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Applies Hex of Discord when Activated. Lasts for 1 minute 48 seconds.
• Increases all damage done to target by 1%.
• Decreases AGI, INT, STR and WIS of target by 113.0.
• The casting time of Hex of Discord is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Anointed Draconic Faience
LEGENDARY
102 Stamina
102 Primary Attributes
6.9 Crit Chance
10.4 Potency
6.1 Crit Bonus
17 Multi Attack
14.8 Max Health
Infused Stats:
Slots
Charm
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Imbued Woven Reptile Hide Tunic
MASTERCRAFTED
159 Primary Attributes
159 Stamina
16.2 Crit Bonus
26.9 Casting Speed
8.1 Potency
5.4 Reuse Speed
Infused Stats:
Leather Armor (Chest)
Mitigation
398
Level
92
All Fighters, All Priests, All Scouts
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Chaos Bringer's Gleaming Cloak
FABLED
200 Stamina
200 Primary Attributes
13.6 Casting Speed
32.4 Crit Chance
11.9 Potency
11.9 Crit Bonus
19.7 Haste
27.6 Multi Attack
13 Reuse Speed
Infused Stats:
Slots
Cloak
Level
95
All Priests
Adornment Slots:
White, White, Blue
HEIRLOOM ATTUNEABLE NO-VALUE
Strong Evervictorious Rum
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing heal and ward amount by 2%.
Tungsten Earring of Wisdom
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,188 Resistances
8.2 Crit Bonus
22.6 Casting Speed
8.2 Potency
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
ATTUNEABLE
Tungsten Earring of Intelligence
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,188 Resistances
8.2 Crit Bonus
8.2 Potency
11.3 Casting Speed
26.1 Multi Attack
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White
ATTUNEABLE
Woven Reptile Hide Boots
MASTERCRAFTED
138 Primary Attributes
138 Stamina
50 Combat Skills
8.2 Crit Bonus
8.2 Potency
62.6 Haste
Infused Stats:
Leather Armor (Feet)
Mitigation
357
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Giant Panther Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Woven Reptile Hide Bracers
MASTERCRAFTED
138 Primary Attributes
138 Stamina
50 Combat Skills
8.2 Crit Bonus
62.6 DPS
8.2 Potency
Infused Stats:
Leather Armor (Forearms)
Mitigation
360
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Woven Reptile Hide Gloves
MASTERCRAFTED
145 Stamina
145 Primary Attributes
8 Crit Bonus
31.1 Casting Speed
8 Potency
Infused Stats:
Leather Armor (Hands)
Mitigation
372
Level
92
All Fighters, All Priests, All Scouts
Effects:
Haste
When Equipped:
• Increases Haste of caster by 30.0.
Adornment Slots:
White
ATTUNEABLE
Woven Reptile Hide Skullcap
MASTERCRAFTED
145 Stamina
145 Primary Attributes
98 Combat Skills
8 Crit Bonus
8 Potency
Infused Stats:
Leather Armor (Head)
Mitigation
372
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Tungsten Band of Intelligence
MASTERCRAFTED
138 Primary Attributes
138 Stamina
5,985 Resistances
36 Combat Skills
8.2 Crit Bonus
8.2 Potency
26.3 Multi Attack
Infused Stats:
Slots
Finger
Level
92
Adornment Slots:
White, Green
ATTUNEABLE
Tungsten Bangle of Wisdom
MASTERCRAFTED
138 Primary Attributes
138 Stamina
6,048 Resistances
8.2 Crit Bonus
11.4 Casting Speed
8.2 Potency
5.7 AE Auto
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White
ATTUNEABLE
Imbued Woven Reptile Hide Pants
MASTERCRAFTED
159 Primary Attributes
159 Stamina
48 Combat Skills
16.2 Crit Bonus
8.1 Potency
60.6 Haste
Infused Stats:
Leather Armor (Legs)
Mitigation
398
Level
92
All Fighters, All Priests, All Scouts
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Legendary Eldritch Deathfist Beads
LEGENDARY
170 Stamina
170 Primary Attributes
19 Combat Skills
16.3 DPS
27.6 Crit Chance
20.3 Potency
10.1 Crit Bonus
20.8 Multi Attack
6.5 Spell Reuse Speed
Infused Stats:
Slots
Neck
Level
95
All Mages, All Priests
Adornment Slots:
White, Green, White
LORE ATTUNEABLE
Legendary Rujarkian Steel Axe
LEGENDARY
170 Stamina
170 Primary Attributes
11.8 Strikethrough
55.1 Crit Chance
10.1 Potency
10.1 Crit Bonus
32.4 Multi Attack
Infused Stats:
One-Handed Slashing
Damage
134 - 761
(149.27 Rating)
Delay
6.0 seconds
Level
95
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Yellow, White
LORE ATTUNEABLE
Etherflare I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Etherflare I
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On a critical combat hit this spell may cast Etherflare I on target of attack. Triggers about 2.0 times per minute.
• Inflicts 8,198 - 9,061 heat damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Etherflare I on target of spell. Triggers about 2.0 times per minute.
This character has 131,738 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,527 health per tick while out-of-combat.
This character has a Maximum Power pool of 45,672. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,084 power per tick while out-of-combat.
This character runs 95% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 39,735 whatsits.
This character resists Noxious damage in the amount of 38,691 whatsits.
This character resists Arcane damage in the amount of 38,834 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 969.44444444444
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 274.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 140, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 26.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
50.6 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.46025 seconds, a 15.9% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
36 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 15.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 2.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.