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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 12.3.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Treant Emblem of Rising Tides
LEGENDARY
408 Primary Attributes
730 Stamina
36 Crit Bonus
1 Resolve
23.1 DPS
42.2 Crit Chance
63.2 Potency
36 Haste
19.8 Multi Attack
Infused Stats:
Deity:
+8 sta
0.9% Potency
0.6% Crit Bonus
Slots
Charm
Level
100
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.1.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Robe of Ill-Seen Glory
LEGENDARY
556 Primary Attributes
1,982 Stamina
55.8 Crit Bonus
2 Resolve
56.5 Potency
18.9 Max Health
25.9 AE Auto
103.1 Multi Attack
Infused Stats:
Deity:
+2 sta
0.8% Potency
0.2% Crit Bonus
Cloth Armor (Chest)
Mitigation
626
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Shroud of Ill-Seen Glory
LEGENDARY
372 Primary Attributes
715 Stamina
424 Combat Skills
20.2 Crit Bonus
2 Resolve
58.3 Crit Chance
32.3 Potency
18.2 Flurry
35.2 Haste
Infused Stats:
Deity:
+7 sta
0.2% Potency
0.2% Crit Bonus
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Vox Breath Beer
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
30
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases INT and STA of target by 4.6. Increases Power Regen of target by 45.0.
Earring of Darkened Thoughts
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
13.5 DPS
22.9 Potency
35.2 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+3 sta
1.0% Potency
0.3% Crit Bonus
+38.7 Abil Mod
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Aphotic Etched Earring
FABLED
406 Primary Attributes
758 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
9.2 Casting Speed
25.7 Potency
18.3 Haste
1,622 Ability Mod
Infused Stats:
Deity:
+9 sta
0.6% Potency
0.7% Crit Bonus
+46.7 Abil Mod
Slots
Ear
Level
100
Effects:
Amplifying Energy
When Equipped:
• Increases the wearer's Potency by 38%-176%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White
NO-TRADE INFUSED
Sathir's Shadowrunner Shoes
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
122.4 Potency
10.3 Mitigation Increase
14.4 Max Health
3,332 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Giant Panther Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Twark Spellslinger's Cuffs
HANDCRAFTED
488 Primary Attributes
1,526 Stamina
2,235 Power
11,178 Health
106.2 Crit Bonus
5 Resolve
117.3 Potency
13.8 Max Health
44.5 Casting Speed
3,192 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
575
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Threaded Forest Mitts
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
122.4 Potency
10.3 Mitigation Increase
83.3 Haste
14.4 Max Health
Infused Stats:
Cloth Armor (Hands)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Twark Overseer's Hood
HANDCRAFTED
488 Primary Attributes
1,526 Stamina
2,235 Power
11,178 Health
106.2 Crit Bonus
5 Resolve
117.3 Potency
10.6 Mitigation Increase
11 AE Auto
13.8 Max Health
Infused Stats:
Cloth Armor (Head)
Mitigation
575
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Bingling Thrice Ring
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
4.3 Casting Speed
22.9 Potency
7 Block Chance
35.2 Haste
Infused Stats:
Deity:
+8 sta
0.4% Potency
0.5% Crit Bonus
Slots
Finger
Level
100
Effects:
Staggered Combination
When Equipped:
• Increases Weapon Damage of caster by 10.0.
• Increases Crit Bonus of caster by 22.0.
• Increases Potency of caster by 48.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Scaled Wrist of the Temple Guardian
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
8.7 Casting Speed
22.9 Potency
17.6 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+10 sta
0.3% Potency
0.9% Crit Bonus
+33.7 Abil Mod
Slots
Wrist
Level
100
Effects:
Shroud of the Sea
When Equipped:
• On a healing spell cast this spell may cast Shroud of the Sea on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 292,119.
• Increases STA of target by 425.0.
• Increases Potency of group members (AE) by 14.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Twark Overseer's Pantaloons
HANDCRAFTED
565 Primary Attributes
1,898 Stamina
2,235 Power
11,178 Health
133.4 Crit Bonus
5 Resolve
135.1 Potency
13.3 Mitigation Increase
27.7 Casting Speed
17.4 Max Health
Infused Stats:
Cloth Armor (Legs)
Mitigation
616
Level
100
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Torque of the Temple Listener
LEGENDARY
372 Primary Attributes
715 Stamina
20.2 Crit Bonus
2 Resolve
27 DPS
41.3 Crit Chance
22.9 Potency
14.7 Reuse Speed
779 Ability Mod
Infused Stats:
Deity:
+4 sta
1.0% Potency
0.4% Crit Bonus
+31.0 Abil Mod
Slots
Neck
Level
100
Effects:
Focused Energy
When Equipped:
• Increases the wearer's Potency by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Spirit Stone of Glarsh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
332 Stamina
473 Primary Attributes
60 DPS
37.2 Potency
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+475 agi +334 sta
+60.4% Damage Per Second +37.4% Potency +0.8% Flurry Chance +18.3% Weapon Damage Bonus
Progress to Next Level:
12
23.93%
NO-VALUE
Magical Scattering Hammer
LEGENDARY
516 Primary Attributes
1,105 Stamina
1,968 Power
3,280 Health
44.2 Crit Bonus
5 Resolve
18.4 Casting Speed
172.2 Crit Chance
51.1 Potency
29.1 Haste
3,704 Ability Mod
Infused Stats:
Mace
One-Handed Crushing
Damage
212 - 635
(211.74 Rating)
Delay
4.0 seconds
Level
100
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.7%.
• Inflicts 1,192 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Palliative Remembrance Focus
LEGENDARY
516 Primary Attributes
1,105 Stamina
1,968 Power
3,280 Health
44.2 Crit Bonus
5 Resolve
172.2 Crit Chance
51.1 Potency
29.1 Haste
18.4 Casting Speed
3,704 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
562 - 1,685
(280.81 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.7%.
• Inflicts 1,192 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Twark Soothsayer's Finger Ringer
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
3,726 Health
34,703 Resistances
86 Combat Skills
36 Crit Bonus
5 Resolve
0.2 Ability Doublecast
9.7 Casting Speed
542.8 Potency
35.9 Haste
39.6 Multi Attack
19.2 Weapon Damage
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Green
INFUSABLE
Behemoth's Rage Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
7.3 Strikethrough
8.6 Potency
7 Max Health
8.6 Crit Bonus
2.9 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+404 agi +259 sta
+0.7% Ability Doublecast +2.9% Mitigation Increase +10.8% Potency +8.6% Crit Bonus +7.7% Max Health +7.3% Strikethrough +3,810 Ability Modifier
Progress to Next Level:
37
88.53%
NO-VALUE
Yothshaval Wristlet Chains
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
14.4 DPS
26.9 Potency
37.7 Haste
1,670 Ability Mod
Infused Stats:
Deity:
+43 sta
1.2% Potency
2.0% Crit Bonus
+63.1 Abil Mod
Slots
Wrist
Level
100
Effects:
Practiced Tactics
When Equipped:
• Applies Practiced Tactics instantly and every 2.6 seconds.
• Increases Potency of group members (AE) by 30.0.
• Increases Crit Bonus of group members (AE) by 30.0.
• Cannot be modified except by direct means
• This effect does not stack with itself when worn on multiple items
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE INFUSED
Twark Carved Idol
HANDCRAFTED
494 Primary Attributes
1,059 Stamina
2,235 Power
3,726 Health
42.5 Crit Bonus
5 Resolve
52.6 DPS
179.4 Crit Chance
49 Potency
26.8 Reuse Speed
1,774 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.7%.
• Inflicts 1,192 mental damage on target encounter instantly and every second.
This character has 2,593,292 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 103,991 health per tick while out-of-combat.
This character has a Maximum Power pool of 165,720. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,696 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 195,170 whatsits.
This character resists Noxious damage in the amount of 196,383 whatsits.
This character resists Arcane damage in the amount of 197,620 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1005.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 88,866, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 87% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
45.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
309 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 36.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 32.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.