EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II account flags obtained by claiming those rewards on any character on the account.
• \#00cc00Increases all bonuses by 20% for each of the Scars of Destruction Beta: Solo, Heroic I, or Heroic II character flags obtained by claiming those rewards on each character individuallly.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Coldforged Rune: Col Focus Defense
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 7.6 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 713.0.
HEIRLOOM NO-VALUE
Unbounded Charm of Peerless Sight
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
515 Resolve
474.2 Crit Chance
42335.6 Potency
1,326 Overcap Crit Bonus
3,502,088 Ability Mod
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Critical Thinking
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 12.561 seconds
• Increases Crit Bonus Overcap of group members (AE) by 275.7.
• Increases Potency of group members (AE) by 8,509.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 10,011.2.
• Increases Crit Bonus of caster by 475.4.
HEIRLOOM NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
A warrior of great renown, Metis was a Hooluk who believed the claw was mightier than the quill. She died with the wind in her wings and a song on her beak.
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 7,654.0. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
Crypt Dweller Hoop of the Dracomancer
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
360,945 Resistances
613 Combat Skills
1326 Crit Bonus
515 Resolve
42335.6 Potency
32.7 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Adornment of Increased Criticals
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Juxtaposition
LEGENDARY, Juxtaposition
PRESTIGE
Adds the following to an item:
37.7 Ability Doublecast
4312.6 Potency
315.9 Weapon Damage
124 Overcap Fervor
453 Overcap Weapon Damage
Type:
Purple Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
130
HEIRLOOM NO-VALUE LORE
Primordial Critical Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus II
When Equipped:
• Increases Crit Bonus of caster by 1,345.6.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Remnant Sandals, Greater Untarnished Relic of Old Velious
FABLED, GREATER RELIC
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
42335.6 Potency
783.9 Weapon Damage
Infused Stats:
Cloth Armor (Feet)
Mitigation
305
Level
130
All Mages
Effects:
Hero of Velious IV
When Equipped:
• Increases Fervor Overcap of caster by 46.0.
• Increases Crit Bonus Overcap of caster by 393.9.
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Crit Bonus of target by 2,196.2. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
Remnant Guards, Untarnished Relic of Old Velious
LEGENDARY, RELIC
PRESTIGE
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
42335.6 Potency
35 Casting Speed
Infused Stats:
Cloth Armor (Forearms)
Mitigation
289
Level
130
All Mages
Effects:
Hero of Velious III
When Equipped:
• Increases Crit Bonus of caster by 381.6.
• Increases Crit Bonus Overcap of caster by 381.6.
An orator of great renown, Metis sought an equitable and peaceful solution in all matters of Hooluk statecraft. She lived to see her daughter fall from the sky when war came to the Aerie.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Wanderer's Rapier Second Rank
FABLED
3,937 Primary Attributes
6,559 Stamina
236,571 Power
376,447 Health
563.3 Crit Chance
52176.5 Potency
535 Resolve
1,575 Overcap Crit Bonus
4,449,714 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
5963 - 8,945
(3727.04 Rating)
Delay
4.0 seconds
Level
130
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Purple, Cyan
NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Zakir's Decisive Strike
CELESTIAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Decisive Strike
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Decisive Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 17,194 crushing damage on target.
• Increases Crit Bonus Overcap of caster by 210.6.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
HEIRLOOM NO-VALUE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Challenger's Wand First Rank
FABLED
3,918 Primary Attributes
6,546 Stamina
232,421 Power
369,843 Health
560.6 Crit Chance
50991.6 Potency
422.9 Max Health
525 Resolve
1,568 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
14908 - 22,362
(4658.8 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
130
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Evasion
LEGENDARY, Evasion
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Evasive Moves
When Equipped:
• On avoiding an attack this spell has a 50% chance to cast Evasive Moves on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 488.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 18.0 - 28.0 seconds.
• Increases Block Chance of caster by 59.9%.
• Caster will Dodge 5.0% of incoming attacks.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Signet of the Tilted Scales
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
360,945 Resistances
613 Combat Skills
35 Casting Speed
42335.6 Potency
515 Resolve
1,326 Overcap Crit Bonus
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
LORE-EQUIP NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
• The Fervor granted by this effect is increased based on the tier of the user's Ballads of Zimara adventure class-specific Epic Spell, starting at 43.2
• Increases Fervor Overcap of caster by 43.2.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Spire Scaler Shawl of the Dracomancer
LEGENDARY
3,297 Primary Attributes
5,541 Stamina
190,502 Power
303,138 Health
1319.5 Crit Bonus
505 Resolve
41328.5 Potency
3,362,005 Ability Mod
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
289
Level
130
All Mages
Adornment Slots:
White, Purple
HEIRLOOM
Tishan's Coldforged Adornment of Extra Attacks
Adds the following to an item:
33.5 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Gleeful Ire
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Shoulders, Feet, Wrist
Level
130
Effects:
Gleeful Ire
When Equipped:
• Increases Potency of caster by 14,916.7.
• Increases Max Health of caster by 41.0%.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
This character has 8,535,879,170 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 341,435,549 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,891,177. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 395,950 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,420,653 whatsits.
This character resists Noxious damage in the amount of 2,324,123 whatsits.
This character resists Arcane damage in the amount of 2,323,603 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4459.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 200,353,216, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 39.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
39.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 1.92% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.