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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Imbued Woven Cured Tunic
MASTERCRAFTED
11 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
44
Level
12
All Fighters, All Priests, All Scouts
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 11 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
REFINED
Green Journeyman's Cloak
A cloak stitched to enhance the wearer's ability to traverse Norrath.
Infused Stats:
Slots
Cloak
Level
1
Effects:
Journeyman's Cloak
Applies Journeyman's Cloak when Equipped.
• Increases speed of caster by 25.0%.
• This effect suspends during combat
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Priest's Earring
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Ear
Level
10
All Priests
Adornment Slots:
White
NO-TRADE
Priest's Bauble
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Ear
Level
10
All Priests
Adornment Slots:
White
NO-TRADE
Woven Cured Boots
MASTERCRAFTED
9 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
41
Level
12
All Fighters, All Priests, All Scouts
Adornment Slots:
White
REFINED
preserved orange
This is an orange you found inside of an old treasure chest. It has been preserved quite well for having been at the bottom of the ocean.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases STA of target by 0.2. Increases Health Regen of target by 4.0.
Woven Cured Bracers
MASTERCRAFTED
9 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Forearms)
Mitigation
41
Level
12
All Fighters, All Priests, All Scouts
Adornment Slots:
White
REFINED
Woven Cured Gloves
MASTERCRAFTED
9 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Hands)
Mitigation
41
Level
12
All Fighters, All Priests, All Scouts
Adornment Slots:
White
REFINED
Woven Cured Skullcap
MASTERCRAFTED
9 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Head)
Mitigation
41
Level
12
All Fighters, All Priests, All Scouts
Adornment Slots:
White
REFINED
Priest's Ring
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Finger
Level
10
All Priests
Adornment Slots:
White, Green
NO-TRADE
Priest's Wristlet
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Wrist
Level
10
All Priests
Adornment Slots:
White
NO-TRADE
Imbued Woven Cured Pants
MASTERCRAFTED
11 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Legs)
Mitigation
44
Level
12
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 23 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
REFINED
Favor of the Fae
TREASURED
2 Stamina
2 Primary Attributes
Infused Stats:
Slots
Neck
Level
1
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Tempered Mace
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Infused Stats:
Mace
One-Handed Crushing
Damage
4 - 24
(7.2 Rating)
Delay
4.0 seconds
Level
10
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
NO-TRADE
Toxic Bow of Execution
MASTERCRAFTED FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Infused Stats:
Bow
Ranged
Damage
16 - 93
(12.16 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
10
All Scouts, Channeler
Effects:
Vital Exposure
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 11 - 13 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 1 - 1 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 11 - 13 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 1 - 1 disease damage on target every tick.
• Decreases the target's physical mitigation over time.