry
44.7 Multi Attack
10,881 Ability Mod
Infused Stats:
Deity:
+47 sta
1.5% Potency
1.2% Crit Bonus
+279.4 Abil Mod
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Dwarven Work Boots
LEGENDARY, Dwarven Work Boots
658 Primary Attributes
1,904 Stamina
6,646 Power
199,443 Health
257.7 Crit Bonus
20 Resolve
326.4 Potency
199.339.8% Haste
8.1 Weapon Damage
111.4 Damage Per Second
7,977 Ability Mod
Infused Stats:
Deity:
+44 sta
2.3% Potency
2.3% Crit Bonus
+248.4 Abil Mod
Leather Armor (Feet)
Mitigation
681
Level
100
Effects:
Ward of Resistance
When Equipped:
• When damaged this spell has a 6% chance to cast Ward of Resistance on caster. Lasts for 8.0 seconds.
• Wards caster against 200 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSED REFORGED
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Ascending Chainmail Bracers
FABLED
610 Primary Attributes
1,832 Stamina
3,645 Power
18,228 Health
176.1 Crit Bonus
14 Resolve
66.9 DPS
194.3 Potency
12.4 Mitigation Increase
16.3 Max Health
Infused Stats:
Deity:
+33 sta
0.7% Potency
1.3% Crit Bonus
Chain Armor (Forearms)
Mitigation
810
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Ascending Crypt Handguards
FABLED
610 Primary Attributes
1,832 Stamina
3,645 Power
18,228 Health
176.1 Crit Bonus
14 Resolve
51.8 Casting Speed
194.3 Potency
95.8 Haste
81 Reuse Speed
Infused Stats:
Deity:
+22 sta
1.0% Potency
2.1% Crit Bonus
Chain Armor (Hands)
Mitigation
810
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Tobrin's Mystical Eyepatch
LEGENDARY, Tobrin's Mystical Eyepatch
658 Primary Attributes
1,904 Stamina
6,646 Power
199,443 Health
257.7 Crit Bonus
20 Resolve
326.4 Potency
99.6 Multi Attack
84.2 Reuse Speed
7,977 Ability Mod
Infused Stats:
Deity:
+24 sta
0.3% Potency
1.5% Crit Bonus
+258.3 Abil Mod
Leather Armor (Head)
Mitigation
681
Level
100
Effects:
See Invisible
When Equipped:
• Grants See Invisibility to caster.
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSED
Signet of Stolen Memories
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
40,714 Resistances
99 Combat Skills
49.5 Crit Bonus
14 Resolve
30.8 DPS
770.4 Potency
19.4 Flurry
40.4 Haste
1,805 Ability Mod
Infused Stats:
Deity:
+59 sta
1.8% Potency
1.0% Crit Bonus
+112.8 Abil Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED
Spirit Stone of Gorius
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
511 Primary Attributes
372 Stamina
68.8 DPS
43.2 Potency
2.6 Flurry
22 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+512 agi +373 sta
+69.2% Damage Per Second +43.3% Potency +2.6% Flurry Chance +22.2% Weapon Damage Bonus
Progress to Next Level:
8
75.4%
NO-VALUE
Wristlet of Powermongering
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
40,714 Resistances
99 Combat Skills
49.5 Crit Bonus
14 Resolve
0.5 Ability Doublecast
770.4 Potency
9.4 Mitigation Increase
19 Reuse Speed
9.4 Block Chance
Infused Stats:
Deity:
+24 sta
1.9% Potency
1.1% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Bloody Tooth Outrider's Leggings
MASTERCRAFTED LEGENDARY
615 Primary Attributes
2,064 Stamina
2,880 Power
14,400 Health
53.6 Crit Bonus
9 Resolve
151.7 DPS
14.1 AE Auto
142.4 Potency
19 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
731
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Valigez's Entombing Necklace
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
49.5 Crit Bonus
14 Resolve
11.7 Casting Speed
62 Crit Chance
535.6 Potency
40.4 Haste
34,449 Ability Mod
Infused Stats:
Deity:
+15 sta
0.5% Potency
0.4% Crit Bonus
+51.4 Abil Mod
Slots
Neck
Level
100
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Serrated Bone Dirk
LEGENDARY, Serrated Bone Dirk
667 Primary Attributes
1,321 Stamina
6,646 Power
22,158 Health
95.7 Crit Bonus
20 Resolve
4.7 AE Auto
206.1 Crit Chance
110.3 Potency
69.4 Haste
4,433 Ability Mod
Infused Stats:
Mace
One-Handed Crushing
Damage
229 - 688
(229.23 Rating)
Delay
4.0 seconds
Level
100
Effects:
Haste
When Equipped:
• Increases Haste of caster by 10.0.
Adornment Slots:
White, Purple, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Gorius' Longbow
FABLED
630 Primary Attributes
1,284 Stamina
3,827 Power
6,379 Health
74 Crit Bonus
17 Resolve
59.8 DPS
200.1 Crit Chance
85.3 Potency
67.6 Haste
33.8 Multi Attack
Infused Stats:
Deity:
+13 sta
1.3% Potency
2.2% Crit Bonus
Bow
Ranged
Damage
676 - 2,027
(337.79 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3.8%.
• Inflicts 3,911 heat damage on target.
• Inflicts 3,911 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Signet of the Captain of the Guard
FABLED
511 Primary Attributes
903 Stamina
3,645 Power
6,076 Health
40,714 Resistances
99 Combat Skills
104.6 Crit Bonus
14 Resolve
30.8 DPS
708.8 Potency
40.4 Haste
44.7 Multi Attack
10,881 Ability Mod
Infused Stats:
Deity:
+8 sta
0.5% Potency
2.4% Crit Bonus
+238.5 Abil Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED
Spirit Stone of Gorius
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
511 Primary Attributes
372 Stamina
68.8 DPS
43.2 Potency
2.6 Flurry
22 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+512 agi +373 sta
+69.2% Damage Per Second +43.3% Potency +2.6% Flurry Chance +22.2% Weapon Damage Bonus
Progress to Next Level:
8
40.74%
NO-VALUE
Bloody Tooth Pitfighter's Scuffed Cuffs
MASTERCRAFTED LEGENDARY
446 Primary Attributes
817 Stamina
2,880 Power
4,800 Health
35,669 Resistances
88 Combat Skills
38 Crit Bonus
9 Resolve
106.3 Potency
8.3 Mitigation Increase
19.2 Flurry
40.6 Multi Attack
26.1 Weapon Damage
280.6 Damage Per Second
20,1064021 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
INFUSABLE REFORGED
Short Sword of the Ykesha
LEGENDARY, Short Sword of the Ykesha
667 Primary Attributes
1,321 Stamina
6,646 Power
22,158 Health
95.7 Crit Bonus
20 Resolve
23.5 Casting Speed
206.1 Crit Chance
110.3 Potency
34.7 Haste
4,433 Ability Mod
Infused Stats:
Mace
One-Handed Crushing
Damage
229 - 688
(229.23 Rating)
Delay
4.0 seconds
Level
100
Effects:
Ykesha's Wrath
When Equipped:
• On any combat or spell hit this spell may cast Ykesha's Wrath on target of attack. Triggers about 1.8 times per minute.
This character has 5,328,942 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 213,180 health per tick while out-of-combat.
This character has a Maximum Power pool of 273,073. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 10,945 power per tick while out-of-combat.
This character runs 51% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 248,907 whatsits.
This character resists Noxious damage in the amount of 248,657 whatsits.
This character resists Arcane damage in the amount of 248,457 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 862.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 314,158, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 135.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 99.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
594 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 84.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 40.69% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.