EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On a critical combat hit this spell may cast Perfectly Executed Combination on the group. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' next spell or combat art by up to 1000.
• Dispelled when target casts a hostile spell
• Dispelled when target casts a combat art
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Perfectly Executed Combination on the group. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' next spell or combat art by up to 1000.
• Dispelled when target casts a hostile spell
• Dispelled when target casts a combat art
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
78
NO-VALUE
Sacred Cuirass of Enlightened Piety
LEGENDARY
100 Stamina
100 Primary Attributes
12.9 Casting Speed
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
369 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
386
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Totemic Shroud of Superstition
LEGENDARY
84 Stamina
84 Primary Attributes
4.4 Casting Speed
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
270 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
NO-VALUE
Ambrosial Tea
MASTERCRAFTED FABLED
Infused Stats:
Slots
Drink
Level
90
Duration
30 minutes
Effects:
Increases STA and WIS of target by 77.0. Increases Power Regen of target by 159.3. Increases outgoing heal and ward amount by 2%.
Frozen Pearl Earrings
FABLED
92 Primary Attributes
92 Stamina
540 Resistances
30 Combat Skills
5.6 Crit Bonus
24.2 DPS
5 Casting Speed
6.3 Crit Chance
9.2 Potency
6.3 Reuse Speed
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
43 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
80
NO-VALUE
Hoop of the Kromzek Depracator
LEGENDARY
82 Stamina
82 Primary Attributes
564 Resistances
5.2 Crit Chance
8.2 Potency
4.8 Crit Bonus
5.2 Reuse Speed
11.3 Max Health
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
43 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
80
NO-VALUE
Chrono-Bound Leather Boots
FABLED
104 Primary Attributes
104 Stamina
6.3 Crit Bonus
13.7 Casting Speed
7.1 Crit Chance
10.6 Potency
17.5 Multi Attack
17.3 Reuse Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
403
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
NO-TRADE
Ambrosial Cake
MASTERCRAFTED FABLED
Infused Stats:
Slots
Food
Level
90
Duration
30 minutes
Effects:
Increases STA and WIS of target by 77.0. Increases Health Regen of target by 247.8. Increases outgoing heal and ward amount by 2%.
Sacred Wristguards of Enlightened Piety
LEGENDARY
100 Stamina
100 Primary Attributes
12.9 Casting Speed
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
Infused Stats:
Leather Armor (Forearms)
Mitigation
360
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Stormbringer's Reconstructing Gloves
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
5.2 Reuse Speed
262 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
366
Level
90
Fury
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Ethereal Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Proprietor's Cap of Wealth
LEGENDARY
102 Primary Attributes
102 Stamina
6.1 Crit Bonus
13.3 Casting Speed
6.9 Crit Chance
10.4 Potency
16.8 Reuse Speed
Infused Stats:
Leather Armor (Head)
Mitigation
360
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Hooked Band of Possession
FABLED
88 Primary Attributes
88 Stamina
540 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
288 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Finely Woven Iron Wristband
LEGENDARY
82 Stamina
82 Primary Attributes
564 Resistances
5.2 Crit Chance
8.2 Potency
4.8 Crit Bonus
5.2 Reuse Speed
11.3 Max Health
Infused Stats:
Slots
Wrist
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sacred Leggings of Enlightened Piety
LEGENDARY
100 Stamina
100 Primary Attributes
12.9 Casting Speed
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
Infused Stats:
Leather Armor (Legs)
Mitigation
386
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Necklace of Jurisdiction
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
369 Ability Mod
Infused Stats:
Slots
Neck
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
HEIRLOOM ATTUNEABLE
Subjugator of the Prime
Many among the soldiers of the Awakened believe this weapon was used to bring down one of the Sentinel Prime, but the less ignorant know better.
FABLED
192 Stamina
192 Primary Attributes
30.4 Strikethrough
12.6 Crit Chance
19.6 Potency
11.4 Crit Bonus
31.2 Multi Attack
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
203 - 1,152
(193.63 Rating)
Delay
7.0 seconds
Level
92
All Fighters, All Mages, All Priests, Beastlord
Effects:
Resolute Defense II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Resolute Defense II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Max Health of caster by 2,988.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Resolute Defense II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Max Health of caster by 2,988.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Phantasmal Siphon II
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon II on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,369 - 2,618 poison damage on target
• Heals caster for 1,185 - 1,309
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, White, White
ATTUNEABLE
Censer of Decelerated Particles
FABLED
104 Stamina
104 Primary Attributes
27.1 DPS
13.7 Casting Speed
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
393 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
221 - 1,254
(184.41 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
92
All Mages, All Priests
Effects:
Soothing Breeze III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Soothing Breeze III on target of spell. Triggers about 2.0 times per minute.
• Heals group members (AE) for 5,174 - 5,719.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
NO-TRADE
Formless Band of Frozen Shadows
FABLED
75 Primary Attributes
75 Stamina
495 Resistances
26 Combat Skills
4.3 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7.6 Potency
10.7 Haste
Infused Stats:
Slots
Finger
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Spectral Bracelet of the Librarian
FABLED
88 Primary Attributes
88 Stamina
540 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
Infused Stats:
Slots
Wrist
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Chrono-Bound Leather Spaulders
FABLED
104 Stamina
104 Primary Attributes
27.1 DPS
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
17.3 Reuse Speed
17.5 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
403
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
NO-TRADE
Idyllic Belt of the Fallen Drakinvess
The writings along this belt tell of a hero among the commoners of the Covenant District who led a failed defense of the city against the invading Maligonians.
FABLED
96 Stamina
96 Primary Attributes
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
15.4 Reuse Speed
347 Ability Mod
Infused Stats:
Slots
Waist
Level
92
Effects:
Steady Pulse III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Steady Pulse III on target of spell cast. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 1,990 - 2,200 instantly and every 2 seconds.
This character has 139,613 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,853 health per tick while out-of-combat.
This character has a Maximum Power pool of 29,783. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,533 power per tick while out-of-combat.
This character runs 40% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 10,950 whatsits.
This character resists Noxious damage in the amount of 7,914 whatsits.
This character resists Arcane damage in the amount of 9,868 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 29% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,550, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 10 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
8.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.