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• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
NO-VALUE NO-TRADE
Compass of the Bold Crusade
FABLED
904 Primary Attributes
1,204 Stamina
27,601 Power
61,358 Health
248.7 Crit Bonus
60 Resolve
26.7 Casting Speed
163.2 Crit Chance
3252.8 Potency
39.1 Flurry
70.8 Haste
Infused Stats:
Slots
Charm
Level
110
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases the damage and healing of Feedback Loop by 25.
NO-VALUE NO-TRADE LORE
Sulfur Cider
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Handama Wrapped Fillet
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Increases the update count of all combat arts by 1.
• Increases range and duration of all combat arts by 5%.
• Reduces resistibility of all combat arts by 5%.
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
29.93%
NO-VALUE NO-TRADE
Sword of Nehalenea
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,060 Primary Attributes
1,647 Stamina
15,016 Power
33,380 Health
16.1 AE Auto
338.1 Crit Chance
586.6 Potency
67.5 Resolve
113.3 Haste
27 Overcap Crit Bonus
5,541 Ability Mod
Infused Stats:
Deity:
+55 sta
18.9% Potency
+1,533.0 Abil Mod
Sword
One-Handed Slashing
Damage
678 - 1,017
(423.94 Rating)
Delay
4.0 seconds
Level
110
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,896 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSED
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
10 Crit Bonus
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE NO-TRADE
Rune of Championship [V]
FABLED, Championship
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
210 Max Health
440,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Rune: Warlord's Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Warlords Insight
Applies Warlords Insight when Equipped.
• Increases Ability Doublecast of caster by 5.0.
• Grants protection against destructive planar energies.
• On a hostile ability cast this spell has a 15% chance to cast Touch of Hatred on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 slashing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of the Blackwood on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 poison damage on target.
• Inflicts 5,391 poison damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Elemental Eruption on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 heat damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Virulent Blight on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Khati Sha on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 piercing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Siren's Demise on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Glint of Steel on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Nature on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 heat damage on target.
• Inflicts 5,391 heat damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Unyielding Blow on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Ichor on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Wrath of the Stormlord on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 cold damage on target.
• Inflicts 5,391 cold damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Reality Shift on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Vel`Arek's Mastery on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 slashing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Tactical Strike on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Scrutiny on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Condemnation of Faith on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Splurt on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Fuse Reality on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Intemperate Force on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 cold damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Exposition of Sound on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Coventry on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of Decay on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of the Hunter on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Still Palm on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Spiritual Ebb on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Blades on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
NO-VALUE NO-TRADE LORE
One Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Academic's Bow of Fortitude
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,041 Primary Attributes
1,649 Stamina
18,834 Power
41,864 Health
100.7 DPS
338.3 Crit Chance
522 Potency
31.2 Mitigation Increase
90 Resolve
27.5 Reuse Speed
26 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
1729 - 2,593
(540.29 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 6,011 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Cyan, Blue
INFUSABLE
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
10 Crit Bonus
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE NO-TRADE
Ethereal Mastery
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
5 Ability Doublecast
10 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
110
Effects:
Ethereal Mastery
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Increases the damage and healing of Curse of Darkness by 120.
• Increases base duration of Blighted Horde to 12 seconds.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Increases the damage and healing of Blade Chime by 100.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Removes the attack speed and movement speed reduction of Torpor.
• Increases the damage and healing of Aria of Magic by 30.
• Channel will increase the groups fervor and fervor overcap by 50.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Increases the damage and healing of Assassinate by 100.
• Adds a large ward to Vector of Life.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Increases the damage and healing of Fusion by 150.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Savage Ruin will now affect the beastlords group.
• Honed Reflexes will grant the caster 10 Fervor.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Increases the damage and healing of Sniper Shot by 100.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Increases effectiveness of Dispatch by 100.
• Removes the negative effects of Juggernaut.
• Aria of Magic will now trigger from combat arts.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Adds damage to all hate and hate position abilities.
• Increases the damage and healing of Savage by 45.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Lay on Hands will grant fervor to the group.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases the damage and healing of all abilities by 8.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Removes the mitigation reduction of Pledge of Armament.
• Lay on hands will now heal the Paladin's group.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Increases the auto-attack multiplier of Focused Offensive.
• Juggernaut will now affect the entire group.
• Juggernaut will grant crit bonus overcap.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Torpor will heal and ward for an increased amount.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Removes the trigger limit and increases the damage of Fae Fire.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Increases the ward amount of Outward Calm.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Secondary Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Ring of the Omened
UNCOMMON
907 Primary Attributes
711 Stamina
27,515 Power
61,173 Health
148,885 Resistances
294 Combat Skills
222.9 Crit Bonus
90 Resolve
26 Casting Speed
3546.7 Potency
34.2 Flurry
19.5 Block Chance
Infused Stats:
Deity:
+135 sta
16.4% Potency
1.9% Crit Bonus
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
29.93%
NO-VALUE NO-TRADE
Gravelskin Cuffs
LEGENDARY
849 Primary Attributes
1,131 Stamina
20,120 Power
44,729 Health
93,335 Resistances
234 Combat Skills
234 Crit Bonus
45 Resolve
3061.4 Potency
19.3 Mitigation Increase
66.5 Haste
20.1 Max Health
Infused Stats:
Deity:
+71 sta
15.1% Potency
1.5% Crit Bonus
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Sky's End, the Gale Blocker
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,330 Primary Attributes
1,932 Stamina
17,796 Power
39,556 Health
105 Resolve
19.8 AE Auto
396.5 Crit Chance
958.9 Potency
133 Haste
37.8 Block Chance
30 Overcap Crit Bonus
Infused Stats:
Tower Shield
Slots
Secondary
Protection
4,378
Level
110
Berserker, Guardian, Paladin, Shadowknight
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,730 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
This character has 99,252,959 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,970,602 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,049,554. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 42,370 power per tick while out-of-combat.
This character runs 55% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 709,354 whatsits.
This character resists Noxious damage in the amount of 703,178 whatsits.
This character resists Arcane damage in the amount of 703,123 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 490.27027027027
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2619.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,849,250, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 175.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
152.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,656 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 210.7 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 51.3% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.